RimWorld

RimWorld

Tree Chopping Speed Stat
76 kommentarer
velcroboy333  [ophavsmand] 3. juli kl. 12:56 
Updated for 1.6
- Added support for Axe and Pick Tools

Let me know if anything pops up.
Cheers!
velcroboy333  [ophavsmand] 21. jan. kl. 19:41 
I think it should be but I can't guarantee it. I've not tested it with CE
Dreams 21. jan. kl. 13:47 
Compatible with Combat extended ?
SCHMICK 6. juli 2024 kl. 16:37 
thank you for this mod. def essential for my playthroughs.
this is cheeky, but i don't know any C#. so i was wondering, if you ever feel like adding 'Digging Speed' as a stat (like for extracting trees as well as for Evelyn's Soil Relocation Framework), i would be eternally grateful
velcroboy333  [ophavsmand] 22. maj 2024 kl. 12:33 
Updated for 1.5. Added compat for Tools O' Plenty and Right Tool For The Job (Continued).

Let me know if any bugs pop up.
Cheers.
Timou 12. maj 2024 kl. 19:22 
Update please 1.5
velcroboy333  [ophavsmand] 29. aug. 2023 kl. 20:14 
Sorry, gonna be a bit longer. I'm not where my computer is right now. Gonna be a week until I'm back.
velcroboy333  [ophavsmand] 14. aug. 2023 kl. 7:51 
Yeah, I think I saw some other mods recently that could use a patch.I'll try to get something up this afternoon.
Scorpio 14. aug. 2023 kl. 5:45 
Cloud Strife 8. aug. 2023 kl. 13:11 
Sure thing. Glad to have helped.
velcroboy333  [ophavsmand] 1. aug. 2023 kl. 10:03 
OK, updated. Thanks for looking into that Cloud Strife.
velcroboy333  [ophavsmand] 28. juli 2023 kl. 14:46 
Monday is probably the soonest I'll be able to look at it. But I'll make a reminder to do so.
Sawakiii 28. juli 2023 kl. 14:13 
is there any way to get the bug mentioned by cloud strife updated?
velcroboy333  [ophavsmand] 29. juni 2023 kl. 19:54 
Thanks for the report. I am in the middle of moving and getting set up in my new place. I will look into this as soon as I can.
Cloud Strife 29. juni 2023 kl. 13:57 
I noticed while using this mod that trees only ever left behind smashed stumps instead of chopped stumps even though they're obviously being cut down. A bit of digging shows that in JobDriver_PlantWork_Trees , the value for PlantDestructionMode is set to Smash (when it should instead be set to Chop ), which seems to be the cause of the issue; I changed the value in a local copy and trees started leaving behind the right kind of stumps, so I'm pretty confident about it.
velcroboy333  [ophavsmand] 23. mar. 2023 kl. 7:26 
Yes, there should be 2 jobs plant cut and tree chop. If you want them to chop trees, they'll need to have tree chop enabled.
KitsuneKito 23. mar. 2023 kl. 4:57 
mhhh i noticed that my construction people dont cut down trees in the way but do cut down bushes/berries etc. without being assinged to either... any idea? should i load this mod last or early ?
velcroboy333  [ophavsmand] 17. mar. 2023 kl. 15:55 
I'm away for a few more days. I will look when I get back. In the mean time could you post the full hugs log?
qux 17. mar. 2023 kl. 12:38 
Hello ! I have a red error when a raid spawn, I think it's something with your mod (and maybe an other), all ennemy pawns have this error :
Roslyn did not have work settings initialized.
TreeChopSpeed.PlantUtility_PawnWillingToCutPlant_Job:Prefix

and :
Exception in Verse.AI.ThinkNode_Priority TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
at TreeChopSpeed.PlantUtility_PawnWillingToCutPlant_Job.Prefix RimWorld.PlantUtility.RimWorld.PlantUtility.PawnWillingToCutPlant_Job_Patch1(Verse.Thing,Verse.Pawn)

Do you have an idea ?
velcroboy333  [ophavsmand] 23. jan. 2023 kl. 19:40 
Sure, kinda been meaning to look into that mod anyway.
Gamuht 23. jan. 2023 kl. 17:49 
Can you make a patch for Survival Tools? There's 1.4 version. Im playing that mod with a setting that makes it so you cant do certain jobs without the right tools. I think it could be a great fit with your primitive series.
Annabellee 23. nov. 2022 kl. 8:42 
thanks
velcroboy333  [ophavsmand] 23. nov. 2022 kl. 8:38 
Fixed!
Annabellee 23. nov. 2022 kl. 8:28 
the patch for Medieval Madness: Tools of the Trade failed https://gist.github.com/HugsLibRecordKeeper/af13cc77751522df91602a9eaf9d009f
velcroboy333  [ophavsmand] 21. nov. 2022 kl. 10:57 
Also, I finally fixed the More Monster Girls Enhanced bug.
velcroboy333  [ophavsmand] 21. nov. 2022 kl. 9:45 
Thanks for the report. I haven't had much time to play around with Biotech yet. It's good to go with mechs now. I even added support for the Tiered Mechs mod. If there are other mods that need compat, please let me know.
Blooest 20. nov. 2022 kl. 17:11 
Reporting that the separate workType prevents Agrihands from being able to chop trees. You'll need to patch it back into their def.
Cassus 14. okt. 2022 kl. 1:34 
Fantastic mod! Thank you!
Could you maybe do smth. similar with animal roping?

Btw. I tried out Fluffys worktab mod like 5 times and it always fkd up my game. It might work for a while but I bet it causes all kind of incompatibilities somehow.
velcroboy333  [ophavsmand] 13. okt. 2022 kl. 9:26 
Updated for 1.4
VolatileGlitchAviator 11. juli 2022 kl. 15:16 
well sort of a conflict not sure, fluffys worktab expands the jobs so you can see what the sub classes are felling trees is apart of plant cutting.
VolatileGlitchAviator 11. juli 2022 kl. 15:06 
thanks for answering the question about a mod conflict.
velcroboy333  [ophavsmand] 11. juli 2022 kl. 14:16 
Felling trees is not from this mod.
VolatileGlitchAviator 11. juli 2022 kl. 13:30 
In my work tab i have something called felling trees, and then this mod adds something called chopping trees im not sure if its a mod conflict or not but which one should i be using the one that comes with harvest plants for the new one that chops trees?
Uncle Nanny 4. juli 2022 kl. 8:23 
Much appreciated!
velcroboy333  [ophavsmand] 4. juli 2022 kl. 7:57 
OK, I was able to reproduce this error and I'm looking into a fix for it. I made a fix for the Monster Girl mod a while back and that is still working for general tree chopping. This, for some reason, is tied specifically to clearing trees in a grow zone.
Uncle Nanny 3. juli 2022 kl. 14:16 
I keep getting this error on repeat when I have helper monsters from More Monster Girls Enhanced Patch:

Centaur208776 threw exception in WorkGiver GrowerHarvest: System.NullReferenceException: Object reference not set to an instance of an object
at TreeChopSpeed.PlantUtility_PawnWillingToCutPlant_Job.Prefix (System.Boolean& __result, Verse.Thing plant, Verse.Pawn pawn) [0x0001d] in <0c7aff206d08416d97fc985465f0137d>:0

I can post the full thing in a discussion thread if needed.
velcroboy333  [ophavsmand] 21. maj 2022 kl. 8:35 
Or actually JobDef "VBY_CutTreeDesignated"
qux 21. maj 2022 kl. 8:34 
thanks I send a message to the author
velcroboy333  [ophavsmand] 21. maj 2022 kl. 8:28 
Taking a quick look, it seems it might be easier if the author of that mod would patch on their end. The JobGiverLogging is trying to use CutPlant and not the new job TreesChop defined by this mod.
qux 21. maj 2022 kl. 3:45 
oh I found the problem it's with the ''logging'' event from this mod :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2554928098&searchtext=raid+extension
maybe a patch can fix that ?
qux 21. maj 2022 kl. 2:42 
Hi !
I have an error when pawn spawn, maybe the error is the TreeChopspeed work type, what do you think ?
https://drive.google.com/file/d/1YRoLKFD6o2noB80Oy6PNLrE4ldQNVOel/view?usp=sharing
velcroboy333  [ophavsmand] 19. mar. 2022 kl. 10:44 
Added. Thanks!
qux 19. mar. 2022 kl. 8:35 
velcroboy333  [ophavsmand] 4. mar. 2022 kl. 7:21 
Thanks, I'll look into it. See if there's anything I can do on my end.
Phant0m5 3. mar. 2022 kl. 23:12 
The error appears to be an incompatibility with Rim73 - Performance and Optimisations. I've started a discussion thread with all the relevant information I could provide, but the short answer is the errors stop if you disable the Job Optimisation in Rim73's options menu.
velcroboy333  [ophavsmand] 22. dec. 2021 kl. 7:06 
It would be more helpful if you would send logs so I can look into it.
kamikadza13 22. dec. 2021 kl. 5:24 
I uninstalled it because after copping tree pawn stun 1-2 sec
velcroboy333  [ophavsmand] 9. dec. 2021 kl. 9:28 
Looking closer at their code, it would be easy to add the Tree Chop job with a patch. (Now I'm kinda thinking this needs to be a thing for tamed Alphabeavers :winter2019surprisedyul:)
bonesbro 8. dec. 2021 kl. 15:34 
Thank you - it's working for me too. They seem to only do plant tasks and not tree-chopping tasks, and I have no idea if that's intended for them or not, but the current behavior seems fine.
velcroboy333  [ophavsmand] 6. dec. 2021 kl. 11:25 
Thanks Bonesbro. I pushed an update that should fix this. I tested w/ MMGE on my end and it's working as intended again.