RimWorld

RimWorld

Quality Overlay
27 Comments
Dartamore 24 Jun @ 11:43am 
Thank you for keeping this mod alive! It is such a help for me.
GVLT 5 Oct, 2024 @ 10:34am 
Very nice overlay. Can you add an overlay for fine/non-fine floors?
EnderNyktos 2 Apr, 2024 @ 4:49pm 
Very useful using this mod with "Improve this"
Protok 4 Jan, 2024 @ 1:21am 
Great thanks, this is really extra helpful!
telardo  [author] 2 Jan, 2024 @ 10:17am 
@Protok Here you go.
Protok 29 Dec, 2023 @ 7:36am 
Useful and has settings. And it is nice to add this overlay for minified constructions.
Any hope this will be added?
Deschain 30 Sep, 2021 @ 6:48am 
Using the search function I found the culprit, its NamesGalore. Thank you for the help.
telardo  [author] 30 Sep, 2021 @ 4:35am 
@Deschain No idea then, but if you're using rimpy, you can search "ColourPicker" with its FileSearch feature to see which mod has it.
Deschain 30 Sep, 2021 @ 4:09am 
No, the only local mod I have is an unnoficial update of Fluffy's Breakdowns. I also used RimPy to sort my mods.
telardo  [author] 30 Sep, 2021 @ 3:31am 
@Deschain The error means you're using an outdated version of color picker, since it works fine on my end, maybe other mods overrides the dll. I've checked your list but not obvious incompatibility, are you using any local copies of these mods: Area Unlocker, Mod Manager, NamesGalore, Realistic Human Sounds (Continued)?
telardo  [author] 29 Sep, 2021 @ 8:35am 
@Deschain again, 1.2 or 1.3? Seems fine here, it would be helpful if you provide with hugslib log (press ctrl+f12 in game to upload it).
Deschain 29 Sep, 2021 @ 8:18am 
Exception filling window for ColourPicker.Dialog_ColourPicker: System.MissingMethodException: void Verse.Widgets.DrawBox(UnityEngine.Rect,int)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <b64badbf3c3d41018b3ca5d3e8c77771>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)


This is the error I get.
Deschain 29 Sep, 2021 @ 8:09am 
I also get a black screen, but I also have 250 mods so its probably an incompatibility.
LeftyRighty 19 Aug, 2021 @ 4:21am 
working now :) thanks
telardo  [author] 16 Aug, 2021 @ 7:30pm 
@LeftyRighty guess I screw sth in 1.2, should be fixed now
LeftyRighty 16 Aug, 2021 @ 9:52am 
when attempting to change the colors in the mod options i get a blank window and the debug trace fills up https://pastebin.com/J5ZjPpHN
CatSayInk 12 Aug, 2021 @ 6:43pm 
Great
大大朵 9 Aug, 2021 @ 10:21pm 
thank you:lunar2020ratinablanket::lunar2020ratinablanket:
this is a profile name 7 Aug, 2021 @ 11:16am 
Any chance of open sourcing your overlay system?
5katz 7 Aug, 2021 @ 8:43am 
thanks!
telardo  [author] 7 Aug, 2021 @ 8:12am 
@5katz Ok, I just rebuild it in 1.2, it works fine on my end now
5katz 7 Aug, 2021 @ 7:37am 
Just tested, it doesnt, throws this error on turning on every frame update:
https://pastebin.com/rsP9cHNb
telardo  [author] 7 Aug, 2021 @ 7:33am 
@5katz I guess yes, but haven't try, maybe you can go for it and let me know
5katz 7 Aug, 2021 @ 7:00am 
does this work on 1.2?
Lotus Elise 7 Aug, 2021 @ 6:38am 
WOW... just wow...
Alexandr 7 Aug, 2021 @ 5:03am 
Holy crap! What a nice idea for a mod, and impressive to whip up the overlay drawer yourself! o7