MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

ZuluEquipmentYAML
39 Comments
Gdofmnstrs 9 Jun, 2024 @ 9:01pm 
I can't seem to get the zentactic things to spawn in yaml's console command. It's item name shows up on the list, but when I use "addequip" it says it's not found. They're still showing up in shops though, and they definitely work as described. I'm sure I'm screwing something up.
Boshty 21 Jan, 2024 @ 6:11am 
BladeZ just doesnt yet know the GLORY felt by taking a single, long, locust or spider, ALONE into clan space.... and putting their butt through their faces lol. my assault spider is plenty fun and 'insert useful tool here' isnt OP at all :D

now on my more serious save file, i have my main mech tweaked a tad to give me one extra L laser over the M it is meant to have. suitably upscaled for me being the protag, but not abused to be OP like my god-spider. :p
Frission 25 Dec, 2023 @ 6:28pm 
I know it sounds fairly obvious but I wanted to ask, does this only work if you're using YAML? There's a lot of useful stuff in here but I wanted to do a run without YAML next time.
Kurst  [author] 15 Sep, 2023 @ 9:57am 
And here we have this super useful insert tool name here. Adam used it to fix his toaster, Ben used it to build a set of bookshelves, Chris used it to create a foodomatic and end world hunger. However Dan used it to murder a person. Therefore insert tool name here is dangerous and we must ban them all.

All I did was give you a tool when used as intended it is balanced when you used to break the game surprise surprise it breaks the game.
BladeZ 14 Sep, 2023 @ 9:17am 
Its a good mod, I dont now all Items BUT one item i see now , kills the game:
Z5 ZENTACTIC FOAM 5 TON or 3 Ton , 1 Ton etc. Thats the name.

It cost nothing like 100 Bugs and you can make your Mech to a 120 ton mech or more, for free.
Or make your 50 ton mech to 150 ton. or 100 ton mech to 200....
No cost of slots no really costs credits.
BAD ITEM not balanced.

Why i shoud get a new bigger mech if i can kill 100 ton mech easy with my 50 ton mech...
If you combine this mod with the salave mod that you get money if you are under tonnage you can earn 10 Mio or more credits in one mission.
With this item its like to cheat. It kills the game.

So If someone wanna cheat just activate the cheat button.
DirtyVaderDaddy 19 Jun, 2023 @ 9:22am 
Understood, thank you for the response. Sad to see you leave us but I do wish you the best of luck.
Kurst  [author] 19 Jun, 2023 @ 6:45am 
Sorry none of my mods are up to date. Looking at my profile last played a game on Feb 21 so I haven't even played a video game in 4 months... at this point I don't know if I'll ever game again.
DirtyVaderDaddy 18 Jun, 2023 @ 9:07pm 
Not showing in game, does this need a new campaign to work or is there something that I'm missing?
Aladine11 9 Jun, 2023 @ 12:13am 
updated for new yaml patch of yaml?
SPEEDRUNNER - Z 9 Mar, 2023 @ 12:38pm 
think update bugged this. cant put anything in a locust 3d
HERCULES 29 Jan, 2023 @ 8:09am 
Thank's for keeping it updated.
snowkitsune69 27 Jan, 2023 @ 8:19pm 
So from what I have seen this mod still works. I am slowly testing the game with most of yaml mods i can find. If it crashes ill let you know otherwise its an awesome mod
Kurst  [author] 27 Jan, 2023 @ 6:21pm 
It has not been updated and it'll be a few days before I even have time to see if it needs to be or if it's still works fine.
klaysdnd 27 Jan, 2023 @ 5:51am 
is this updated?
Kurst  [author] 24 Oct, 2022 @ 6:07pm 
You're welcome and thank you. Still trying to get some of the armors and structures to add the extra slots correctly.
Sir Valentine Cats Bootwaffle 24 Oct, 2022 @ 1:22pm 
Hero!
Bastion 24 Oct, 2022 @ 9:41am 
thank you kurst, modders do not get enough appreciation. you are going to make some people very happy


:steamthumbsup:
Kurst  [author] 24 Oct, 2022 @ 6:44am 
10-24-2022 Update for new YAML version 0.31 Fixed heat sinks and Unobtanium (now green like most equipment, I miss the black). Still working on the internals
Kurst  [author] 23 Oct, 2022 @ 9:12am 
I see YAML changed how the slots work, I will work on it when I can. Thank you for letting my know.
Bastion 23 Oct, 2022 @ 8:24am 
heya kurst, just to let you know that yaml was updated lately and has borked quite a bit of stuff in this mod. see sir valentin below my post for example

thanks
Sir Valentine Cats Bootwaffle 23 Oct, 2022 @ 7:49am 
I'm wondering if anyone else is having trouble equipping Enlarged Heat Sink MKIIIs and MKIIs. There are enough open slots on my mechs(8), but when I try to put one on some red text at the bottom pops up saying that there are not enough open slots.

It seems to be happening to all my mechs regardless of tonnage, and if a mech comes pre-equipped with one if I take it off I cannot put it back on

MKIs seem to work fine.

I do have a fair number of mods enabled, but none of them say they are conflicting with this one.
Bastion 19 Oct, 2022 @ 6:48am 
ah ok thanks, highest i have atm is a 200 as i have only just started. Thank you for the quick response
Kurst  [author] 19 Oct, 2022 @ 6:10am 
Any engine 275 rated or higher engine will have open engine heatsink slots and Rapid Coolant Lines can only be placed in them. 3x heat dissipation but no capacity.
Bastion 19 Oct, 2022 @ 5:53am 
Heya, just wondering how you equip coolant lines? do they require a special engine to slot them in or am i missing something? thanks
Kurst  [author] 16 Sep, 2022 @ 5:24am 
The only one that changed weight is Light Endo was reducing structure weight by 75% instead of 25%. So it weights a little more which is correct and why it's only 7 slots instead of 14.
Greenvalv 15 Sep, 2022 @ 8:33pm 
"Updated 9-12-2022 Fixed internals"
I think it broke it. Every mech in my hangar is now over-tonnage. I think something went wrong with the weight calculations.
Kurst  [author] 30 Jan, 2022 @ 9:12pm 
There is ZuluAmmoYAW works with Yet Another Weapon (Clan) but I can't make ammo for other mods because they don't share sores files.
Waruiko 30 Jan, 2022 @ 8:30pm 
Would be nice if there were better ammo bins for the clan weapons too.
Kurst  [author] 27 Dec, 2021 @ 8:28pm 
At industrial hubs. Please note YAML changed store logic a few versions back so that internals are more rare on the market.
elikole22 27 Dec, 2021 @ 7:56am 
how do we get the items?
Kurst  [author] 31 Oct, 2021 @ 7:00am 
I have no idea what would cause problems in co-op. Was this the only mod you had to disable?
Lebumn 30 Oct, 2021 @ 9:17pm 
I love this mod a lot, but unfortunately I had to disable it because Co-op doesn't seem to like it. Every time we started a mission with this mod active, the guest players would be perpetually stuck on the mission loading screen
Kurst  [author] 10 Oct, 2021 @ 5:03pm 
YAML has melee now and more. This has also been updated!
Kurst  [author] 28 Sep, 2021 @ 7:13pm 
Yes and YAML works just no melee yet but Cszolee79 is working on it.
Mr_Spicer 28 Sep, 2021 @ 5:04pm 
Does this still work after the Kestrel Lancers DLC?
Kurst  [author] 22 Aug, 2021 @ 9:48am 
Please read +++ Note from the Author about Z Zentatic Foam+++ They are OP if used as such or balanced if used as intended. Just a tool it's how the user chooses to use it.
mjvv81 21 Aug, 2021 @ 12:01pm 
The "Z" stuffs is a bit OP especially when starting out a new anything. Maybe have it take up more than 1 slot? I would also suggest putting a price on it. In my game its basically free.
Kurst  [author] 17 Aug, 2021 @ 2:25am 
Been thinking about this a few days, I put my decision in the info under +++ Note from the Author +++. I prefer 0 slots.
Aeolith 15 Aug, 2021 @ 4:10pm 
Revert z-ton imo. YAML already has too few slots. Better yet.. Could provide both(Z-Foam\Z-Ton) as options? Still a must download for the huge ammo-bins. Thanks for mod