Sky Rogue

Sky Rogue

Joker's AGM pack
11 Comments
OpenRoadRacer | Flame of Liberty 3 Feb, 2024 @ 6:38am 
Mudpuppy pilots will appreciate the double-pack AG-AT Raiders, I'm sure.
Joker  [author] 2 Feb, 2024 @ 8:52pm 
Made some tweaks to the XAG-N! In exchange for a longer reload time, the blast radius should now linger for as long as the particle effects exist (about six seconds).

The AG-AT has also been given a Double Load variation if you don't fancy slapping a cruise missile for the same cost.
Joker  [author] 18 Oct, 2022 @ 8:09pm 
Good to hear that the new export method I tried worked.

Turns out I had to delete the old modpack in the workshop uploader and replace it with a fresh one instead of the old method of overwriting it.
☼Skefil☼ 18 Oct, 2022 @ 8:06pm 
There we go! New AG-LR works properly now.
Joker  [author] 17 Oct, 2022 @ 8:28pm 
Hmm, this is odd. The Blue Streak updated, but the AG-LR seems to have failed. I'm going to re-export the weapon, which might take me a bit since I decided to update my computer.
Joker  [author] 17 Oct, 2022 @ 7:56pm 
Just verified; it is indeed using the old model and stats. I'll take a look at it.
Joker  [author] 17 Oct, 2022 @ 7:54pm 
That's odd, it should have updated. Try launching it at a group of cargo pods or small hangars; the update should have given it a blast radius that will knock all of them out.

If not, I have a pending update that will change the Blue Streak's launch sound; I can push any stat changes to the AG-LR's on there as well.
☼Skefil☼ 17 Oct, 2022 @ 7:26pm 
Just want to let you know that the AG-LR still uses it's old model and stats, despite the update.

Everything else works fine.
Avi8 18 Oct, 2021 @ 6:57pm 
...Wait a minute, the Blue Streak has a full-clip reload?

Nice.
Joker  [author] 16 Oct, 2021 @ 11:43pm 
not possible unfortunately
ab 28 Aug, 2021 @ 12:17am 
good work. is it possible to make the AG-LR cruise missile also target airships?