Total War: WARHAMMER II

Total War: WARHAMMER II

Wildwood Wardens
60 Comments
[JoD] Jewoine 7 Jan, 2023 @ 5:56pm 
how can i make the model smaller? what software do i need? This guy is like bigger than orion
more violets less violence 1 Nov, 2022 @ 7:59am 
love this mod, do you have any plans to port it over to warhammer 3?
Kana 7 Feb, 2022 @ 3:25am 
It's like various color pallets merges into one or something xD
Kana 7 Feb, 2022 @ 3:25am 
the colors look fine, like a human picked them. When your mod is active, whole army looks little more like the color pallette seen on your mod-pics here.

One mod, which makes High Elves whole army very white,
when I have that mod enabled, I can see a little white coloring at one part of some clothing some units have, even though it's wood elves units and not high elves units. xD
Calm&NormalTime  [author] 7 Feb, 2022 @ 3:16am 
That is strange. Do the colours seem as though a human picked them or are they like random bright pinks
Kana 7 Feb, 2022 @ 12:27am 
Yeah, i figured something else is causing it, but it is causing it in a way that makes other mods, including this one, change the overall army colors if they are enabled (or disabled)...
I see clear army color difference just by enabling this one only, or disabling this one only.

it's really weird xD
Calm&NormalTime  [author] 7 Feb, 2022 @ 12:18am 
It's very unlikely to be this mod. It doesn't change faction colours. Something else is causing it
Kana 6 Feb, 2022 @ 9:22pm 
I've found out now that even mods that only affect another faction's graphics/colors, (or mods that are just supposed to add a new unit), somehow affects the army-color of all factions xD

no idea why this is happening, but I'm ok with it, because now I finally have something like an army painter, a very crazy kind of army-painter. X )
Calm&NormalTime  [author] 6 Feb, 2022 @ 12:50pm 
This mod doesn't change faction colours at all.
Kana 6 Feb, 2022 @ 11:37am 
Very cool, but this mod seems to change the whole army color for me in a way i don't want :/
Avlaen 5 Feb, 2022 @ 9:07pm 
damn these are visually so bad ass
Calm&NormalTime  [author] 3 Feb, 2022 @ 9:19am 
Just tested and theyre in the recruit pool for me. Did you add the mod to a campaign in progress by any chance?
Calm&NormalTime  [author] 3 Feb, 2022 @ 9:13am 
Do you have mixu's unlocker enabled
timwynn0419 3 Feb, 2022 @ 8:59am 
Hey. have an issue i cant recruit them or animal keepers.. says they will be available next turn.. 20 turns later i have nothing. i have the hounds and animals all running fine just cant find hero
犬千代丶 3 Feb, 2022 @ 8:49am 
Oh oh, got it!
Calm&NormalTime  [author] 3 Feb, 2022 @ 6:53am 
This model is rigged to a male skeleton so it can use male 2 handed sword animations. That's why it won't work with wardancer animations. You would need to re-rig it to a female skeleton first
犬千代丶 3 Feb, 2022 @ 6:13am 
I tried to change the war dancer to this model too, but failed. Hahaha
犬千代丶 3 Feb, 2022 @ 6:11am 
This model is exquisite beautiful perfect impeccable
Calm&NormalTime  [author] 3 Feb, 2022 @ 5:18am 
Thanks, glad you enjoy the model.
犬千代丶 3 Feb, 2022 @ 3:24am 
This model is very, very beautiful, I changed the models of several MODs to this model
bearthebeast95 26 Jan, 2022 @ 8:03am 
Hello, the idea for this mod is pretty nice but since the glade captain is female-only already, can you please make another male version submod or a standalone for this, even though it may not be lore-friendly because I really love her cool visual. Thank you.
Sulphuric_Glue 31 Dec, 2021 @ 12:36pm 
ah nice, cheers
Calm&NormalTime  [author] 31 Dec, 2021 @ 12:29pm 
They're from tabletop. Couldn't be taken on their own but they were a regimental champion upgrade to wildwood ranger units.
There's a list of regimental champions here: https://warhammerfantasy.fandom.com/wiki/Champion#Wood_Elves
Sulphuric_Glue 31 Dec, 2021 @ 12:15pm 
Is this a canon unit or is it a fanmade creation? I can't find any info about Wildwood Wardens on the wiki or lexicanum
lethery 19 Dec, 2021 @ 6:01am 
is there any skill dump that work for them ?
FrenSheep 3 Dec, 2021 @ 7:24pm 
I honestly just don't like the movement animation with the 2 hand swords when their speed stat starts getting high. So I swapped to spear and shield that looks pretty decent at high speed, changed the unit size to 12 and balanced it for the increased size. Although, launching 12 amber spears in a single burst is a bit op I guess. Lol. Thanks for the mods, all your stuff is great.
FrenSheep 3 Dec, 2021 @ 7:11pm 
I found it. For some reason it wasn't showing up in data. Had to go into the nightmare of a steamworkshop folder to play with it.
Calm&NormalTime  [author] 3 Dec, 2021 @ 4:52pm 
rory_wildwood_warden i think

Do a search for warden in your workshop content folder and you should find it
FrenSheep 3 Dec, 2021 @ 3:23pm 
What is the mod file called? I want to play with the balance of the warden for my personal campaign
Throthgar 12 Nov, 2021 @ 3:20pm 
Thanks man for the SFO support! You ROCK BRO! :steamhappy:
Throthgar 10 Nov, 2021 @ 4:09pm 
Awesome mod bro! Hey, could you please make a SFO version of the mod? :)
Calm&NormalTime  [author] 4 Nov, 2021 @ 3:13pm 
I don't know, i've never used sfo tbh
Ptfx 4 Nov, 2021 @ 7:13am 
Hi, do I still need mixu's unlocker for the sfo version?
Calm&NormalTime  [author] 31 Oct, 2021 @ 3:24pm 
They should be under the hero tab in custom battle.
In campaign you need to subscribe and activate mixu's unlocker for them to show up, they'll have their own recruitment tab to the far right of vanilla heroes
GarshaX4 26 Oct, 2021 @ 5:28pm 
its my first time working with steam workshop, so i subed and restarted the game. but where will they be? i went to custom battle and campaign but they dont show up. im sure i did something wrong. id be happy if someone helps me out
Calm&NormalTime  [author] 8 Sep, 2021 @ 12:08pm 
do you have mixu's unlocker enabled?
It's required for the new added hero recruitment panel to populate
RonZo 7 Sep, 2021 @ 8:44am 
So beautiful model! Nice work!
The Black Kaiser 27 Aug, 2021 @ 5:50am 
Thanks for your wonderful mod! I would like to present my mod compilation that includes your mod for others to enjoy!

ENHANCED CAMPAIGN EXPERIENCE COLLECTION:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1527477447
Loremasters Corax 27 Aug, 2021 @ 5:03am 
Hey is it possible to use your assats for my mod? This one and the animal keeper mod, it would be a submod for your mod
EyeBags.On.Fleek 24 Aug, 2021 @ 1:33am 
Awesome work man
^Triumph 23 Aug, 2021 @ 11:14am 
There should be a unit like "wild wood warden aprendices" the model is way 2 bad ass to have it in only 1 hero :P
HolyHigh 22 Aug, 2021 @ 5:29pm 
The model seems too big.
Calm&NormalTime  [author] 13 Aug, 2021 @ 5:14am 
also wildwood wardens now have access to the glade captain skill for giving vanguard deployment to wildwood rangers. I will be reworking the glade captain in future to specialize in buffing different units
Calm&NormalTime  [author] 13 Aug, 2021 @ 5:01am 
Update: fixed the amber spear ability.
jonnysturtevant93 11 Aug, 2021 @ 5:26pm 
It isn't there if you have the 3rd ability point unlocked either. Still cool mod.
Calm&NormalTime  [author] 11 Aug, 2021 @ 1:35pm 
Thanks for letting me know.ill fix it tomorrow.wonder if the 3rd does as well
robink1619 11 Aug, 2021 @ 1:27pm 
second level of bound spell amber spear removes the ability
The Guiding Light 10 Aug, 2021 @ 11:58am 
Very good human...very good
Calm&NormalTime  [author] 10 Aug, 2021 @ 10:53am 
Thanks dude. Glad you're enjoying the mods