RimWorld

RimWorld

The Devil's Bong
39 Comments
Robert20697 9 Jul @ 7:49am 
When/if you add an autobong for psilocaps (Odyssey), could you call it the Psilo-scaper?
Billy Big Bass 18 Feb @ 5:02pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3030499331

This mod let me fix the research issues after reloading.
Billy Big Bass 18 Feb @ 4:39pm 
The section to research most of the bongs is out of frame and you cant scroll down to it so they're unreserchable unfortunately
Martyrdom 21 Dec, 2024 @ 11:47pm 
Whats the name of the go juice bong? i can't find the research for it
adwarf  [author] 12 May, 2024 @ 9:10pm 
I just updated it to include version 1.5 so any errors the mod was giving off before should be gone.
blue 12 May, 2024 @ 9:31am 
anybody know if this works for 1.5
Gubekochi Goury 15 Jul, 2023 @ 4:01am 
Perfect for your hussards' barrack!
Vagineer1 23 Jun, 2023 @ 8:56am 
Would it be possible to change this so you don't need to have the high life precept to use them?
Blacksmith 2 May, 2023 @ 1:52pm 
Thank you for updating this to 1.4
Blacksmith 28 Apr, 2023 @ 5:28pm 
Almost time for 1.4?
blue 27 Dec, 2022 @ 1:35am 
this works with 1.4 i think
0river0blood0 1 Nov, 2022 @ 2:41pm 
I second that. Would be great for the biotech Mafia style colony i'm building
Kaleb 25 Oct, 2022 @ 1:19am 
Would be nice to have this for 1.4
Uma Musume: Pretty Derby 15 Apr, 2022 @ 4:15am 
Look at me, traders.

You're addicted to Luciferium now. :)
WarriorLion 5 Feb, 2022 @ 12:03am 
Hey i have a quick and simple suggestion you should have 2 autobongs one for the luci and one that can take any druge as fuel in order to keep the clutter down in bases aswell as making it easier to manage anyways love the mod its alot of fun to trap people in a room and get them baked as fuck
ashhhh2 2 Feb, 2022 @ 7:08pm 
would it be possible to make a mod like this for modded drugs as well?
Jippy 23 Jan, 2022 @ 7:25pm 
@adwarf Thanks:steamthumbsup:
adwarf  [author] 22 Jan, 2022 @ 8:47pm 
@Jippy
Mistake when I was making it, should be corrected to require flake to refuel now.
Jippy 22 Jan, 2022 @ 6:14am 
Why does the flake me up need wake-up to refuel?
Arky 16 Jan, 2022 @ 4:35pm 
Oh neat. Sorry for not knowing
adwarf  [author] 16 Jan, 2022 @ 3:29pm 
@Arky
You can use the scroll bar on the right to look down on the vanilla research tree as the mouse wheel controls looking left and right on the tree. Setup that way to not clutter the main research tree. If you toggle dev mode you can just drag them wherever you want on the tree as well IIRC.
Arky 16 Jan, 2022 @ 7:08am 
The devil's bong research appears way down below and can't be accessed or seen on the screen. I only know it exists because of the search feature
adwarf  [author] 15 Jan, 2022 @ 9:15am 
@Parker_TheGhost
Unintended, didn't realize during play that the way the bongs apply the hediff don't actually satisfy the need for drugs. Removed the fact that the Lucibong also causes Luciferium addiction directly.
Parker_TheGhost 14 Jan, 2022 @ 7:30pm 
I've noticed the Luciferium bong doesn't satiate the Luciferium need even though it can get them addicted, is this working as intended or a bug?
thefallcor 11 Jan, 2022 @ 7:03pm 
petition to change the name of the yayo bong to snow-canon
Apoplectic Alopex 9 Jan, 2022 @ 3:38pm 
I've also been looking for a mod that does this! However most of the stuff I use comes from Rimcruisine rather than vanilla, so I'm going to hold out for something with a bit more universal application. Wanted to voice my support - and I really look forward to seeing where this mod goes in the future.
Killermvp1 11 Sep, 2021 @ 1:23pm 
is there a way they could be made to be smaller like the mod Small AutoBong i find when i try to stack up multiple together they always take up a lot of room
0ggy#InDuckted 29 Aug, 2021 @ 4:57pm 
Hey ^^ love the Idea! also is it posible to increase the Range of the Autobong? to stay silly i would say the wohle map lol. x2 would be also fine and good to know ^^
adwarf  [author] 14 Aug, 2021 @ 2:23pm 
@these people - I'm still learning the xml for RimWorld, if I can find a way to base it om what drug you fuel it with I'll certainly do that.

@Slam - I'll go in and cut the glow down and try to make the visual effec tlwss annoying/in the way. Trying to learn how to make mod settings, once I do I might set down and make the graphical effect toggleable.

@sam1373 - currently the mod has autobongs for Luciferium, Ambrosia, GoJuice, Wake Up, Yayo, Flake, and Psychite.
sam1373 14 Aug, 2021 @ 9:18am 
Does it only have the luciferium one for now?
Slam 13 Aug, 2021 @ 2:44pm 
I hate how bongs in the game have fire coming out of the mouthpiece
these people 13 Aug, 2021 @ 7:41am 
What if it was one bong that could be filled with different drugs?
Naki 8 Aug, 2021 @ 9:49pm 
Wait a minute, there's some other mod that added cyanide as a "drug". Absolutely nothing can go wrong with this combination!
tubfan 8 Aug, 2021 @ 8:11am 
smoke Luciferium would fuck up my brain?
ok i don't fucking care, I need this ( n' Luciferium ) in really world !
Mcsqizzy 8 Aug, 2021 @ 6:46am 
Ok after looking at it more it is only the vanilla drugs but never the less my yayo research/crafting rooms thank you.
Mcsqizzy 8 Aug, 2021 @ 6:45am 
Now is this just vanilla drugs or are we insane. This is also something I was hoping to see be made.
PearificPear 7 Aug, 2021 @ 12:36pm 
This.. this we like.
Lugaru 7 Aug, 2021 @ 11:17am 
Saving this one for later... that cult will either thrive or go berserk on each other.
Thranos 7 Aug, 2021 @ 11:13am 
This is a plan without a flaw nor any possibility of error!