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I'm confused tho, what is the difference between Lost Technology Core mod (the original mod) and this mod: Lost Technology 2?
Only issue I have with using Lost Tech World is the lack of variety and the fact that the techprint outposts don't seem to despawn after taking the techprint
Configerrorin FTPsiTranscendence: requires techprints but has no heldByFactionCategoryTazs
Confiz error im PTwlindFortress: requires techprints but has no hel dByFactionCategoryTags
Confizerror in PTpsiRally:requires techprints but has no heldByFactionCategoryTazs.
Config error in FT PsiStorm: requires techprints but has no heldByFactionCategoryTags
Config error in Research_SRTSMkIV: requires techprints but has no heldByFactionCategoryTags.
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https://gist.github.com/1b86ca0ace1bddc7cda5d765ec733e8f
Lost Technology 2 and Lost Technology CORE
Lost Technology CORE description says that techprints are available through quests, just like in this mod
"Config error in Techprint_PRF_CoreTierO: description has trailing whitespace"
https://gist.github.com/c51c558d549eaac33180de45f4efd8d4
I even looked at the xml for it and didn't find any whitespace left over when compared the other researches in the mod, could've missed it though.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2567158653
Thank you for your service.
Are there customisation settings for it? Would be great to be able to tweak spawn rates etc or set it to it only affects certain eras of tech.
I'm in the credits of that mod.