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would i do it, probably no currently.
Say I want to have a biome key somewhere in the world for an adventure map, but I don't want enemies to drop them. Is that something you would consider?
Also that's weird that you can't access those things. Hopefully that changes in future versions of TmodLoader.
Since it basically "poofs" items dropped by enemies, or if you select a lower cleanup frequency it also "poofs" them if a player tries to pick them up, technically yes.
I can technically edit the loottables for mobs, but only mobs added by other mods. I can't actually access the vanilla mobs all that much through tModLoader
Also probably not within the scope of this mod but something I'd love to see is a way to change loot tables for enemies and objects like pots.