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By all means, feel free to recommend Mlie or someone else to take over this one.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3266494262
Thank you for the permission!
I have created a mod that allows multiple minifiable things to be moved at the same time, and I noticed that it has a similar purpose to this mod, since it also supports Minify Everything. The difference is that Minify Everything is not required, and it supports moving walls with attachments, even shifting them slightly.(I did not refer to the source of this mod)
Just to confirm, is it okay to publish this mod in the workshop? With all due respect to you and the original mod author.
System.MissingMethodException: Verse.AcceptanceReport RimWorld.GenConstruct.CanPlaceBlueprintAt(Verse.BuildableDef,Verse.IntVec3,Verse.Rot4,Verse.Map,bool,Verse.Thing,Verse.Thing,Verse.ThingDef)
[Ref 1CC05000] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.GameComponentUtility.GameComponentTick_Patch2 ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager)
Verse.TickManager:TickManagerUpdate ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch1 (Verse.Game)
Verse.Root_Play:Update ()
Right click just cancels. Can't seem to get it to work. I do have a heap of mods on. Maybe it's a load order issue?
I wish there was a "home mover" that would simply deconstruct and reconstruct what it can't move..
And the Chinese Translation Provided by 不久 is now included :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2611826429&searchtext=home+mover
But it does not work with the very popular mod "Wall Light" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1423699208
Since there are lights everywhere, i can barely use this mod.
A compatibility update would be awesome :)
But just a FYI, if you're still subscribed to the original mod this one will not show up, probably because they have the exact same name...