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回報翻譯問題
Many weapons are straight up blocked by the model in manual control mode. The camera is in a very bad spot. Yeah okay sure you can just use AI targeting for most applications. But there are times where I don't want to.
large and small fixed heavy laser - 5km
large fixed light laser - 3km
small fixed light laser - 1.5km
light laser turret - 2km
heavy laser turret - 3km
Sadly 1-barrel and 3-barrel versions of the turrets are impossible to aim by yourself because whole middle of the screen is covered by the inside view of the barrel.
It's honestly not hard to do it urself, there are plenty of guides.
The lack of sound produced when firing is a little... odd though. IRL lasers are indeed quiet, but they do produce a hum from inductor coils and I think that would be a nice addition to these turrets, considering how extremely powerful they are.
...
Most of the time, its probably an issue with base games turret AI, but it does not always seem to work and will not lock on to targets even when in range with no obstacles blocking its line of sight.
For another thing, if its not a dual cannon, going into manual control of a turret, the single cannon seems to cover the camera that is used for manual aiming. The same thing goes for the triple cannon sets. Double cannons work fine and are not covered up at all.
4000 dps for ~4MW of power on a small grid light laser? For instant hit, those are crazy numbers. Other weapons do much less damage and demand less power. Stock weapons that cost ammo and have to be aimed do 1/20th to 1/10th the damage (per second) and have power requirements up to 15x more (railgun).
I'd suggest comparing to other weaponcore mods - this is too powerful to use alongside other weapons mods.
Unfortunately I can’t bring any weapon to work. Is there any chance you can update it?
©Thanks for your quick answer)