Surviving Mars

Surviving Mars

Rockets Auto Land
25 Comments
ChoGGi  [author] 25 Mar, 2024 @ 5:16pm 
Nah, it just doesn't work (that's why it's unlisted for now).
Luton 25 Mar, 2024 @ 3:10am 
Fonctionne sous W10 mais pas sous W11 ?!!
Align 21 Mar, 2024 @ 11:05am 
Although, I didn't have Space Race, Laika, or B&B installed during that game, so if there's a dependency on one of those that might be why
Align 21 Mar, 2024 @ 11:01am 
Like kurgan2, I also had a passenger rocket disappear as soon as it reached 100%. After loading an earlier save, it didn't happen with auto-land disabled, even with the mod still installed and active.
Luton 22 Feb, 2024 @ 5:18am 
Moi idem !!!!!
kurgan2 21 Feb, 2024 @ 10:59am 
I don't have a freeze, but with rocket and pads set to autoland, my passenger rocket got 100% to Mars and vanished. And I'm back to 5 of 5 rockets if I try to send another, so it basically got to Mars, didn't land and returned to the pool of rockets back on Earth.
Showme21 2 Jan, 2024 @ 6:40pm 
No problem. Your mods are awesome, so this is the least i could do :)
ChoGGi  [author] 2 Jan, 2024 @ 4:55pm 
Thank you
Showme21 2 Jan, 2024 @ 8:23am 
Added info. I just realised i didnt try turning off auto landing on pads. Now that i did that and have no pad with enabled autoland, the rocked returned fine and stayed ready for manual landing. More importantly the game did not freeze.
So for everybody with the problem. Turn off autoland on pads and after you land the rocked you can reenable again.
Showme21 2 Jan, 2024 @ 6:42am 
BTW if the link doesnt work, just copy the text of the URL - it seems steam is adding something to it that breaks it.
Showme21 2 Jan, 2024 @ 6:41am 
Happens for me as well. Rocket i set for autoland going for SETI. Freezes about 2/3 of the day.
Link to save and log and mod list: https://www.dropbox.com/scl/fo/gvascd6g615pfsvqburqj/h?rlkey=o59dwrhajoo5zw2281wem29l9&dl=0
btw I installed the fix bugs and cheat menu today when i tried to figure out what is freezing. The save it SOL 21, I also included sol 16 where the rocked is waiting for materials to leave for SETI.
Hope this helps.
ChoGGi  [author] 3 Aug, 2023 @ 12:09pm 
damn...

Could I get a save file off you?
They're in a numbered folder here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1777493789
YoJoe 3 Aug, 2023 @ 11:32am 
v0.3 of this mod freezes my UI in the moment a rocket returns from an expedition (100%). I only experienced it at Sol 81 in my current game. I think I had AutoLand enabled for other rockets in the current game previously and the UI didn't freeze, but now it freezes reproducibly.
ChoGGi  [author] 9 Apr, 2023 @ 11:48am 
Didn't test it, but

v0.3
Possible fix for freezing issue.
PsiFive 9 Apr, 2023 @ 11:05am 
PS, thanks for the quick answer. :steamthumbsup:
PsiFive 9 Apr, 2023 @ 11:04am 
Ah, ok. I'll live without it for now.
ChoGGi  [author] 9 Apr, 2023 @ 11:01am 
Back in march yea, never posted change log here though
v0.2
Hopefully fixed an issue reported with dead passengers.
(X colonists dead in space while trying to reach Mars)

I'll have to dig around it again :(
PsiFive 9 Apr, 2023 @ 10:38am 
Hi ChoGGi. Have you changed anything to this mod recently? It's always been fine up until just recently, when I started finding the game crashing as rockets return from planetary anomaly missions if autoland was enabled. Same mission landed manually causes no problems but if autoland is on the screen freezes up immediately before the pad landing lights should come on. Started a new creative game with all mods disabled apart from your library, autoland rockets, and Silva's UCP (just to speed things up) and I'm still able to get it to lock up on me. Any ideas?
ChoGGi  [author] 18 Jan, 2023 @ 6:40am 
:)
KampfTomate007 18 Jan, 2023 @ 3:45am 
Yeah i figured so, didn't hurt to ask though. :D
ChoGGi  [author] 17 Jan, 2023 @ 4:25pm 
> Is it possible to control on which landing pads rockets land depending on their cargo/passengers?

Erm... maybe but probably not, be a lot of fiddly logic that I doubt would work properly.
KampfTomate007 17 Jan, 2023 @ 5:50am 
Is it possible to control on which landing pads rockets land depending on their cargo/passengers?

For example: Have cargo rockets with resources land near your mech depot hub so that shuttles can resupply everything on the map from there.

Or have colonists land near work domes, or tourists near dedicated tourism domes?

Maybe name launchpads with tags like "tourism" or "cargo" or any custom tags and then rockets with those attributes related to these tags land on them?
Rockstar 13 Feb, 2022 @ 2:03pm 
Love it. Badly need to reduce the ridiculous micro you need to do.
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 8 Sep, 2021 @ 7:27am 
Interesting little gadget.:kopi::armchair::md_smile:
DracoDruid 1 Aug, 2021 @ 2:45am 
You are awesome! :D