Noita
Wand Dbg
45 Comments
Imposter 19 Jul @ 3:41am 
THAAAAAAAANK YOU
CommonNick 29 Jun @ 6:07am 
Doesn't work with "Copi's Things". Not sure, should I report it here to to Copi
RiskyMango52387 27 Jun @ 2:42am 
a fix is mentioned no the entangled worlds dicord.

in "\mods\wand_dbg\files\debugger.lua"
change

EntityHasTag = function(entity_id, tag) if(entity_id) then return string.find(","..(entity_id.tags or ""), ","..tag..",") end end

to

EntityHasTag = function(player_entity, tag) if(entity_id) then return string.find(","..(player_entity.tags or ""), ","..tag..",") end end
MARILYN MANSON 23 Jun @ 6:45am 
it seems to not work with entangled worlds,is there any solution?
MasterOfProcs 6 Jun @ 8:07am 
My jaw was on the floor when I saw this in a youtube video, if you showed this to someone unfamiliar with the game they would 100% believe it's part of the vanilla game. This community never fails to make me realize just how much I don't know about anything.
一把勺子打天下 2 Mar @ 9:43pm 
cannt see any ui
Just1xxx 2 Feb @ 8:42am 

:os_niko:
EnderMega 18 Jan @ 9:17pm 
Not only is this mod really usefull, BUT BRO, THE DECK VISUALIZATION IS BEAUTIFULL!!!
Pilgram1308 18 Jan @ 10:34am 
Why would you play this game with a controller?
Eden 15 Nov, 2024 @ 7:51am 
I would really love to get this mod to work, but unfortunately, it's unusable with a controller. Initially, I thought it would work if I just activated it in the Holy Mountain, but that quickly became very annoying. I'm surprised that no one else has written anything about this.
pinkduck 12 Oct, 2024 @ 10:43am 
Not all the UI elements of Deck Animation are hidden while in the pause menu.
Serg 1 Sep, 2024 @ 7:38pm 
The menu buttons don't show any menu. I don't know if its a mod or game updates that broke it. It would be cool if this got updated. Sometimes I never figure out how my wands work...
Ancey 1 May, 2024 @ 11:55pm 
Looks like it's borked with Apotheosis spells. I can get the UI to show up if the wand doesn't have any apotheosis spells in it.
夏日听蝉, 秋夜闻雨 19 Apr, 2024 @ 7:47am 
@klr Sorry to bother you!But i can not trigger it in the game. Does it need something click or binding keyboard to trigger it? Regard ! :)
polaris00100 3 Feb, 2024 @ 6:52am 
Not compatible with the modifier spell "Mix-up" from Graham's Thing mod, menu not working anymore after put "Mix-up" into wand. Hope it can be fix thanks.
kaliuresis  [author] 23 Jan, 2024 @ 10:09pm 
@FlashR Thanks for letting me know. This should be fixed now
FlashR 23 Jan, 2024 @ 6:02pm 
There is an incompatibility with the mod Chemical Curiosities it seems, menus won't open when this mod is active on the run, disable it and they open just fine. Just a heads up!
kaliuresis  [author] 21 Jan, 2024 @ 6:15pm 
@Paulie Walnuts It works for me on both the main and beta branches. Are you running any other mods? If you have any errors in logger.txt in the noita steam folder that would also be helpful to know.
Paulie Walnuts 21 Jan, 2024 @ 9:18am 
This mod appears to now be broken. I try to open the menu and it simply does not show, on the recent version of Noita.
lord.riker 8 Oct, 2023 @ 11:59am 
If I had to pick just one mod, and I couldn't use any others, it would be this one. Absolutely essential for me.
kaonasi 11 Aug, 2023 @ 4:13am 
nice!(*‘ω‘ *)b
Pedgux 23 Sep, 2022 @ 5:27am 
How can i see the menu, what do i do?
what button
redandblue101 16 Jul, 2022 @ 1:42pm 
Amazing, permanent place in my list.

This goes a long way to demystify advanced wand building, along with a healthy bit of reading the wiki..!
Mix Heart 6 Jul, 2022 @ 11:22pm 
Impressive digest for animators, but is this compatible with spell mods?
Ronin 2 Jul, 2022 @ 9:39am 
my brain is melting what does this even do
amundo 24 Jun, 2022 @ 6:22pm 
Incredible - so incredible, it's too advanced for my feeble brain to comprehend how to use, but I will persevere. Thank you for this.
pogwater 8 Jan, 2022 @ 7:10pm 
How do I open the menu on the latest version of Noita? I have cheatgui installed but not enabled, might that be the issue?
Vladimir Bergholtz 23 Sep, 2021 @ 12:44pm 
I see, I think i might have misunderstood the purpose of the flowchart then, I guess it is purely to show the triggering sequence and not which spells receive which modifier
kaliuresis  [author] 22 Sep, 2021 @ 10:02pm 
I might be misunderstanding what you're saying but I believe that is the correct behavior. The branching in the flow chart shows which spells are causing which other spells to be cast, if you have modifier > projectile 1 > projectile 2 on a wand with 2 spells per cast, the wand directly draws the modifier, which draws projectile 1, then the wand directly draws projectile 2, so you should have a flowchart that looks like
1 --> modifier --> projectile 1
....\-> projectile 2
If you have a specific wand that you think is displaying an incorrect flowchart I can check it out.
Vladimir Bergholtz 21 Sep, 2021 @ 2:35pm 
Modifiers on wands with native multicast seem to be displayed wrong in the flowchart (only the first spell in the same cast state branches off the modifier directly).
DT 12 Sep, 2021 @ 3:10pm 
how do
Flux 7 Sep, 2021 @ 4:46am 
Is there a config file for gui locations? The menus seem to not be rendering
Francis 2 Sep, 2021 @ 8:24pm 
Holy crap. the detail in this is amazing! the deck animations, flowcharts, cast states info, everything. S tier mod. I salute you!
kaliuresis  [author] 2 Sep, 2021 @ 10:03am 
If you use it with a shuffle wand it will randomize the displayed spell order when you first switch to the wand. You can use the frame number option in order to seed the randomization.
Silver Smurfer 1 Sep, 2021 @ 8:03am 
I think this mod assumes the wand is non-shuffle right?
cgoose500 20 Aug, 2021 @ 5:29pm 
Does this work with Goki's Things? There's this one cool spell modifier that fuses 2 spells into 1 with mixed effects
Horscht 18 Aug, 2021 @ 8:34am 
1000 IQ mod, amazing :slimeamazed:
ljiyin 13 Aug, 2021 @ 6:58pm 
Incredible
Jborhi Ari 13 Aug, 2021 @ 6:01pm 
As an additional note, if you install the mod, and have a problem with the menus showing up, put the mod at the top of load order.
kaliuresis  [author] 13 Aug, 2021 @ 11:47am 
Hold the wand you are interested in, then click the buttons at the bottom right to see the different windows. The flowchart shows which spells are drawn (white arrows) or called (yellow arrows) by which other spells. The cast states window shows you the different cast states in the wand, these are the different groups of modifiers and projectiles, new cast states are created by trigger projectiles and the like. The deck animation shows how the cards move around between the discard, hand, and deck which are what the game uses internally to keep track of which spells have been used this cast. There are also options for different things that can change how spells cast, such as the conditions for requirement spells.
Hideki 13 Aug, 2021 @ 5:56am 
Downloaded it and activated and... how to use it again?
moxie 12 Aug, 2021 @ 1:44am 
Love it very cool
:steamthumbsup:
YourDoom 11 Aug, 2021 @ 11:17pm 
this is based
FyrHead 11 Aug, 2021 @ 7:26pm 
wow
Bruham 11 Aug, 2021 @ 4:30pm 
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