tModLoader

tModLoader

niol's Buffed Accessories
41 Comments
niol  [author] 19 Dec, 2024 @ 9:44pm 
ill look back into it once i get a bit more free time
Nova Drayosix 5 Dec, 2024 @ 10:45am 
What's the state of this mod? I love this mod I just don't know if all the effects work ^^;;
Molten Sh4dow 30 Nov, 2023 @ 1:50am 
it seems that the stalker quiver's crit chance increase added by this mod is not working, or at least in anyway i can tell, neither arrows nor bows have a visible change to their crit chance
Molten Sh4dow 25 Nov, 2023 @ 10:51pm 
thanks for updating, but the extra mana and decreased mana usage from sorcerer emblem still dont seem to be working for me, also i have found out that the magic cuffs and celestial cuffs dont give the passive mana regeneration that the band of mana regeneration has (the mod is supposed to give them it)
niol  [author] 25 Nov, 2023 @ 9:17pm 
The issues should be fixed now.
Molten Sh4dow 25 Nov, 2023 @ 4:37pm 
none of the effects added to the sorcer emblem seem to be working, the mana usage decrease, the +50 Mana, and magic damage stacks
Molten Sh4dow 20 Nov, 2023 @ 6:37am 
personally i think the +2 minions and sentries from summoner emblem is too much, i think it should be reduced to +1 minion and sentry but add +10% more whip range or so
Molten Sh4dow 15 Nov, 2023 @ 3:56pm 
the description for both mechanical glove and fire gauntlet says it increases melee damage and speed twice, also, could it be possible to make the molten quiver make ALL arrows inflict hellfire?
niol  [author] 1 Nov, 2023 @ 8:41pm 
updated the mod the issue should be fixed. also i did remove the +1 minion stat from the scarf and shield.
niol  [author] 1 Nov, 2023 @ 8:19pm 
from the looks of it the speed was set to .5f instead of .05f so yeah the speed was increased by +50% instead of 5%.
Molten Sh4dow 1 Nov, 2023 @ 5:31pm 
actually from what i can see, only squire shield has the crazy movement speed out of the two
Molten Sh4dow 1 Nov, 2023 @ 5:13pm 
when i put on Squire Shield or Apprentice scarf i get a huge boost to movement speed, much more than the 5/4% it says it gives, more like 50%, i also believe the Squire shield and Apprentice scarf should be nerfed some since they are obtained pre-hardmode now instead of from the Ogre, maybe remove the +1 minions and only have the +1 sentry?
niol  [author] 7 Aug, 2022 @ 6:50pm 
Updated the mod so it won't break. Sorry for taking so long.
niol  [author] 27 Jul, 2022 @ 9:35pm 
I could if anyone was good at spriting.
GODZILLA637 27 Jul, 2022 @ 9:09pm 
do you think you will add in an item to combine the deerclops expert drop, queen slime expert drop, and spore sac? i feel like they all need a buff or need to be combined to make them viable
niol  [author] 31 May, 2022 @ 7:05pm 
Before anyone asks yes the mod broke and I already fixed the issue it's just I'm also adjusting other things in the mod so it'll take long than usual to update.
niol  [author] 22 May, 2022 @ 7:42pm 
The mage emblem not being reflected is intentional and i didn't know the putrid scent had other effects besides the reduction in aggro. I'll look into this.
The_Master_Queef69 2 May, 2022 @ 9:59am 
thanks
niol  [author] 1 May, 2022 @ 10:08am 
It should be fixed now.
The_Master_Queef69 1 May, 2022 @ 6:11am 
Great mod and hope more buffs come in the future. It would be cool if you removed the nerf on the black spot. I had to disable this mod thought because when I load a world with this mod my character is unable to move but the game doesn't crash. Hope this is fixed soon.
niol  [author] 24 Apr, 2022 @ 11:33pm 
A preview for the next update is out for anyone playing on the preview version of tModLoader.
Unbased 3 Mar, 2022 @ 12:32pm 
Nice ill check it out!
niol  [author] 3 Mar, 2022 @ 12:26pm 
It should be fixed now.
niol  [author] 3 Mar, 2022 @ 11:07am 
ah ok I'll see what the problem is.
Unbased 3 Mar, 2022 @ 10:40am 
In 1.4 alpha that is, dont know about other vesions.
Unbased 3 Mar, 2022 @ 10:00am 
Crashes modloading, not specified that its this mod, but i isolated it and it definetely is this mod.
DryedCoom 3 Mar, 2022 @ 8:38am 
It needs to be updated
Marvelous Ball 19 Feb, 2022 @ 10:47am 
Great. Thank you
niol  [author] 18 Feb, 2022 @ 5:06pm 
Yes the honeycomb change does apply to the stinger necklace
Marvelous Ball 18 Feb, 2022 @ 4:39pm 
hello, do the changes to the honeycomb also apply to the stinger necklace?
niol  [author] 30 Jan, 2022 @ 7:47pm 
Ok it's fixed
niol  [author] 30 Jan, 2022 @ 7:25pm 
Shoot I'm fixing it right now
SugarGrudge 30 Jan, 2022 @ 3:32am 
Cool mod , really nice , only one problem , when you have the cross equipped you randomly take 394/400 damage from mobs that deal 1 damage or spikes/thorns , i had to deactivate the cross
niol  [author] 7 Dec, 2021 @ 2:09pm 
although it might take a while as i gotta wrap the semester for school
niol  [author] 7 Dec, 2021 @ 2:09pm 
cool thanks for the heads up
Dinkle ♥ 7 Dec, 2021 @ 1:13pm 
Latest alpha update broke a lot of mods involving buffs. This one included so it needs to be updated
vizthex 2 Sep, 2021 @ 1:05pm 
@sunspark that's already in the mod, just click the "mod config" button in the settings UI.
76561198233617104 2 Sep, 2021 @ 12:58pm 
Would it be possible to create a toggleable config for each accessory so users can pick and choose which accessories they want to be buffed and which ones they want to stay vanilla?
niol  [author] 26 Aug, 2021 @ 11:18pm 
uh actually i do have one
vizthex 26 Aug, 2021 @ 9:18pm 
would be cool if there was a GitHub to report issues & whatnot, as well as being able to configure which things get changed.
Meme Crusader 5 Aug, 2021 @ 7:50am 
pog