XCOM 2
[WOTC] Infiltrator's Disguises
41 Comments
Gunter McGunt 14 Jun @ 11:53am 
anyone else feel like these are OP? Should at least be like double the price for a whole squad upgrade
RustyDios 3 Dec, 2024 @ 2:05pm 
This is NOT an issue with this mod.

This is an issue with one of your other mods incorrectly using the Highlander hook for "Can Equip item" and not checking if the slot is empty. Therefore you (or more likely the game on auto) are literally equipping more than one of an item in the same slot.

This was mainly an issue with some of the older Mushashi mods, but all have been fixed by the Mushashi Mod Fixes by iridar.
Skarsatai 2.0 3 Dec, 2024 @ 7:29am 
I have to report a game breaking error. With the Research of the resistance comms comes the civilian disguise into Play. When build the following happens: The main weapons Slot cycle Error breaks the Game. This means you select a weapon and you get a different one instead. You choose again and the weapons from the selection before ist equipped. In tactical Combat you have 2 to even more fire reload, overwatch Icons. During the time next Mission your Icons multiply. I all cases you have virtually 2 to more weapons. Why it appears in my Game I do not know. What I know it took nearly one year to discover the reason whats happening. I had so many false positive Mods in suspect but in the end the Error was always back. And it hit not all soldiers, it happens randomly. I unsub for now your great mod
Garr Incorporated 3 Dec, 2024 @ 3:18am 
Accidentally put this into my LWotC playthrough. Squad upgrade is berry strong, but lategame gives you options - you either prefer stealth or are not squishy.
Pat The Cat 10 Nov, 2024 @ 10:43pm 
any way to get the cosemetics without having the whole set of mods? love the holographic display armour
Tal'Raziid 17 Jul, 2024 @ 11:39pm 
Hello boss, are you able to make it adjust infiltration times when used with LWOTC? Doesnt seem to infil any faster than the starting armor
Edgy Princess 1 May, 2024 @ 6:15am 
Why do some of my custom classes have them but others don't?

Using a class pack and several custom classes.
Diego 3 Jun, 2023 @ 4:14pm 
These armors should appear in the workshop under Shen ?
ZJwh5S 18 May, 2023 @ 2:01pm 
@RustyDios

I see. Thanks.
RustyDios 18 May, 2023 @ 1:12pm 
XComGameCore.ini
HP, Mobility and Detection modifier ..is all these armours are set up to give in this mod

If you want these to give something else then you will need to get creative with something like Iridars Armour Overhaul (Hp > ShieldHP) or CreateAbilities(make new perks to assign)

In their current state they follow the same pattern/path as vanilla armours
ZJwh5S 18 May, 2023 @ 11:57am 
Please make armor and shield amount configurable for these disguises (armor/vest adding HP is not realistic).
Kinsect 21 Apr, 2023 @ 8:49pm 
Would it be possible to make the WOTC XCOM: EW Covert Operatives Outfits compatible with this mod for the Civilian Disguises? ^^;;
zin 6 Apr, 2023 @ 12:40pm 
@Tot Intended. Hero classes can’t wear special armours.
Totsnuk 4 Dec, 2022 @ 1:22pm 
also, cant equip these with any of the hero classes
Totsnuk 24 Nov, 2022 @ 4:17am 
im having the opposite issue of VR. I can't make the legs invisible so the legs of the outfit are clipping with the legs in the Legs slot
ObviouslyEvil 14 Sep, 2022 @ 8:55pm 
Okay yeah now the detection radius isn't being shown at all for disguises, at least for the holographic ones.
ObviouslyEvil 9 Mar, 2022 @ 5:43pm 
Okay so note to self, do not put on any disguises on any units that have the same detection radius as a reaper, not only does it massively increase the detection radius, but it makes it so that you can't even see the detection radius, it's like Civ 1 Gandhi bug in a way.
VR 7 Feb, 2022 @ 1:04pm 
@RustyDios a truckload of thanks!
RustyDios 6 Feb, 2022 @ 6:22am 
This is likely an issue caused by running Clean Full Body Armours with Unrestricted Customisation.. it has nothing to do directly with this mod itself
VR 6 Feb, 2022 @ 5:25am 
Having same issue as @TheCricketeer, infiltrator's disguises are not changing chest model but are making soldier limbs invisible. When switched back to normal armor the limbs are still invisible.
TheCricketeer 24 Jan, 2022 @ 9:34am 
I am having a problem where i equip the civilian disguise and my soldier is forever limbless and i cant change their armor cosmetics.
Feniks 19 Dec, 2021 @ 12:07am 
Having the same issue as Farrakill, invisible arms/legs are not available as option on my male characters.

Females can access them fine.
wicked lester 21 Nov, 2021 @ 7:28pm 
Thanks, I guess I had unlocked it. Resources for Holographic are pretty tough.
RustyDios 21 Nov, 2021 @ 11:43am 
The final tier Holographic Disguise should be available after the following;
RequiredTechs[0]="AutopsyFaceless"
RequiredTechs[1]="AutopsySpectre"
RequiredTechs[2]="PoweredArmor"
wicked lester 21 Nov, 2021 @ 11:03am 
How do I get the final tier disguise armour. I've researched pretty much everything except plasma lances and they haven't showed up yet.
RustyDios 12 Oct, 2021 @ 10:58am 
@seanthepain
That question isn't really related to this mod, but to any cosmetic mod. In short in restricts the cosmetic option to only soldiers of the 'veteran' rank or higher.. in base game configs this is SGT rank, I think.

It's normally overidden by popular mods such as Unrestricted Customization, or Allow All Armours from Start.
Stratejik Skum 12 Oct, 2021 @ 5:13am 
what does changing false on "bveteran" to true do in the config files??
Farakill 22 Sep, 2021 @ 3:38pm 
to add from my comment: this also happens with advent disguise.
Farakill 22 Sep, 2021 @ 2:31pm 
I'm having trouble with customising civilian disguise for males. I get other cosmetics meshing over arms and legs. I have 2 different invisible parts mods. Atm I can only make the arms invisible to show the arms from the torso thus removing the mesh, but there is no invisible option for the leg slot. For this reason, I have struggled to use EW Covert Agent cosmetic mod with disguises.
Raksascha 14 Sep, 2021 @ 2:38pm 
Any word on the patch to fix the HP reduction issue? Can't use this excellent mod otherwise, sadly.
Jess 2 Sep, 2021 @ 6:30am 
Does this work with LWOTC?
Astral Descend  [author] 11 Aug, 2021 @ 9:58pm 
We are aware of the wound due to HP reduction issue, expect a patch soon
ophanbmw 11 Aug, 2021 @ 9:47pm 
Just FYI.
The mod have a minor conflict with reliable wounds. Civilian disguise reduces the hp by 1 and leave the soldier wounded after battle even with a flawless.
Also this mod have minor 'concept' conflict with Iridar's armor overhaul.
Though all above could be resolved by edit XComGameCore.ini
Rome172 11 Aug, 2021 @ 11:42am 
Thank you for the quick reply! Cheers!
RustyDios 11 Aug, 2021 @ 5:14am 
As far as I'm aware they are two different Infiltration Mechanics and pull values from different Config Files ..... with that being said, some config editing and you could likely make this work in LWotC with little issue o7 .. I would seek further help on the LWotC Discord for required steps.
Rome172 11 Aug, 2021 @ 5:01am 
I hope i'm not overstepping any boundaries, but is the infilitration mechanic identical to that of LWOTC? aka is it compatible with it? I understand it's build around your own Strategy Overhaul, but my current modlist is completely build around LWOTC so at the moment I would like to maintain my list. I really like the concept of this mod, so if possible i'd like to integrate it. Thanks in advance and my apologies if it's a stupid question.
Astral Descend  [author] 8 Aug, 2021 @ 2:21am 
@dinhkhiem199833 faction soldiers should not be able to wear disguises
Kaden Ha 7 Aug, 2021 @ 5:20pm 
Not sure if this is intended but if I equip the holographic disguise on a Reaper (yes, probably due to another mod), their concealment type is turned to regular concealment not Shadow, even if I use Shadow ability.
2Battlestations 7 Aug, 2021 @ 10:57am 
What is a holographic disguise and why would I need it?
Astral Descend  [author] 7 Aug, 2021 @ 1:30am 
No
Garbage Man 7 Aug, 2021 @ 1:10am 
I like the concept. Will you guys be releasing a purely cosmetic version of this mod later on?