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Is this still not working with CE?
Last I heard - which was several months ago - there was a bug in CE which prevented the Artillery in "VFE - Security" from working correctly. And my understanding was that the CE dev team would have to be the ones to fix this since it is due to a bug in their project.
So you have to check if artillery from Vanilla expanded security works with CE.
Could you repeat - in rough approximation - what they said about it on the CE Discord, for the rest of us? It would save other CE users from having to either keep asking about it here or bothering about it on the CE Discord.
https://github.com/CombatExtended-Continued/CombatExtended/blob/Development/SupportedThirdPartyMods.md
That said: Recent comments for the Vanilla Furniture Expanded - Security mod show that there are a lot of complaints about the Artillery. And most of these complaints seem to either blame CE or they mention that they use CE.
A comment on page 3 says:
Kollo Aug 20 @ 3:04pm
For those who have the issue of their artillery shells flying off the map when using this with Combat Extended, it's due to an issue with CE having the shell projectile speed set at 5 (or whatever the xml.file has) and not zero. If you don't want to wait for the CE team to push out a fix, just go to Steam\steamapps\workshop\content\294100\1631756268\Defs\Ammo\Shell in your files, open 155mmHowitzer.xml, and change <speed>5</speed> to <speed>0</speed>. It should work until a fix is published
if someone made a CE patch for VFE Security, this mod will automaticly become compatible with CE without me doing anything.
Also This is currently "not" compatible with CE for those curious.
if you do have a colonist at the settlement and the map is loaded, the shell will land on random spot on the map.
I keep getting this error and the bug is that when ever i open the "world" tab it loads but none of the UI is there and I cant do anything, have to force close the game.
@Sumatris damn yes thats a typo, now fixed