RimWorld

RimWorld

[SYR] Thrumkin (Continued)
29 Comments
Severus Akanis 9 Jul, 2023 @ 12:17pm 
@Mlie Alright sounds good then.
Mlie  [author] 9 Jul, 2023 @ 11:58am 
@Severus Akanis I have a lot of requests but if its not updated the next rimworld-update I can take a look at it again
Severus Akanis 9 Jul, 2023 @ 11:27am 
Yes the mod has been updated, I did see that but currently it seems the author of said mod does isn't playing playing rimworld anymore, and there are issue with said mod relating to that of the faction bases not spawning for them at all, which I did noticed was a bit of an issue even without Biotech.

I guess I was thinking that this could somehow improve or have a way to that may fix that problem in some kind of update, my apologies in advance.
Mlie  [author] 9 Jul, 2023 @ 11:13am 
@Severus Akanis As the notice says, the original is updated. You should probably use that and request any changes to the mod-author instead.
Severus Akanis 9 Jul, 2023 @ 10:58am 
So I take it that this isn't going to be worked on at all now, I'm just curious if this will just stay this way for good since I had heard no word of from this so far.
Mlie  [author] 14 Nov, 2022 @ 9:53am 
@OrdinBeta No plans, Ive yet to update all my current active mods first. Well see in a month or two
OrdinBeta 14 Nov, 2022 @ 8:50am 
@Mlie any plans on re-continuing this mod?
The original works with 1.4 but has no biotech implementation or faction bases (which makes is difficult to find new recruits as a thrumkin tribe start).
@Syrchalis also said they were kinda done with modding for RW.
Asmodeus 28 May, 2022 @ 3:00am 
hi anyone having trouble with there resolution? the thrumkins i have are very pixilated.
Mlie  [author] 8 Oct, 2021 @ 9:44pm 
@Ali50 yes, thats why this mod is unlisted and there is info about the original in game and the large disclamer image in the description above and in the changenotes.
Ali50 8 Oct, 2021 @ 1:20pm 
@Mlie FYI: Syrchalis has updated the original mod
Severus Akanis 13 Sep, 2021 @ 5:49pm 
Alright I think I may have found a bit of an issue here:

When trying to force a thrumkin to where any bottom wear the pop out menu to force them to wear it says "Can't wear this (Missing Body parts)" Or something to that level, is anyone else having this issue or is it just me currently?
Zebrican corovan 1 Sep, 2021 @ 8:54am 
@Mile

Thats I understand, but what about Royality psionic abilites? I not see the psi-charge panel and colonist not meditate.
Mlie  [author] 27 Aug, 2021 @ 12:51pm 
@/̵͇̿/'̿-̅-̅-̅'4eLoVeK The CE patches are not part of this mod but is included in Combat Extended. So I think you are better off requesting support on their Discord regarding CE-issues
Zebrican corovan 27 Aug, 2021 @ 11:40am 
Hey! I got a problem here. I installed the mod a long time ago, I thought the problem would be fixed, but here's what's strange - no one wrote about the bug: D

Okay, let's get to the bottom of the bug:

More specifically, the problem is in the panel. The fact is that, for example, there is no reload / ammo panel for Combat Extended. Okay, I solved this matter by giving the colonist a semi-automatic weapon, but yesterday, to the same Thrumkin, I gave the title and his psi-ability DOESN'T BE DISPLAYED ALSO! Oh, and he always whines about not wearing a beret, although I manually put it on (if anything, this already refers to the Ideology fashion).

Will it be fixed somehow or until the author of the original mod wakes up, will these bugs remain?
bottlestring 21 Aug, 2021 @ 9:26pm 
Im not complaining at all but I used this mod every playthrough in 1.2 and never found the unique faction leader "Menardy". I tried dozens of times with no luck but now I get her every other time. Its great
Mlie  [author] 15 Aug, 2021 @ 8:55pm 
@RebelTheRebel Since I didnt create the mod I cannot say but it might be the added tail-replacement. Similar to the peg-leg operation you can do on pawns even if their leg is not damaged
Selever 15 Aug, 2021 @ 2:44pm 
I really like the mod so far, well done :D

I have a quick question:
In my Thrumkin pawn's medical tab, everything seems to be in order (no limbs damaged or missing) and yet if I click the "add bill" button I have an option to "Replace lost tail".
I'm not sure if this is just caused by some other mod or if the tail is actually missing and it just doesn't show in the tab?
Spürgelwürg 14 Aug, 2021 @ 4:04am 
Thank you for the update! If now someone could remove this HasPartsToWearPatch.
It's just nonsense, and also incompatible with Yayo's combat's hand and feet protection and all other mods that add that.
This patch is literally just for 2-4 added items in my 400 mods collection.
EelAdvised 12 Aug, 2021 @ 3:04pm 
Thank you!!
Redknight910 12 Aug, 2021 @ 3:09am 
Thanks for this. Was getting really fed up with the texture bug that 1.3 caused.
crack 10 Aug, 2021 @ 7:52am 
Tysm! I use alot of your other updated race mods all the time too. The work you do is awesome.
Severus Akanis 10 Aug, 2021 @ 3:48am 
You sir are a legend, I've been so waiting for this race to be updated for a while, thank you so much Mlie!
Alu 10 Aug, 2021 @ 12:30am 
Thank you! They ended up being the only ones I decided to keep in my games. I always felt the other two were a bit buggy.
d_valroth 9 Aug, 2021 @ 5:36pm 
Probably the least interesting of the three for me, so they're so fluffy!
Siren System 9 Aug, 2021 @ 10:59am 
naga next pls
trmplays 9 Aug, 2021 @ 6:13am 
pog
Ow you Shot me 9 Aug, 2021 @ 5:31am 
YESSSSS!!
njnothere 8 Aug, 2021 @ 11:46pm 
Awesome!
Thank you so much for updating this!!
ProfZelonka 8 Aug, 2021 @ 2:40pm 
Love this race mod, thanks Mlie for updating it