RimWorld

RimWorld

ACI - Ability Cooldown Indicator
33 Comments
Mlie 4 Dec, 2024 @ 12:50pm 
lol 27 Nov, 2022 @ 11:24am 
As an idea: you could make the default role icon (the one on the pawn portrait) change color instead of adding another icon. Less icons is better, imo. And here's the mod that only notifies when the ability has recharged https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2558672812
lol 27 Nov, 2022 @ 6:28am 
Does anybody knows a mod like this, but for rituals?
[NC]Harry Körner Balance Toast  [author] 26 Nov, 2022 @ 4:23am 
Mod is now updated for 1.4
[NC]Harry Körner Balance Toast  [author] 22 Oct, 2022 @ 1:38pm 
I will have a look next week,
you can also fork and update it at github and I will merge it
The Bonnie_7489 22 Oct, 2022 @ 9:49am 
Hoping for 1.4 update love the mod
jaeger972 12 Sep, 2021 @ 3:07am 
i have the same problem with production specialist
it might be an incompatibilty with adjustable ability cooldown though it worked together before
wooaa 10 Sep, 2021 @ 5:51pm 
Hi.
I have ran into a bug of sorts. When ever I give someone a melee specilisation, all the UI elements in the game go invisable.
Eclipse 8 Sep, 2021 @ 3:18am 
nevermind
I've just misunderstood your old comment at this page)
Arcanant 8 Sep, 2021 @ 2:35am 
Its alright man, don't think about it. Real life is always priority number one. :hunter0::steamthumbsup:
[NC]Harry Körner Balance Toast  [author] 8 Sep, 2021 @ 2:22am 
@Ninja they touch different systems...
why would it be not?

@Ohramies I actually thought about adding this functionality but I don't much time atm

thats also why Arcanant also has to wait for his fix :c
Barleyman 7 Sep, 2021 @ 3:32pm 
Neat! It could only be better if you could auto-convert someone but I guess that's too complex.

How about cooldown(s) for altars?
Eclipse 7 Sep, 2021 @ 11:43am 
is it safe with set up camp now?
Arcanant 2 Sep, 2021 @ 8:17am 
It destroys the UI of the whole game when you try to pick a specialist role.
[NC]Harry Körner Balance Toast  [author] 2 Sep, 2021 @ 8:07am 
how does this issue affect your gameplay?
plis let me know :)
Arcanant 1 Sep, 2021 @ 10:36am 
That error only spawns in combination with colony groups btw Just fyi . But it would be amazing if you could make the necessary adjustements.
Arcanant 28 Aug, 2021 @ 2:13pm 
There is an issue when a specialist role is selected. https://gist.github.com/d436152e15f4800c6d40b1babbfb9893
[NC]Harry Körner Balance Toast  [author] 8 Aug, 2021 @ 5:15am 
@DiscoBiscuits plis check git :)
@Kiwi thanks :) and actually I programmed that mod for myself xD
DiscoBiscuits 7 Aug, 2021 @ 4:29am 
Seems my UI stopped working too. Don't have Royalty installed.
Removing the mod seems to have fixed it.

Have put the log on your Github.
1337 Kiwi 7 Aug, 2021 @ 12:22am 
This is a great quality of life mod. It is fantastic to be alerted when my pawns are ready to use their abilities again. Many thanks my friend.
[NC]Harry Körner Balance Toast  [author] 6 Aug, 2021 @ 12:24pm 
I wait till the next one complains that he also cant use it without Royalty
^^
Perc30 6 Aug, 2021 @ 8:54am 
looks like it resolved itself after i installed the royalty dlc. i can still send you the log if you like, im just glad its working! :steamthumbsup:
[NC]Harry Körner Balance Toast  [author] 6 Aug, 2021 @ 2:04am 
@Gringo what is your modlist? plis send me your log-file link
using HugsLib
https://discord.com/channels/214523379766525963/257987178834034688/648015871910084608
Perc30 5 Aug, 2021 @ 2:48pm 
completely removes my ui. not sure what it could be conflicting with, the the only mods i use for the colonist bar are supported.
[NC]Harry Körner Balance Toast  [author] 1 Aug, 2021 @ 2:53am 
@Arcanant I just screwd smth up in SetUpCamp :)
Arcanant 31 Jul, 2021 @ 2:41pm 
Awesome! Thank you very much!
[NC]Harry Körner Balance Toast  [author] 31 Jul, 2021 @ 2:03pm 
okay guys I added support for two mods
Arcanant 31 Jul, 2021 @ 8:09am 
If there is an issue with Set Up Camp could it be that there might be an issue with Caravan Adventures as well? (since they are similar)
Rina 31 Jul, 2021 @ 7:38am 
Take your time, i really like the idea you have for this mod and it is a true quality of life improvement. Thank you for taking the time and effort of creating and updating :steamhappy:this.
[NC]Harry Körner Balance Toast  [author] 31 Jul, 2021 @ 3:57am 
hey guys
my preversion im working on already supports ColonyGroups and Im already working at CM Color Coded mood bar support, I will publish them together
but I have to resolve one problem with setupcamp before :)
Rina 31 Jul, 2021 @ 3:10am 
Doesn't seem to work with color coded mood bar either, sadly.
[NC]Harry Körner Balance Toast  [author] 30 Jul, 2021 @ 11:01am 
probably not because Colony Groups disables all icons on the top bar and I just add one
but I will look into
Arcanant 30 Jul, 2021 @ 10:54am 
Is it compatible with Colony Groups?