Crusader Kings III

Crusader Kings III

Imprison Loser (전쟁패자 포로로 만들기)
18 Comments
摇摇摇yz 6 Jan @ 12:29pm 
海老爷子废了九牛二虎之力赢下拉丁姆征服后然后发现自己回到了蒙泰居老家,牢里多了个天主教皇——而拉丁姆公国还是这个教皇的,砍了教皇神权继承给新教皇
GG棒 29 Sep, 2024 @ 8:56am 
目前有bug需要更新
Black Jesus 28 May, 2024 @ 6:13pm 
I can confirm this mod causes a game over when imprisoning the pope. What happens is when the player wins a war against the pope, enforces demands, the pope is auto imprisoned, the player is made pope, the game registers the player as dead since they are removed from their dynasty and realm, and it resuts in a game over. This is especially bad because if you go to the game map to pick a new character the old one is unavailable as the game doesn't see them in existence.
XH_XC 4 Apr, 2024 @ 1:18am 
excuse me ,update ,please,
fangmuan 27 Sep, 2023 @ 7:58am 
没有效果欸,需要更新
Mister White Attitude 15 Jul, 2023 @ 4:23am 
Update ?
Suebian 31 Oct, 2022 @ 7:28am 
thank you, now i can massacre an entire kingdom
Single 29 Apr, 2022 @ 12:57am 
还能使用吗?
RLGHTMD 16 Feb, 2022 @ 12:00am 
업데이트 가능합니까?
征夷的小狗鱼 11 Feb, 2022 @ 4:55am 
Good mod thank you,but it does not seem to adapt to the new version
아리아리스리스리 4 Nov, 2021 @ 2:06am 
교황 마지막 땅이 안뺏어집니당...
bigrace77  [author] 29 Aug, 2021 @ 12:21am 
@akib2784 이교도 봉신은 명분이 없어도 타이틀 박탈시 폭정 패널티를 받지 않습니다. 이교도의 같은 종교 봉신에 대해서만 의견 패널티를 가집니다.

성전의 경우 명분이 없어도 패널티없이 예의 '박탈작업'은 가능한 셈입니다.

부족정이나 중세전기 이전(영민총회 혁신 미개방 포함)에서는 자율봉신만 도입되어 감금유지로 반란 방지 정도만 가능할 것이지만, 이 상태에서도 온전히 내 직할령으로 만들겠다고 마음먹는다면, 해당 가문원을 게임상에서 지워버리다보면 직할령이 됩니다. :)

예로 1066 카스티야 산초2세가 톨레도 딜눈을 성전 정복하고 야히야, 이스마일(아들), 야히야(손자)를 차례대로 죽이면 톨레도의 딜눈 직할령을 모두 가져올 수 있죠.

바닐라와는 다른 방법이지만 이게 현실적이라고 생각하고, 의도한게 맞습니다.
YHOHY 25 Aug, 2021 @ 11:07pm 
성전 승리하면 상대가 봉신이되고 투옥되기만 해서 땅을 못먹네요...
의도된 건가요 아니면 버그인가요?
의도된거라면 명분들이라도 쥐어줘서 박탈작업 되도록 해야할듯
bigrace77  [author] 19 Aug, 2021 @ 11:32am 
@Rortell I had same experience. annoying problem of acquiring big kingdom is perhaps the irony of using the 'kill/release all' option. in another case, acquired empire with 200 over counties, executed(behead) 2000 people, and there was a never-ending LAGGY. It turned out that the reason was an error in the mod about 'Coat of Arms'(it's very lovely mod), so I solved it by fixing the error of the mod myself. Easiest way is to delete the event/coa_event.txt file of that COA mod. Specifically, it is to fill in the blank of the event coa.10 coa.11 coa.165 coa.167 coa.168 coa.174 appropriately, but it will be an easy solution to delete the file.What I'm trying to say is that "If there is laggy after handling prisoners, it's rather bug found in another mod". thanks for your feedback.
Rortell 14 Aug, 2021 @ 6:45pm 
Only real problem I am having with this is the amount of time it takes to clear everything. I just did a kingdom invasion of France that had taken over most of Germany also and now have 2000 people in my dungeons. Mass ransomed 500+ of them and mass freed the rest and it is taking forever for everything to clear.
bigrace77  [author] 12 Aug, 2021 @ 2:53pm 
@OMOCHI me too, thanks for your idea. perhaps it would be better if there was a method like that.
OMOCHI 11 Aug, 2021 @ 6:06pm 
Good idea. This is a tiny idea, but is it possible to make imprisonment random? Or an event chain where a high-ranking person escapes immediately after a defeat or after imprisonment would be interesting.
hunkim11 11 Aug, 2021 @ 3:35pm 
슈퍼굳