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Workshop: Better Occupations
Mod: Better Occupations - Traits & Recipes
Mod: Better Occupations - Starting Locations
Mod: Better Occupations - Starting Gear
Mod: Better Occupations - No Cost
Workshop: More Occupations (Modifiable by Better Occupations mods)
Mod: More Occupations
That said, I expected by the description that this Super Lite Occupations is meant to only add and modify the New Occupations and leave the old ones completely alone, so we could have the new ones while not sacrificing compatibility with other mods that change the original occupations.
However, this Super Lite mod alone unfortunately still adds the extra traits and skill balancing to the Old Occupations, the same way the Better Occupations mods does (such as adding Adrenaline Junkie and +1 First Aid to Fire Officer). Was this your intention?
It would be ideal if this truly was a standalone mod for JUST the New Occupations you designed that does not interfere with the old ones in the manner I just described. Not that I dislike the changes, but I would like to have the flexibility.
Hopefully this is what you had in mind as well. Cheers!
link above, With the requirement to function of course, will get you all the occupations.
The different versions are mainly for adding and taking away the starting costs. Or only making vanilla changes.
yes it would xD are you going to make bitter professions? lol (probably a legit mistype for "better", right?)
> https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2573087272
so many... which ones can i mix together to have the maximum number of professions possible without conflict with each-other?