Arma 3
Pilot Ghost Hawk On Missions
121 Comments
State Farm Jake 24 Sep, 2020 @ 2:46pm 
could this be adapted for MP?
Numinous 6 Jun, 2020 @ 5:48pm 
Not able to load Greece, only Kunduz. Any suggestions?
Kobold 19 Sep, 2017 @ 6:39pm 
this mod is broken
BigRigaTony 15 Aug, 2017 @ 7:26am 
ROB PLEASE FIX THE SURVIVABLE CRASH SCRIPT. IT DOSE NOT WORK ANYMORE AND JUST MAKS YOU RESTART THE MISSION
Spineli 13 Aug, 2017 @ 2:11am 
thank u so mutch !!!
Mako13A 5 Jun, 2017 @ 6:23pm 
Fantastic addon mate, has definitely helped my piloting skills immensely. Would love to see a Tanoa conversion of this in the future!
juliohiram 3 Jun, 2017 @ 9:48am 
Redneck Ranger use this key ~ (next to 1) and scroll the menu to "get in". Divers will get in the heli.
CatsinHD 3 Jun, 2017 @ 7:44am 
How do I get AI like the divers that I don't contol get in the heli?
Apocalypse 11 May, 2017 @ 4:46am 
The refugee evacuation mission isn't working. Not all of the evacuee's are getting on board at the town.
Geek In Peace 5 Jul, 2016 @ 1:13pm 
This missions are really great ! Does this kind of missions exist with Land vehicles ?
Caedo 3 Jul, 2016 @ 4:06am 
Cool. But this ghost Hawk mission lacks map indicators. It's almost clear, I see only base and refugee camp. Also, it would be cool if some random tanks and helis or infantry squads will be hanging around their designated locations.
Johannes 16 May, 2016 @ 8:10am 
very cool mod :D
CaptBusa 12 May, 2016 @ 8:14am 
great mod cant stop playing this one, great job, thank you.
Harry 7 Dec, 2015 @ 2:19pm 
landed heli on top of 50 refugees and killed most of them, got out and was in god mode so slaughtered the rest. 9/11 ign would play again
Fact Sphere 19 Oct, 2015 @ 8:30pm 
Awesome! Been flying for hours. Lots of fun. Rated up and Favorited. Good job!
The Art of War 20 Sep, 2015 @ 5:54am 
Question bro, why are the missions with the Ghost/Black Hawk singleplayer only? I imagine it quite some fun to have to human gunners on the miniguns. Would be an awesome four player scenario man! Well IMO anyways, but great work.
<-->JoMoMoMoBang<--> 7 Apr, 2015 @ 6:20am 
Which mods do i need?
luego 16 Feb, 2015 @ 5:11pm 
looks cool
Steven Kirk 23 Jan, 2015 @ 6:01pm 
how do i add armed helis to my server i have added the class to the spwawn list but nothing happens
Istaf 19 Dec, 2014 @ 1:38pm 
Partly agree with Udzi. This mission is amazing and has really helped my flying skills. However, 9 out of 10 tmes, the refugee mission bugs and it forces you to restart. That said, its also the coolest mission in my opinion.

What seems to be happening is the last guy gets stuck in the fence. Sometimes you're able to land on the fence and it'll fix the problem, but not always. The new MH-9 mission seems to work fine with the refugee mission, and I'd suggest copying that, at least until you can find another way to fix it.

Lastly, another suggestion is to make more areas for refugee missions, maybe one in each city?
Ivan J 28 Nov, 2014 @ 3:01am 
I vote for removing refugee mission. It's verry annoying trying to get that last guy to enter heli and it made me reset mission almost every time I played
Bread 17 Nov, 2014 @ 8:41pm 
It doesn't seem to generate missions for me and my friend when we launch it in co-op. Any help?
Four T 4 11 Nov, 2014 @ 11:31am 
Any way to fix the Refuge issues? or just get rid of them all toghether?
Drakotar 10 Nov, 2014 @ 5:44am 
Is it possible to edit the game file, to add more buildings, items etc etc?
kxnzhl 6 Nov, 2014 @ 11:49pm 
Still waiting for the ah-99 thanks for the scenario tho..
RobJ  [author] 15 Aug, 2014 @ 6:32am 
Vote For Me I Have Entered Make Arma Not War Content Creation Contest :
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RobJ  [author] 30 Jul, 2014 @ 5:25pm 
For All Things Related To My Missions Including All Discussions And News Join My Group
https://steamhost.cn/steamcommunity_com/groups/RobJA3
Quiron 28 Jul, 2014 @ 8:52pm 
Problem with Refugees too :pooangry:
Saddle Goose 13 Jul, 2014 @ 9:35pm 
Same issue as Tsunami. Refugees are being dumb.

Also the NPCs need to disembark when the helo has come to a complete stop. When extracting some soldiers came in fast on the landing and they disembarked as soon as I touched the ground, ended up running over one of them with my back wheel.

Also one time when extracting soldiers and dropping them off at the base, they were in such a hurry to get out of the helicoptor that one of thee soldiers ended up occupying the same space as another soldier. Arma resolved this by stacking that soldier on top of another soldier so that his body collided with my main rotor and ended up breaking the rotor. #justArmaThings

I don't know if NPCs can be made to disembark the helo at a slower pace after it lands. Good mission for training though,
bloodtoothX 5 Jul, 2014 @ 2:12pm 
Hey, RobJ its a great mission but i have the same problem like Tsunami, please fix it, thank you!
Tsunami 1 Jul, 2014 @ 6:18pm 
When i go to pick up refugees from a town only 1 or 2 get in, then when i go to the camp to drop them off, none gets out so I cannot complete the tesk :/ Any help guys?
Arkana :> 1 Jul, 2014 @ 12:13pm 
Good mission, thank you for releasing this!
CANARY /EPP/ 26 Jun, 2014 @ 1:05pm 
Perfecto, muy divertido. Gracias
2wheelPursuit 20 Jun, 2014 @ 7:49pm 
YES! YESSS! :D THANK YOU ROB! :csgoanarchist:
themerrymemer 20 Jun, 2014 @ 1:54pm 
THIS IS AMAZING! MY DREAMS HAVE BEEN FORFILLED! Thank you so much Rob, this/these on duty missions are amazing and really do give you a way to practice skills for when you get into real fights on crowded servers like Invade & Annex. This goes for all your missions! THANK YOU! :csgostar:
BigAnt 20 Jun, 2014 @ 7:29am 
This is a pertty fun mod. I really like flying this thing into the ground. :)
RobJ  [author] 19 Jun, 2014 @ 6:36am 
COOP ADDED 1-3 Players
WarBaby 13 Jun, 2014 @ 8:34pm 
Hello RobJ, I ran into an issue with this mission (been a couple of weeks since the last time I played it and I'm certain this wasn't happening before). On mission start, I get assigned the "insert forces" task. When I fly the chopper over to th neary pickup point, the squad does not get into the chopper. I've tried lifting up and landing again. Closer and closer each time, nearly on top of them really. I find it strage because this didn't happen before. Also, I remember when you first approach your chopper, the engineer comes from under it and infoms you it's ready (unless I am remembering wrong?), however on these last 3 attempts, the engineer stays under the chopper. So it feels something isn't triggering. If you have some time could you please look into it? Perhaps the fault is on my end. I'm running the same mods as before mainly but I have added one that increases camera shake. Though I doubt such a script would interfere... you never know right? :)
Fent Fiend 11 Jun, 2014 @ 3:38pm 
I agree with PMass, there should be 2 players, maybe a co-pilot.
PMass 7 Jun, 2014 @ 4:27pm 
Have you thought about makeing a Multiplayer version?
LeSnoo 5 Jun, 2014 @ 7:59am 
Hey Man, really great mission, thanks. Having a lot of fun with it and it works well as an overalll helicopter training platform for our group. One thing though, it would be great if there was an option to turn off the "auto landing" whenever you get seriously damaged or shot-down. Dont get me wrong, love the SAR part, but getting your bird down safely only on auto-rotation/with missing tail-rotor is a big part of being (or becoming) a good pilot.
Nord 4 Jun, 2014 @ 12:17pm 
Any ETA on some coop versions of these Pilot mods?

My buddy and I play them all solo but would absolutely love to be able to work together!

Keep up the great work!
GhostlyPixel 2 Jun, 2014 @ 9:01pm 
This is a fantastic mission. I love the SAR mechanic when you get shot down, but I always find myself getting gunned down as I break cover to run towards the SAR Ghosthawk, probably just because I don't kill enough of the enemies.

I would love to see one of these with the Hummingbird, but this one can keep me occupied for hours, so no complaints here!
RobJ  [author] 27 May, 2014 @ 11:25am 
working on fixing this bug
Big Jas 25 May, 2014 @ 9:32pm 
@RobJ. Yep agree. The issue is that when the task is assigned, you move directly to the objective and the task cancels out on you, it would indicate insufficient time to get to the objective area, let alone search it. Or have you identified a way to make aircraft fly faster?
Scarecrow.exe 25 May, 2014 @ 5:39pm 
Looking forward to co-op. Having a competent door gunner would be such a help.
DeBoet 25 May, 2014 @ 1:25pm 
More tasks before COOP, please.
doog79 25 May, 2014 @ 12:55pm 
Great fun loving this :)
RobJ  [author] 25 May, 2014 @ 12:02am 
i will be making a coop verson soon
Tombstone 24 May, 2014 @ 7:18pm 
Would really love a co-op version of this