RimWorld

RimWorld

Edo Themed Buildings
41 Comments
ShiningKakera 27 Aug, 2021 @ 5:15pm 
Oh whoop, I commented on the wrong mod. I'm using the other one, derp
Hei  [author] 27 Aug, 2021 @ 4:21pm 
Yeah that's just a layer problem, fixed that. Standard message about me finishing current update before upload, ect ect. We've done this dance before.

Although I will remind anyone reading this that this version is discontinued for updates, all new updates are in edo expansion.
ShiningKakera 27 Aug, 2021 @ 3:55pm 
Hey it's me again, got another weird rendering error. https://i.imgur.com/nUINKPh.png
Hei  [author] 21 Aug, 2021 @ 9:06am 
It's Comigo's Majestic Trees, it edits both the trees and makes the soil green.
Kryloth 21 Aug, 2021 @ 4:36am 
Hey, can you tell me what mod are you using for the green grass floor and also the big tree behind the haiku spot ?
Generic 16 Aug, 2021 @ 3:48am 
ah great thanks for the clarification!
Hei  [author] 15 Aug, 2021 @ 10:15pm 
Yes, pawns can pass under it no problem!
Generic 15 Aug, 2021 @ 10:10pm 
Ah i mean as a passable building that pawn can go through between. I had this idea of making an outdoor temple with this mod.
Hei  [author] 15 Aug, 2021 @ 9:59pm 
What do you mean, like a door? Torii gates didn't function as doors so I have no intention of adding any door functionality to it. Sorry if that disappoints you.
Generic 15 Aug, 2021 @ 9:35pm 
I do not know whether this has been asked but are the torii gates could function as a proper gte or simply a decor?
MZM_GOW 15 Aug, 2021 @ 6:20pm 
Thanks!
Hei  [author] 15 Aug, 2021 @ 9:10am 
Sure thing, done.
MZM_GOW 15 Aug, 2021 @ 5:09am 
Hey Hei, I made a language pack for this mod.Could you add a link?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2573649083
Dere 14 Aug, 2021 @ 11:46pm 
Greatly enjoy the mods, I look forward to anything else you may add in the future!
Hei  [author] 14 Aug, 2021 @ 11:14pm 
Seems easy enough, i'll add it to my list of things to add.
Troublesomeknight 14 Aug, 2021 @ 11:09pm 
What do you think about adding Shogi as a theme appropriate replacement for chess?
Zippy 14 Aug, 2021 @ 7:49pm 
Cheers!
Hei  [author] 14 Aug, 2021 @ 3:55pm 
Haha, no. Not right now at least. I just because I enjoy adding stuff to the game, if I ever do I'll share it. Right now though, the thanks are enough.
Reprogrammed Automaton 14 Aug, 2021 @ 3:54pm 
Amazing, and thanksies so much, ummm do you have a kofi or something?
Hei  [author] 14 Aug, 2021 @ 3:45pm 
@SIVA Fox "Architecture of the Rim" adds those roofs. On a side note, I did just create and upload the Koto mod you requested.
Reprogrammed Automaton 14 Aug, 2021 @ 3:36pm 
where do the tiled roofs come from if I may ask? loving the mod btw, really helps with my space samurai.
Hei  [author] 14 Aug, 2021 @ 1:16pm 
Thank you, Nimty and Bog beth, its always nice to hear that people my work.
Jagger⚡ 14 Aug, 2021 @ 12:59pm 
I seriously super super adore all your workshop items!! Thank you for making these and sharing them with all of us! The excitement seeing a new one added while browsing today is so thrilling ;u;
bog beth 14 Aug, 2021 @ 11:56am 
this is amazing, ive been looking for a mod like this for years now and this is better than i ever couldve hoped for <3
Hei  [author] 14 Aug, 2021 @ 11:20am 
Yes, should be completely fine. I added it mid game to my own file with no problems.
Zaphiel 14 Aug, 2021 @ 11:15am 
Can I add this mod mid-game?
Hei  [author] 13 Aug, 2021 @ 8:21pm 
@SIVA Fox, Ill consider it, finding audio assets for it would probably be the biggest hurdle for me, i'd also have to find add it without making royalty a requirement.
Hei  [author] 13 Aug, 2021 @ 8:19pm 
@zippy the brick cliffs in picture three? they come from "Decorative Cliffs (Continued)"
Zippy 13 Aug, 2021 @ 8:12pm 
Where did the retaining walls come from?
Reprogrammed Automaton 13 Aug, 2021 @ 7:59pm 
Idea maybe, a koto to use for royalty music need instead of a harp or a piano? It feels weird having to have one of those in a samurai styled town if you want to satisfy your nobles requirements.
Hei  [author] 13 Aug, 2021 @ 1:00pm 
I'm glad you enjoy it, thank you.
Emperors Champion Dragos 13 Aug, 2021 @ 12:42pm 
I love all your content! Samurai fit well into Rimworld I feel! Thanks for all your work!:dwayneelf:
Hei  [author] 13 Aug, 2021 @ 9:33am 
That's awesome to hear, thank you! I'm putting the finishing touches on a new building and will drop it today.
GHOST 13 Aug, 2021 @ 9:12am 
absolutely living for your edo mods
Hei  [author] 12 Aug, 2021 @ 9:48am 
Alright, the errors are patched and the Kamado now supports modded recipes, the mod does now require Vanilla expanded framework, but its just a modders framework so this should have no impact on your gameplay.
Valgarv 12 Aug, 2021 @ 7:48am 
Thanks, the mod looks amazing. And I would also really like to be able to use kamado with recipes from other cooking mods (like vanilla cooking, stews, etc).
Hei  [author] 12 Aug, 2021 @ 7:40am 
@Siva Fox, I didn't realize that, I'll mess around and see if I can get that working.
Hei  [author] 12 Aug, 2021 @ 7:39am 
@Valgarv I'll look into that, it should run fine otherwise
Lumbago 12 Aug, 2021 @ 7:13am 
thanks, that fits perfectly in my samurai run
Reprogrammed Automaton 12 Aug, 2021 @ 1:45am 
Inharetence of recipies is a vanilla expanded function, I think it might be in there framework... you can check by subscribing to it and then adding.

<modExtensions>
<li Class="VanillaPowerExpanded.ThingDefExtension">
<inheritRecipesFrom>
<li>FueledStove</li>
<li>ElectricStove</li>
</inheritRecipesFrom>
</li>
</modExtensions>

Below the comps, that should cause it to inharet the recipes from either stove, if you just want one stove or the other knock out the stove you dont want from the list.
Valgarv 12 Aug, 2021 @ 1:12am 
I get an error when installing the mod.
XML error: <skillRequirements><Construction>8</Construction></skillRequirements> doesn't correspond to any field in type ThingDef.