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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3238496825
Update: Something has changed where the boiler pressure starts at 175 instead of something lower than 9.25 to let logic gates activate the reactor. I still have to figure out the boiler pumps but I've got the system to activate but not produce electricity.
Update 2: Inside the "msr reactor control" microcontroller add 167 to the four constant number logic nodes at the top group of nodes along the left side that are plugged into the greater/less than nodes. Change the threshold gate in the bottom group of nodes close to bottom left that has the channel 11 composite read plugged into it to 175. Not sure if this is a permanent fix but it seems to be stable from my testing while we wait for Keptin to update.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2781147792
But the "Pressure release valve" output is connected to a NOT logic as well, and also there is a pump next to the valve, which is disconnected also.
So how exactly should be the valve and the pump wired?
I've tried a couple of combinations, but the bolier exploded every time.
Thanks for the answer - I now get ~1100 (Watts?) out of the generators. Still ridiculous for a nuclear power plant, but at least I get my ship moving!
I am trying to power a rather big ship using nuclear, but even with 6 boilers and 12 turbines I won't get enough power to run a few large electric motors.