Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

CHKL Maps
55 Comments
Sonofnutcrackr 17 Jun @ 4:03pm 
Both of the citadel maps (N/S and E/W) cause the game to crash when played in frontlines gamemode. all other gamemodes seem to function normally.
Chakal16  [author] 17 May @ 1:30am 
@emanthefourth should be :steamthumbsup:
emanthefourth 16 May @ 11:00am 
is this able to be played with valour?
:bleach:
CrusaderLite 7 May @ 8:54am 
I see, sadening
Fox 7 May @ 6:35am 
yeah i guess i had to much mods running besides that
Chakal16  [author] 7 May @ 5:31am 
@CrusaderLite i guess, one of the main reasons about not having vanilla big maps is the performance. I really tried to make even maps of 4x4 km, but is nearly impossible without having constant crashes, plus there is a limit if i remember well around 18k to 25k entities before start having really bad problems playing. Right now there are vanilla maps already having nearly 15k entities, and my maps are already at the limit having around 20k which is a low quantity for the size but the limit to start getting crashes. Problem is, at conquest there is a good amount of entities which taking into account the ones already in the map will cause memory problems and crashes :steamthumbsup:
CrusaderLite 7 May @ 4:23am 
Honestly just want larger maps for conquest to justify having larger battles and having to factor in Logi like fuel and such. Just scratches that itch for me
Chakal16  [author] 6 May @ 1:49am 
@Fox depends of your PC, specially memory, everything in this game engine requires a large quantity of memory, and the big maps require a good amount of it, that's why i had to limit them a lot for avoid crashes. I've played testing all of them 4v4 and had some crashes because of the memory, but maybe 1 or 2 times out of 10. :steamthumbsup:

@CrusaderLite tbh i didn't check about how to do it, but not sure if these are a good option for conquest taking into account the high requeriment of performance :steamthumbsup:
Fox 5 May @ 10:21pm 
is it just me or does every version of this map crash constantly?
CrusaderLite 3 May @ 8:20am 
plz make conquest compatible
Chakal16  [author] 2 May @ 10:48am 
Updated.

Maps are not conquest compatible, just Domination, Battle Zones, and some of them for Last Stand :steamthumbsup:
Maj.William 26 Dec, 2024 @ 5:42am 
Excuse me, how to play this map pack in the conquest mode?
CrusaderLite 12 Jul, 2024 @ 8:30pm 
is this mod compatible with conquest?
if not please add support!!!
Cerberus 4 Jul, 2024 @ 3:36am 
this compatible with all units last stand?
Chakal16  [author] 10 May, 2024 @ 7:22pm 
@deino sure, you can use it :steamthumbsup:
deino 9 May, 2024 @ 9:46pm 
Excuse me, can I get your permission to reedit your mod to a dcg map in my dcg map pack? Of course I'll give you credits.

Thank you very much.
Kuma 7 Apr, 2024 @ 7:31pm 
update please <3
Nobie_Prototype 23 Jan, 2024 @ 8:34am 
crashed while playing
Rob_3s3 18 Jan, 2024 @ 11:35am 
we need more big maps for Goh
Хрень 13 May, 2023 @ 1:27am 
listen could you please write a manual or something so that you can add your card to MP, otherwise I want to transfer the map to MP because there are few of them
Jake From State Farm ጃከ ፍ 26 Feb, 2023 @ 11:28am 
the game runs out of memory when i play online, i have 32gb but not sure whats going on
Al Muharib 20 Feb, 2023 @ 1:21am 
---------------------------
Exception
---------------------------
Program will be terminated.
APP_ERROR: Multiplayer map card type "multi/8v8_july1943:battle_zones" is undefined! (X:\Projects\GoH\source_work\mp_game.cpp:257)

RIP=7ffdc56e4fd9 [main_loop]
RAX=00000000 RBX=1dcb9130
RCX=00000000 RDX=00000000
RSI=1ff24840 RDI=0bad0001
RSP=06fff270 RBP=06fff499
>>>>>>>>> mp.core.update_non_quant
>>>>>>>> mp.tp.update
>>>>>>> mp.tp.update.process_msg
>>>>>> mp.tp.update.dispatch
>>>>> mp.tp.update.dispatch.listeners
>>>> mp.tp.update._dispatch: d(26) s(8) m(35)
>>> mp.service._dp
>> mp.service.session.s.game_start
> mp.gui.game_client.start

CALL TO ARMS - GATES OF HELL - v1.027.1 - standard x64
2022.12.28 14:39 - x64 - 25e91e988 - 0x013C6AEE

---------------------------
OK
---------------------------
Skynet 21 Jan, 2023 @ 1:48pm 
awesome bro, the maps you have already are sick, but i feel like the game engine and gameplay doesnt really work with maps of these scales XD But Fr bro keep up the good work my dudee!!!!
Chakal16  [author] 21 Jan, 2023 @ 1:26pm 
@H0RIZ0N Im working, slowly, in a snow map, but due game engine limitations is difficult to make big size maps, it needs lot of planning and constant changes after dozens of performance test. As advice i would use them in 4v4 only, in 4v4 works somehow fine, more than this it becomes unstable due game limitations with size and entities.
Skynet 21 Jan, 2023 @ 1:04pm 
yeah, @chakl16, is there any chance you could add a slightly smaller map? its pretty laggy in multiplayer, if you could add like a 6v6 map or smth thatd be awesome! also, What about a snow map or an almost complete forest? :steamthumbsup:
Chakal16  [author] 21 Jan, 2023 @ 9:37am 
@H0RIZ0N Should work at least it is made for it :steamthumbsup:
Tavish 16 Jan, 2023 @ 10:43am 
finally a big map
Skynet 13 Jan, 2023 @ 11:10pm 
Does this work for Multiplayer?
The Curran 9 Jun, 2022 @ 7:54am 
really cool, maybe in the future once there are more western assets from modding and such you could a basatogne defense mission similar to the one made for robz, and villers bocage could be a cool map
Brimsaw 1 Jun, 2022 @ 5:02pm 
This map is awesome! So much attention to detail for such a large mapm, truly a treat!

2 questions tho: In domination, is team 1 HQ supposed to be so far off to the right? I figure near the barricades in the center would be a better spot for map flow (At least against AI) but maybe thdres an issue im not realizing.

And second question,. Would you recomend to use a long range/ Realistic range mod with this?
Molasses 28 May, 2022 @ 7:20pm 
How bad is the performance change? Sorry I'm just running a potato.
Chakal16  [author] 29 Apr, 2022 @ 6:47am 
@kotstulle45 @crazycody027 Thanks for the support, ill see if the new one im making about normandy, if im able to do it without getting performance problems xD
Al Muharib 28 Apr, 2022 @ 11:59pm 
Yeah me too! They don't need to be super quality just focus on stuff just as good as it is now!
kotstulle45 27 Apr, 2022 @ 1:29pm 
I would be so fucking happy if you would do more maps like this one !!
iSpoof V3 15 Apr, 2022 @ 9:20pm 
looking forward to it!
Chakal16  [author] 15 Apr, 2022 @ 1:02am 
@bogieeee Thanks o7, i made it for "change" a bit the gameplay experience especially with long range combat mods.

@Poptart From Pluto Im making a normandy map style, and another different version of this one in my Operation Citadel mod, but it takes tons of time.
iSpoof V3 14 Apr, 2022 @ 9:47pm 
we really need more maps like this especially for hot mod

this is a really fun map to play vs Skirmish AI too
bogieeee 9 Apr, 2022 @ 7:24am 
Great Map! Very different experience even to regular Valour gameplay.
Chakal16  [author] 21 Mar, 2022 @ 3:13pm 
Added Domination mode for the extended map version :steamthumbsup:
cap 26 Feb, 2022 @ 5:07pm 
Yeah I'm having the same problem. no mods enabled. crash when I try to save a mission in the editor on this map.
Rem wake up 19 Jan, 2022 @ 6:08pm 
I second odeca, crashed once with your long range warfare mod and crashed once on its own
Chakal16  [author] 29 Nov, 2021 @ 3:38am 
@Odeca I really dunno, seems weird, are you using any other mods or something?
[1047] Vincent Pear 27 Nov, 2021 @ 1:59pm 
Hi, nice map. In the editor I cannot save any mission, anytime I try it crashes. Got any idea why?
DeathFromAbove 23 Nov, 2021 @ 6:57am 
Works great! Thanks!
Chakal16  [author] 22 Nov, 2021 @ 1:54pm 
@DeathFromAbove Should be working now
DeathFromAbove 17 Nov, 2021 @ 9:26am 
It might just be a client side issue, but I can't play the mod as it says that it needs an update.
Nazeth 28 Oct, 2021 @ 5:21pm 
many of 4v4 are enough huge for 8v8. that one is soo big, that most of my weapons is always out of range :D
C3 8 Oct, 2021 @ 4:12am 
really nice map! i hope you make more!
Chakal16  [author] 20 Sep, 2021 @ 1:13am 
* Added new variant of July 1943 map, named July 1943 extended which is bigger
Chakal16  [author] 10 Sep, 2021 @ 4:59pm 
@*TRF* Anti-Woke Only for MP (battlezones) and in the editor :steamthumbsup: