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if SERVER then
list.Add("OverrideMaterials","TEXTURE NAME HERE")
end
if CLIENT then
list.Add("OverrideMaterials","TEXTURE NAME HERE")
end
then make a vtf with the texture and a vmt
in the vmt write:
"VertexlitGeneric"
{
"$basetexture" "NAME"
"%keywords" "NAME"
}
But, Mr. White, maybe u want say cook?
Jesse...
⠀⠀⠀⢰⣿⣿⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠻⡿⠿⠟⠛⣟⣿⣽⠀⠀⠀
⠀⠀⠀⠸⣿⣿⣿⣷⣿⣿⣿⣿⡿⠍⠈⠀⠁⣴⡆⠀⠀⠠⢭⣮⣿⡶⠀⠀
⠀⡴⠲⣦⢽⣿⣿⣿⣿⣿⣟⣩⣨⣀⡄⣐⣾⣿⣿⣇⠠⣷⣶⣿⣿⡠⠁⠀
⠀⠃⢀⡄⠀⢻⣿⣿⣿⣿⣽⢿⣿⣯⣾⣿⣿⣿⣿⣿⢿⣿⣿⡟⣿⠀⠀⠀
⠀⠀⠣⠧⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢸⣿⠿⠿⠿⣧⠙⣿⣿⡿⠀⠀⠀
⠀⠀⠀⠁⠼⣒⡿⣿⣿⣿⣿⣿⣿⣿⣠⣬⠀⠀⠀⠀⣾⣷⡈⣿⡇⠀⠀⠀
⠀⠀⠀⠀⠀⠉⢳⣿⣿⣿⣿⣿⣿⣿⢟⠗⠼⠖⠒⠔⠉⠉⠻⣿⠇⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠈⣻⡿⣿⣿⣿⣿⡿⡀⣤⡄⠸⣰⣾⡒⣷⣴⣿⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠂⢸⡗⡄⠘⠭⣭⣷⣿⣮⣠⣌⣫⣿⣷⣿⣿⠃⠀⠈⠀⠀
⠀⠀⠀⠀⠀⠈⠀⢸⣿⣾⣷⣦⡿⣿⣿⣿⡿⢻⠞⣹⣿⣿⠏⠀⠀
⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣫⣽⣾⣻⣾⣿⣿⣿⣿⡿⣿⣿⠀⠀⠀
⠀⠀⠀⢰⣿⣿⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠻⡿⠿⠟⠛⣟⣿⣽⠀⠀⠀
⠀⠀⠀⠸⣿⣿⣿⣷⣿⣿⣿⣿⡿⠍⠈⠀⠁⣴⡆⠀⠀⠠⢭⣮⣿⡶⠀⠀
⠀⡴⠲⣦⢽⣿⣿⣿⣿⣿⣟⣩⣨⣀⡄⣐⣾⣿⣿⣇⠠⣷⣶⣿⣿⡠⠁⠀
⠀⠃⢀⡄⠀⢻⣿⣿⣿⣿⣽⢿⣿⣯⣾⣿⣿⣿⣿⣿⢿⣿⣿⡟⣿⠀⠀⠀
⠀⠀⠣⠧⠀⢿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢸⣿⠿⠿⠿⣧⠙⣿⣿⡿⠀⠀⠀
⠀⠀⠀⠁⠼⣒⡿⣿⣿⣿⣿⣿⣿⣿⣠⣬⠀⠀⠀⠀⣾⣷⡈⣿⡇⠀⠀⠀
⠀⠀⠀⠀⠀⠉⢳⣿⣿⣿⣿⣿⣿⣿⢟⠗⠼⠖⠒⠔⠉⠉⠻⣿⠇⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠈⣻⡿⣿⣿⣿⣿⡿⡀⣤⡄⠸⣰⣾⡒⣷⣴⣿⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠂⢸⡗⡄⠘⠭⣭⣷⣿⣮⣠⣌⣫⣿⣷⣿⣿⠃⠀⠈⠀⠀
⠀⠀⠀⠀⠀⠈⠀⢸⣿⣾⣷⣦⡿⣿⣿⣿⡿⢻⠞⣹⣿⣿⠏⠀⠀⠀⠀⠀
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2787370699&searchtext=walter+white
r
where methe