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Remember that the author noted above that the mod would conflict with YetAnotherMechLab. It probably also conflicts with mods that perform identical functions.
No worries. Just thought I'd ask. =w=
I'd recommend using an Xbox controller or some other PC compatible gamepad though if you ever plan on exploring the gamepad UI. Microsoft PCs tend to not like PS4 controllers and I have to use a third-party app to make my computer think I'm playing an Xbox controller. But that's neither here nor there. =w=;
Uh... that'd need me to have a controller (PS4 controller?), and to override some HUD widget which almost always causes complications and incompatibilities.
I'm considering integrating the UAV and CoolShot from YAML though. Maybe the Salvage V1 as well.
Whenever I have the time...
Do you think it's possible to add to this mod in a later patch to work with controllers too? The game has a hotbar menu display system but no way to alter the control scheme from the base game's options menu.^^; But if you manage to learn how the setup works, there's an empty spot where the nightvision, drone cam, and switch mech is located that you might be able to add to.
Just thought I'd pass this thought along if you're ever interested.
Added: tiny update - runs Garbage Collection during mission at 2x the time set in Mod Options (default: 2x 10s)
Those were the old default vanilla values, btw (cored: 60, legged: 75, headshot: 95%). Pre-DLC something. Forgot to update the ini.
Next time.
Either way cheers for your work!
Adds some Quality Of Life changes that trickled down from Yet Another Mechlab:
V 2.0 - DLC4 compatible
Testing version for thermals!
Working:
Thermal Vision - Page Down
Mech Lights - L
Torso Counter Rotation - CapsLock
Kill Target - Ctrl-Alt-F8
Change keybinds with Bobbert's Mod Options:
https://www.nexusmods.com/mechwarrior5mercenaries/mods/537
so all of the things your mod does are in YAML?
I thought YAML might be too much and therefor i first installed this here, but if you would not update anymore, i guess i would have to switch to the other mod.
In any case i appreciat your mod and your work, thanks.
It looks like this mod won't works well after DLC4 update.
I got lots of help from this mod until now.
Still thank you, the mod creator.
Time - that is something I don't have :|
Dont be lazy pls
Weapon ranks screwing up being able to restore loadouts is really annoying!
Great mod regardless.
Fixed Battlemechs screen not showing popup for overflow salvaged mechs
Fixed CN9-YLW2 and BL-P-KNT2 not spawning (vanilla HeroMechsForPurchase table missing these two)