XCOM 2
[WOTC] Musashi's Mods Fixes
139 Comments
RytoClone 6 Jun @ 3:18pm 
nevermind i figured it out you just cant turn on weapon specialization option
RytoClone 6 Jun @ 2:54pm 
so i cant equip ballistic shield to anything was there a fix to this???
Iridar  [author] 28 Sep, 2024 @ 11:09pm 
No.
Ikorol 28 Sep, 2024 @ 7:56pm 
Iridar is there any way you can manage to fix the Stealth Overhaul so that people can use the SuperSoldiers mod again?
Iridar  [author] 30 Jun, 2024 @ 9:50am 
No.
Sevethat 30 Jun, 2024 @ 1:38am 
Can you fix the ability to equip necromancer staff? It says I need a skill that I already have but it wont let me equip it the mod is this one https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2307929920
Iridar  [author] 24 May, 2024 @ 8:04am 
I don't know, LWOTC is a massive overhaul I don't use, I don't help troubleshoot it.
Mars 23 May, 2024 @ 7:05pm 
Alright, so, downloaded highlander, that was not the issue sadly lol, any idea what it might be?
Roknar 20 May, 2024 @ 11:01am 
Hmm, I am trying to add a new class for LWOTC that also uses swords and it appears that this mod is adding SwordSlice_LW regardless of class. Would it be possible to only replace abilities if the class actually uses them?

I would like to have Fleche, but only later in the perk tree and only for one of the subclasses. And this is adding the ability for simply having a sword.
Mars 19 May, 2024 @ 11:45pm 
well, now I know lmao
Iridar  [author] 19 May, 2024 @ 10:47pm 
LWOTC does not have Highlander built-in. It requires Highlander to function. It's a miracle you're able to launch the game at all.
Mars 19 May, 2024 @ 9:49pm 
It could also possibly be TPS
Mars 19 May, 2024 @ 9:48pm 
Hey Iridar I'm using this with LWOTC and the Samurai class (as well as some others) and its not loading the melee weapon attacks for samurai or the mark target ability for the hunting rifle. Been doing some digging through comment sections on different mods for like 2 hours and have come to the guess/conclusion that the issue is likely arising from ATSR. Any ideas?
Tactical Tuna 18 Apr, 2024 @ 11:33pm 
Thanks for your continued support on this Iridar :)
_Kot_ 6 Mar, 2024 @ 5:14pm 
True Primary Secondaries and with this fix - does it work in LWOTC?
Shiro 21 Dec, 2023 @ 12:23am 
If you're working on fixing Musashi's mods, any chance at looking at Tactical Armory UI? I noticed that when a user has a lot of modded weapons, eventually they build up when you move to the next tier and suddenly... the indexing breaks, and the game CTDs when you try to change the character's loadout.

I do have a workaround though, I figured it out by cutting down on the weapons that said problem class (it's a modded class, usually) has access to, that avoids the CTD though that character can never equip that category of weapons and one will have to do it every time the mod author updates the class.

...alternatively, one could also just cut down on the weapon mods they're using, since it happens almost exclusively with the massive weapon mod packs.
Dragon32 6 Dec, 2023 @ 12:06pm 
@Coverfire
I won't do that but why not use a Collection , that's supposed to be the point of them.
精神分裂症 6 Dec, 2023 @ 9:41am 
Um could i have someone expierienced in modding the game look into my modding list?- It's all over the place and i am quite tired of constantly having to do seperate save files testing new mods on it see which one works and which doesn't and such...i know its probably annoying for you guys but id really appreciate it!

Aswell sorry for my bad English...:stress:
Iridar  [author] 5 Dec, 2023 @ 1:38am 
@Firebringer4
Hi. This wiki will get you started: https://www.reddit.com/r/xcom2mods/wiki/index
If you need further help, ask on the modmaking discord: https://discord.gg/ZytsZ93
Firebringer4 5 Dec, 2023 @ 12:58am 
hey iridar dumb question for you, ive been trying to get into xcom modding, having trouble with my classes.. was wondering if youd be willing to help a newb to modding xcom improve
Dragon32 24 Oct, 2023 @ 9:46am 
@soppyamoeba8402
Dude. Dial down the passive aggressive. Looking at your comments on that mod you really should read this: https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
soppyamoeba8402 24 Oct, 2023 @ 6:44am 
Fine... Xcom2 2 stays broken, i guess
Iridar  [author] 22 Oct, 2023 @ 12:27pm 
@soppyamoeba8402
No, I have no interest in doing that.
soppyamoeba8402 22 Oct, 2023 @ 10:16am 
@Indar I have an question: can you fix steath overhaul mod too? int this mod, because the mod mentioned makes my game try to load it even when uninstaled (on aml)
Iridar  [author] 26 Jul, 2023 @ 9:22pm 
@Dragontalon 486
The warning is caused by incorrect config in RPGO. This mod should be fixing it, but it's not 100% reliable.Either way it can be safely ignored in this particular case, as Rusty said.
RustyDios 26 Jul, 2023 @ 7:59pm 
For those two specific mods and this error ... the warning can be safely ignored....
Dragontalon 486 26 Jul, 2023 @ 4:22pm 
Continuing from my previous comment:

If any has brought this to your attention and there is a fix in place, please let me know. Hope you have a good day.
Dragontalon 486 26 Jul, 2023 @ 4:21pm 
Hey Iridar, I'm not sure if anyone has said anything about this but when I open the game with this mod activated, I receive an error that says:

Mod configuration Error
The following mods have incorrect configuration: XCOM2RPGOverhaul. Show the error report to the respective authors to help them fix it.
You can continue playing and mods will behave predictably, but potentially not in the way their authors intended.

Mods specified conflicting run order information:

XCOM2RPGOverhaul wants to run before WOTC_LW2SecondaryWeapons
XCOM2RPGOverhaul is in group RUN_LAST and WOTC_LW2SecondaryWeapons is in group RUN_STANDARD, so XCOM2RPGOverhaul will never run before WOTC_LW2SecondaryWeapons

This behavior is specified, but may indicate a configuration error.

The following DLCIdentifiers provided config in XComGame.ini that lead to this problem:
XCOM2RPGOverhaul.
ПΛПО Dragoon 4 Jun, 2023 @ 4:53am 
Ah I understand thank you.
Iridar  [author] 4 Jun, 2023 @ 4:49am 
This mod fixes bugs in Ability to Slot Reassignment. It has no effect on my True Utility Slot Sidearms mod. You definitely should not be using it alongside any other Utility Slot Sidearms mods, though. At the very least because it's redundant.
ПΛПО Dragoon 4 Jun, 2023 @ 4:11am 
This mod is supposed to fix the issues caused by using both the Ability To Slot Reassignment and your utility mod at the same time right? (This is a genuine question not sarcasm)

I'm still having the Ability To Slot Reassignment mod mess up your utility mod. Where the weapon being in the utility slot doesn't seem to be usable.

Unless the is the issue being caused by this mod (WOTC) Utility Slot Sidearms Extended. Which if it is I'm sorry for bothering you.
Iridar  [author] 4 Jun, 2023 @ 2:52am 
@ПΛПО Dragoon
I don't see how is your issue connected to this mod.
ПΛПО Dragoon 4 Jun, 2023 @ 2:39am 
Also I do have the pistol overwatch but not the option to shoot (with the pistol or autopistol) or slash with the sword. The rend ability and others show up.
ПΛПО Dragoon 4 Jun, 2023 @ 2:13am 
Hey so I unsub and resubbed but the slash and shoot from the utility slot (with "Ability To Slot Reassignment" on) is still missing.

Is there another change i need to make?
Juliet Taylor Briar 4 Apr, 2023 @ 8:59pm 
but yeah ill do the unsub resub in a bit when i get the mooment next
Juliet Taylor Briar 4 Apr, 2023 @ 8:59pm 
i made the comment after verifying my game loaded when i removed your mod tho
Master Fire-tits 4 Apr, 2023 @ 8:22pm 
So despite having this mod is seems true primary secondaries still leaves Samurai dual wielding melee weapons without the sword slice ability. am I missing something or can i just not use LWOTC while dual wielding melee weapons?
Iridar  [author] 4 Apr, 2023 @ 11:02am 
@Juliet Taylor Briar
I've uploaded another update, try to unsub/resub to this mod and see if the issue goes away. If not, maek sure it does go away if you deactivate this mod to confirm it is the cause, which is pretty unlikely.
Juliet Taylor Briar 3 Apr, 2023 @ 11:24pm 
ever since your update my game crashes on load :SG0_Angry:
Iridar  [author] 5 Mar, 2023 @ 10:39am 
If you promote a soldier using Commander's Choice, and the soldier's new class' default loadout includes a primary secondary, they will fail to equip it. This happens because Commander's Choice has a bug.
Kinsect 5 Mar, 2023 @ 7:46am 
Wait how is True Primary secondary's and Commander's choice incompatible?
I used them together and I haven't seen any problems without editing anything.
Iridar  [author] 24 Feb, 2023 @ 1:12am 
Unfortunate, but I don't have the time nor wish to fix it any time soon. If somebody else is up to the task, they can submit a fix via github.
Tedster 23 Feb, 2023 @ 5:02pm 
Found another Musashi mod that needs fixing. In Musashi's Jedi Class Revised, X2Effect_PrimaryTargetGuaranteedHit stores a GameStateContext on the effect template itself during the OnEffectAdded call, leading to GC errors and crashes. It's what I found in Long War (and LWoTC) officer code and a possible source of the notorious HQ mission crashes that I attempted to fix.
Iridar  [author] 22 Feb, 2023 @ 5:30pm 
Does the game launch if you disable all other mods except this one? If so, there must be a mod conflict of some kind. Keep this mod enabled and do a binary search of your other mods to find out which of them makes the game crash when combined with this mod.

https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_binary_search
OmG RoNIKS 22 Feb, 2023 @ 12:31pm 
When installing and activating this mod, my game simply does not start. As soon as I turn off yours through the launcher, the game starts working. I don't know why this problem is caused....
Iridar  [author] 24 Jan, 2023 @ 1:27pm 
@Gourengoo
No, I haven't had the time to run any tests.
MaCC165 24 Jan, 2023 @ 7:02am 
@gourengoo,
i dont have this prob, so i guess its on your end, but i deleted config and unsubbed and ressubbed the mod
Gourengoo 24 Jan, 2023 @ 6:56am 
Any news? Or is it more likely something unique to my set up that I'll just have to deal with? Either way thank you.
MaCC165 21 Jan, 2023 @ 12:40pm 
now it works, needed resub
huge thanks again
MaCC165 21 Jan, 2023 @ 12:28pm 
yes, but the mainhanddmg is 6-8 already (from the mainweapon and perk ) so the secondary weapon dmg is not included, i try a new tactical after i redownloaded the mod