Starbound

Starbound

Maple32
780 Comments
Lemon Drops  [author] 3 Jul @ 10:29pm 
(Which will be at the furnace not the sewing machine)

(Also there's no need to apologize for asking questions in the question asking place)
Lemon Drops  [author] 3 Jul @ 10:28pm 
craft some ceramo-magnetin composite and it will unlock the recipe for you
whlightnin 3 Jul @ 8:42pm 
Hi, sorry to ask here but how am I supposed to acquire "anti-albedo nanosilk?" I checked the wiki but it's not listed there, and it's not available in my fully upgraded sewing machine.
Velocity 17 Jun @ 3:22pm 
oh okay :steamthumbsup:
Lemon Drops  [author] 17 Jun @ 3:21pm 
Ok I looked at it and it probably won't work without at least overriding M32's added deadbeat dialog, since the dialog I added is put in a different place and in that mod it's put in the npc directly.

So they won't work together unless the author of that mod changes how they go about adding the dialog.
Velocity 17 Jun @ 8:37am 
ight good to know :happymoon:
Lemon Drops  [author] 17 Jun @ 8:35am 
probably, but my guess is it would just override m32 if it loaded first, and would get added to if m32 loaded second (the last one I am less sure of until I crack open that mod to see)

Adding a load order thingy to either mod would probably fix it
Velocity 16 Jun @ 11:07pm 
would this mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1988101942) cause any conflicts with deadbeats? I'm not sure if Maple42 has done anything with deadbeat dialogue
Lemon Drops  [author] 16 Jun @ 8:20am 
What
Revalopod 16 Jun @ 2:25am 
lemon
Alejvip 15 Jun @ 3:30pm 
p
Lemon Drops  [author] 13 Jun @ 12:06am 
p
Blackwolf_swe 12 Jun @ 11:47pm 
Thank you for your continued work on this awesome mod :D
Lemon Drops  [author] 2 Jun @ 12:49pm 
there's also just waiting it out like one does with a cold, and dying and respawning if you're not in hardcore.
Lemon Drops  [author] 2 Jun @ 12:48pm 
It is not craftable, but you can find it in certain crates and chests. It's not exactly common outside a few dungeons.

You can also use GY-015 which is a somewhat common quest bag reward if I remember correctly
Azuli-Bluespots 2 Jun @ 12:05pm 
been trying to figure out how to get rid of the rogue biotes besides having to sleep for 10 minutes, and while the wiki says using "Ii-221" would cure it, I can't find it at the medicine table.
ImagineWagons 1 Jun @ 6:13pm 
I just defeated a pirate cargo ship, and the loot room was completely empty. Do you know if you put loot in them, or am I bugged somehow?
ImagineWagons 1 Jun @ 5:49pm 
I've also noticed no loot in moon bases. Generally, Its very rare to find loot in one of these structures lol
Lemon Drops  [author] 1 Jun @ 1:28pm 
I'll go put loot in those, thanks for the heads up
ImagineWagons 1 Jun @ 12:52pm 
I'm new to the mod pack so I apologize for not knowing the names of the structures.

There was a Nuu mountain with a waterfall, and a hylotl castle with a pool near the entrance; There might be more but those were the only ones I noticed.
Lemon Drops  [author] 1 Jun @ 12:21pm 
Which ones? Some structures don't have loot, but the majority should have some at least
ImagineWagons 1 Jun @ 10:54am 
Are the structures supposed to not have any loot? Or is it a bug? Or maybe a conflicting mod?
Oмεяυıп 24 May @ 3:25pm 
@Lemon Drops
I know, :dos2skull: it's just courtesy. Thanks!
Lemon Drops  [author] 24 May @ 2:26pm 
I'm not your dad, your boss, or your king.
Oмεяυıп 23 May @ 10:32pm 
May I add my random-gen moths to the biomes in this mod for my (WIP) moth mod (internal support)?
They won't be super common, will only spawn at night, and will be in their own separate monster pool so they won't affect other monsters' spawn rates. Since they're random gen, they'll use colors listed under monsterParameters in the biome file - and if not, there's a default vanilla one.

Reasoning: These giant moths are super hardy thanks to some Miniknog experimenting, and can survive pretty much anywhere.
Crisperfilly 19 May @ 7:17pm 
I have a recent save that's around 100+ hours, many planets explored with both Maple32 and FU (plus a couple other mods) and I haven't had any major bugs or crashes. The most I can think of is a few problems with EPPs and status effects but that could be something else :bearthink:
Danaeri the Sweeper 10 May @ 5:19am 
FU*, my bad.
Danaeri the Sweeper 10 May @ 5:19am 
I usually play with both this and FE installed and I've never had an issue. It's been a while, though.
Lemon Drops  [author] 9 May @ 10:11pm 
go ask FU devs if this is compatible with M32 to make sure
Lemon Drops  [author] 9 May @ 10:10pm 
uuh

probably
Nexus 9 May @ 9:44pm 
does this work with FU?
ShyDispatch 1 Apr @ 1:58pm 
Oh, interesting to see Deadbeats as their own species, I was trying to do something similar with a Not Costumes series covering every single costumed race in the game, while also trying to cover any instance of them showing up in any mods.
Lemon Drops  [author] 1 Apr @ 1:48pm 
Just did a skim-check and it shouldn't be a problem.
Lemon Drops  [author] 1 Apr @ 1:40pm 
uuh...


gimme a moment
Kinsect 1 Apr @ 1:39pm 
say will the reworked Deadbeat's conflict with Project Redemption's own Deadbeats?
Lemon Drops  [author] 26 Mar @ 11:26pm 
that's on the wiki too
Emerald 26 Mar @ 11:23pm 
Like, which Tenants are Merchants. The ones that sell stuff.
Lemon Drops  [author] 26 Mar @ 11:12pm 
what do you mean
Emerald 26 Mar @ 10:51pm 
Which ones are Merchants?
Lemon Drops  [author] 26 Mar @ 4:41pm 
I just added a list to the wiki
Emerald 25 Mar @ 8:36pm 
Do you guys have a list of the themed tenants this mod adds? If it adds any?
Lemon Drops  [author] 14 Mar @ 8:33pm 
I technically could make them less common by adding new microdungeons to scorched biomes
King of dying comedically 14 Mar @ 12:51pm 
Well, that is unfortunate. Thank you for the assistance.
Lemon Drops  [author] 14 Mar @ 12:06pm 
Looks vanilla to me, if not it’s a modified version of a vanilla microdungeon
King of dying comedically 14 Mar @ 11:46am 
fuck
King of dying comedically 14 Mar @ 11:46am 
https://steamhost.cn/steamcommunity_com/id/titanclone/screenshots/#scrollTop=5839 its ready for viewing, lets hope I didn't fuck something up (lights are so you can actually see the inside.)
King of dying comedically 14 Mar @ 11:37am 
roger that
Lemon Drops  [author] 14 Mar @ 11:36am 
if you publish the screenshot maybe I could confirm
King of dying comedically 14 Mar @ 4:14am 
I took a snip/screenshot of the structure in question if you wanna take a look to verify it
King of dying comedically 14 Mar @ 4:11am 
well shit