Garry's Mod

Garry's Mod

ttt_hotel_b6
7 Comments
Amo 7 Oct, 2017 @ 4:43pm 
Wait errors?
Amo 7 Oct, 2017 @ 4:43pm 
Damn this looks nice.
ĐruCart3456 4 Mar, 2015 @ 4:58pm 
Now I have had several problems with maps where it says nothing about needing textures and then when I would start up a game with the map the first thing I see is ERRORs missing textures and a broken sky. Does this map need texture mods?
Shadow  [author] 23 May, 2014 @ 9:23am 
I am having issues uploading a new version.. I will get it on here as soon as I can.
Shadow  [author] 21 May, 2014 @ 2:37pm 
Thanks Delta, I will fix that and get it updated asap.
Delta7x 18 May, 2014 @ 10:53pm 
So, after exploring a bit, I figured out how to break the floors. A little troublesome note is that innocents and Detectives can cause the floors to break and since it doesn't log any damage since the world kills the player it can cause some issues with people accidentally kill or if someone knows the map to intentionally kill people.

Still working on the vents bit, at wits end there. I've a couple hunches what might do it, but I'll have to try it out later and see.

Only bug I've seen is that the bed drawer in room 126 opens backwards, it will move to the other half of the bed instead of moving out.
Shadow  [author] 18 May, 2014 @ 3:18pm 
You are correct about putting objects into the 3 "vents" in the lobby (plus a 4th somewhere else), however, incorrect about the objects being bodies.

There is no invisible wall by design.. because lets face it.. if someone jumps over the edge of the pool don't they deserve to die? :)

Thanks for the comment!