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It is us who should be thanking you :)
Thanks for what you share with us.
$SEASONAL_CLOSE_IF_TEMP_ABOVE 25
that would allow each of those building to work throughout the summer period.
The other line....
$SEASONAL_CLOSE_IF_TEMP_BELLOW -20
.....isn't too restrictive as the temp rarely drops to or below that temperature. But I have removed it as it seems wrong because they use heating.
Thanks for sharing :)
Both the main building and the gym have
$SEASONAL_CLOSE_IF_TEMP_BELLOW -20
$SEASONAL_CLOSE_IF_TEMP_ABOVE 25
in their building.ini file.
Those temperatures refer to the outside temperature, so the school may just shut down in a warm summer or very cold winter.
You can edit the files in ...\Steam\SteamApps\workshop\content\784150\2572446961 (there's one folder per building with a building.ini each)
Problem: as soon as the neighborhood becomes important, there are no more employees in the school. As a result, the population is unhappy and flees.
And I have to destroy this school urgently, build some that are working great, to prevent that.
Can you see what's wrong with this mod? (I am thinking of loyalty to the regime, which was not originally planned, but I may be wrong)
Is it arbitrary number or is there a logic behind it? :)
Mod Monday video containing your mod. :)
https://youtu.be/HBYU7FHRXgI