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UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.ScribeLoader:InitLoading (string)
Verse.LoadedModManager:ReadModSettings<Amnabi.QualityAndDurabilitySettings> (string,string)
Verse.Mod:GetSettings<Amnabi.QualityAndDurabilitySettings> ()
Amnabi.QualityAndDurabilityMod:get_Settings ()
Amnabi.Harmony_QualityAndDurability:adjustSwitch (RimWorld.QualityCategory)
Amnabi.Harmony_QualityAndDurability:MaxHitPointsPatch (Verse.Thing,int&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Thing.get_MaxHitPoints_Patch1 (Verse.Thing)
Infusion.CompInfusion:SetInfusions (System.Collections.Generic.IEnumerable`1<Infusion.InfusionDef>,bool)
<StartupCode$Infusion>.$CompInfusion/PostExposeData@421-3:Invoke (System.Collections.Generic.IEnumerable`1<Infusion.InfusionDef>)
I kept attacking people and they ended up naked.
This is just the mod I needed to boost the durability of everyone's clothes
But I tested it and I can confirm.
The author of Infusion 2 (and another player) has confirmed that this is surely still an issue.
Moreover, another recent comment (by colinfang) in the comments has given a detailed analysis explaining exactly what is causing the issue. Specifically, it sounds like that mod has no way of being made aware of any adjustment made to `MaxHitPoints` from the components of other mods.
Unfortunately, the mod author says that, due to reasons, he can't change the call order of a certain function and it sounds like he does not know how to resolve the conflict, so he won't.
Assuming that as accurate, is there any reason to believe this updated version might be different in terms of compatibility? If not, shouldn't this this be listed in the description as a Known Issue or under a Compatibility heading?
I'm also getting some errors due to what I think is a mod conflict between this, and possibly Awesome Inventory. Keep getting an error in the log containing this mod, and the colonists keep dropping some clothing I give them, even though I have it set for them to keep it equipped/in their inventory. That's why I want to disable this mod and see if it works/minimize the errors I have.
I can give you a Hugslib log if you want, but I'd understand if you don't have the time. You've been helping me quite a bit across these different mods. Don't want to be a nuisance lol.