RimWorld
[CZK] SeedsPlease ReTextured
38 則留言
Karmdal 2024 年 6 月 17 日 下午 2:42 
1.5 when?
Zer0_Requiem 2021 年 10 月 25 日 下午 9:40 
I forgot to let you know what I found. The seeds had your new textures
FlorestNerd 2021 年 10 月 11 日 下午 3:06 
Hey, can i ask a patch for Kit's Brazilian Crops?
Zer0_Requiem 2021 年 10 月 3 日 上午 7:58 
Hmm, I wonder if she just forgot to add the list. I'll double check in my game and let you know!
CitizenKanye  [作者] 2021 年 10 月 2 日 下午 11:03 
@Zer0_Requiem I remember that too, but after checking there don't seem to be any patches for them on there.
Zer0_Requiem 2021 年 10 月 2 日 下午 5:10 
Oh my apologies. I belived that they were patched as Charlotte mentioned in a recent comment that he did add that mod
CitizenKanye  [作者] 2021 年 10 月 2 日 下午 3:17 
@Zer0_Requiem
As I've said before I can only add textures for seeds that are already supported by the SeedsPlease mods. This mod's purpose is not to add new seed patches. If you want you can check out SeedsPlease lite, which already supports pretty much all plants across the workshop.
Zer0_Requiem 2021 年 10 月 2 日 下午 12:25 
Thank you fro this awesome mod! But if I may make a request. Could you add Argons Tribal Medicine Mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2310530147
CitizenKanye  [作者] 2021 年 9 月 14 日 上午 10:10 
@Lindsey Rosabell
This mod is 99% textures and two miniscule patches that do nothing beyond adding a texture path
I think I can safely say that it's impossible this mod could ever cause a single bug
Ellie "Fuse" Nibbles 2021 年 9 月 14 日 上午 9:49 
After updating this mod, my settlers have broken down working with plants, they are trying to cut down a tree or harvest a crop, but they repeat it endlessly
CitizenKanye  [作者] 2021 年 9 月 13 日 上午 10:25 
Big Update: 99% of supported seeds now have new textures. With the next update of SeedsPlease: Lite this will be the case for that mod as well. As I originally said this mod isn't intended to add seed patches, only textures, so I consider this project completed until more seeds are added into the base mods.
SeedsPlease Lite has support for 300+ textures across 90+ mods by this point, so if anyone needs seeds textures for pretty much any mod not covered here you will find them there for the time being.
Eclipse 2021 年 9 月 2 日 下午 11:36 
thanks for your textures included in seedsplease lite ^^
Owlchemist 2021 年 8 月 29 日 上午 3:30 
I tried looking you up on the rimworld discord the other day but couldn't seem to find you there.
CitizenKanye  [作者] 2021 年 8 月 27 日 上午 10:45 
@Owlchemist
Sounds interesting. Send me a PM
Owlchemist 2021 年 8 月 27 日 上午 2:52 
I love these textures. Only just became aware of them after getting a comment about them on a seedsplease fork I made ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2586052937 ). How open to the idea would you be to making these textures official over there, all credit given of course? No obligations, of course.
CitizenKanye  [作者] 2021 年 8 月 24 日 下午 2:12 
@Nohrryp
Fixed the recipe icons for the recipes I found. You can notify me if any more wrong textures pop up for other mods I already added support for.
Tappator 2021 年 8 月 24 日 上午 8:14 
is it also supposed to change the recipe texture ? the modded ones are fine but none of the core recipe use the new texture, strange.
Charlotte 2021 年 8 月 24 日 上午 2:09 
Don't rely on autogenerated ones, contribute them back or include them in your mod.
Arcanant 2021 年 8 月 24 日 上午 1:57 
@CitizenKanye that is strange, I am pretty sure Charlotte mentioned she did. I will have to check myself again.
CitizenKanye  [作者] 2021 年 8 月 24 日 上午 1:55 
@Arcanant
I have the latest versions of all those mods installed and I can't find seeds for those plants anywhere with dev mode right now. Not even autogenerated ones

@Charlotte
Yes, I know about that. I was talking about autogenerated seeds only since they are more unpredictable and usually have issues generating with textures
Charlotte 2021 年 8 月 24 日 上午 12:55 
CitizenKanye you can patch in textures to SeedDefs just fine with PatchOperation.Set, which exists because SeedsPlease uses the PatchOperationHighlander.

It's just a simple...


<PatchOperation Class="PatchOperation.Set">
<xpath>/Defs/SeedDef[defName="the_seed"]</xpath>
<value><graphicData><texPath>path/to/the/image</texPath></graphicData></value>
</PatchOperation>
Arcanant 2021 年 8 月 24 日 上午 12:41 
@CitizenKanye Charlotte was generous enough to add support for Argon's Tribal Medicine, you may want to take a look. FCP Fallout Plants is a bit more complicated matter.
CitizenKanye  [作者] 2021 年 8 月 24 日 上午 12:37 
@Arcanant
I've been experimenting with getting autogenerated seed textures to work for more than a few days now. With the way it generates them right now I can't add retextures that work. The base mod will have to add patches for them.

@Thundercraft
I realized that back when I was first testing the textures. I wasn't happy about it but I did the oval label version because it looked cleaner. I looked at other textures during that and it's clear that nothing in the game is made to be looked at from too far away so I kept going.
No use crying over spilt milk.
Thundercraft 2021 年 8 月 21 日 上午 3:08 
I am definitely interested in this. And I like most of the textures.

However, judging by the Before and After of seed bags, I definitely prefer the "Before". The main reason I prefer the "Before" is because the plant image on the bags in "After" are smaller - too small for me to see the details as clearly as on "Before".

Just saying: If you made the plant images slightly bigger, I could better appreciate them.
Arcanant 2021 年 8 月 18 日 下午 4:54 
Charlotte 2021 年 8 月 18 日 下午 3:11 
Having trouble adding it with patches?
CitizenKanye  [作者] 2021 年 8 月 18 日 下午 12:47 
@Charlotte If you're talking about the texpath issue, it's simply several seeds that are missing a texpath line in their defs. The ones I've found are the willow seeds, the bonsai seeds and the majority of the alpha biomes seeds
Charlotte 2021 年 8 月 18 日 上午 2:02 
Nice I like it. What texture issue are you having? I don't understand.
__ 2021 年 8 月 16 日 下午 6:59 
Looks great!
CitizenKanye  [作者] 2021 年 8 月 15 日 上午 8:11 
Update: added support for Anima Gear, VGP mod series, and ReGrowth: Aspen Forests, even though I realize that the people playing with VGP are the players who wouldn't use this mod in the first place.
- added partial support for Alpha Biomes. The SeedsPlease mods are currently not coded to have texturepaths for those seeds, which means I can't do much
warmainiac 2021 年 8 月 14 日 下午 5:59 
could the base mod be listed as a requirement?
CitizenKanye  [作者] 2021 年 8 月 12 日 下午 9:45 
@catharsis I couldn't figure out how I'm supposed to list that a mod has alternate dependencies. If it's no problem by workshop rules I'm gonna remove all forced dependencies
catharsis 2021 年 8 月 12 日 下午 9:22 
Question. I want to use this mod with the forked version (the one you just added compatibility for), however to use this mod I have to use the original SeedsPlease, what should I do? Sorry if this is a silly question.
Orqwith 2021 年 8 月 12 日 上午 11:17 
based
CitizenKanye  [作者] 2021 年 8 月 12 日 上午 6:41 
Update: added compatibility for SeedsPlease: Dizzy Fork
Nanotonium 2021 年 8 月 11 日 下午 9:56 
Thank you Sneed and Chuck.
Hcup 2021 年 8 月 11 日 下午 6:57 
Yes thanks you.
Frydendahl 2021 年 8 月 11 日 下午 3:21 
Oh my God, thank you so much! I love Seeds Please, but the textures are sooo outdated.