Total War: WARHAMMER II

Total War: WARHAMMER II

Lthelis dark elves crafting mod
35 Comments
Black Spiral 27 Aug, 2022 @ 11:44pm 
Maybe instead of trying to make both resources compatible with each other, just create an sfo submod and tie the crafting mechanic with the sfo pooled resource "Witch-King's Tribute" instead of black steel for the submod.
Black Spiral 27 Aug, 2022 @ 11:33pm 
I would love to use this with SFO, so far it seems compatible at first glance, although the crafting menu is joined with the Glory to Malekith SFO menu, and so you end up with many, many tabs extending out of the actual UI, but thankfully they are all accessible and usable, even if it isn't pleasant to look at.

But there is another issue, the Black Steel pooled resource seems to overwrite the Witch-King Authority or Glory to Malekith (Can't remember) SFO pooled resource, as far as I can tell it is still there, but I cannot see it's status at all, only the Black Steel resource.

I wonder is it even possible to have more than one pooled resource both display like that? My ability to tweak mods is amateur at best so I have no idea how, especially if it comes down to scripting.
Marcus Kreed 18 Aug, 2022 @ 2:25am 
One of the best mods in the workshop) Waiting for immortal empires in WH3 and hope you will be able to port it in there)
ONZE 28 Mar, 2022 @ 12:21pm 
thanks for the update.
I am sure that when CA release Immortal Empires the final game in the series will pick up steam again.
|/|/573|)|/|006™  [author] 28 Mar, 2022 @ 11:05am 
@ONZE

Hi man ty for your interest in lthelis mod.
People like u really gave me the spark to start "reviving" lost mods.
Sadly atm the curent state of the warhammer series discouraged me from playing the game
and in conjuction with the work load i have i dont think ill update the mods anytime soon.
Maybe later with the realease of the official moding tools ill upate the mod and fix the broken units.
ONZE 24 Mar, 2022 @ 3:12pm 
any news on the update?
ONZE 18 Dec, 2021 @ 1:44am 
thanks for answering, i will just wait for TWW 3 then.
|/|/573|)|/|006™  [author] 17 Dec, 2021 @ 10:53am 
@ONZE

Ty for the info but dont wait for an update/fix untill ported for TWW3.
If anyone want and can makes the updates/fixes i can add him as co-creator to freely edit any mod i curently manage
ONZE 16 Dec, 2021 @ 2:59am 
the enchanted crossbows that enhance ranged lords/heroes range, damage and add special effects don't work for Black ark Admirals
ONZE 16 Dec, 2021 @ 1:59am 
Slave Master's Ring doesn't do anything despite it's description, no change in the number of slaves after battle and no change in the income of slave pens/market
ONZE 15 Dec, 2021 @ 3:53pm 
any chance you can add the guiding eye to this mod?
also the slavers ring doesnt seem to be increasing the income of the slave pens/market in Naggarond i will try testing more tommorow.
Jon 15 Dec, 2021 @ 9:08am 
K thanks ! :steamthumbsup:
|/|/573|)|/|006™  [author] 15 Dec, 2021 @ 8:35am 
It works for me with sfo
Dont w8 an update till tww3
Jon 14 Dec, 2021 @ 3:56pm 
?
Jon 13 Dec, 2021 @ 4:46pm 
@Lord Cthulhu is here: Does it work with SFO?
@SavetheBees: Does it work with SFO?
darkheartz "Dark" Dota 2 3 Dec, 2021 @ 11:05pm 
does this works with SFO?
SavetheBees 16 Nov, 2021 @ 11:37pm 
Is this compatible with SFO?
ElJefeGrande 9 Nov, 2021 @ 2:09am 
Fair enough, I've contemplated getting into modding. If this is something I get around to then maybe I will. I can circumvent the issue well enough via Black Arks. Thanks for re-uploading this mod so it can exist, hope all goes well in your real-life work endeavors.
|/|/573|)|/|006™  [author] 8 Nov, 2021 @ 3:47am 
You are free to edit the mod and re-upload it ,
Sadly at the moment i work 10 to 12 hours shifts everyday and i dont have the courage to mod anymore...:steamsad:
ElJefeGrande 7 Nov, 2021 @ 8:20pm 
However, the bolt thrower and chariots being built from either the forge or barrack/dread manse seems like an easy fix. I know this is a re-upload of someone else's work and you work long hours and are busy, so I figure this solution is simple and quick. I run a unit cap mod tied to buildings so I need the barrack for unit cap increases and the actual forge to even build it. If not I can deal with it, but figured I'd ask.
ElJefeGrande 7 Nov, 2021 @ 8:20pm 
Thanks for the re-upload, and I'm loving these crafts for High Elves and Dark Elves. However, is there any way to re-add Reaper Bolt Throwers and Cold One Chariots to their appropriate buildings? I feel Dark Elves have enough building bloat as is when choosing between slave provinces and recruitment provinces. I can understand these units logically coming from the forge, however Cold One Chariots are already not good in the first place. I have to justify building this forge to get passive Black Steel, and I'm okay with that. My only faction artillery piece unit locked to this extra building bothers me. The problem is somewhat circumvented by Black Arks not having a forge, so the units come off their usual buildings.
grz34998 20 Aug, 2021 @ 3:32pm 
Do you know if removing this type of mod can break a game if I haven't used it yet in campaign?

I was using another but would like to switch to this one since its updated
Sherman Butter Squash 17 Aug, 2021 @ 9:02pm 
thank you so much, i was searching for the original one in my mods and couldn't find it.
|/|/573|)|/|006™  [author] 17 Aug, 2021 @ 5:22pm 
@Ghoststrike
I personally have 3 amazing mods thats is compatible together for the forge and the generic flavor of the H.E. and i usually combine them with sfo for maximum gains(also mixu and the aditional he LL)

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2449918054

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2449918054

https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2449918054

if those doesnt cover i ll try to update the mod u want but sadly i started
working again 9h/7d and i am tight on time and energy Q_Q




Ghoststrike 17 Aug, 2021 @ 3:51pm 
Any chance you could do Supreme's Anvil of Vaul 2.0. Supreme has already stated anyone in the community can update and re-upload. Too complex for me to do. I've mentioned this to piercebuster. But if one of you can do it you'd make a lot of high elf players chuffed.
alimacdell2209 17 Aug, 2021 @ 7:10am 
|/|/573|)|/|006™  [author] 17 Aug, 2021 @ 4:56am 
Are the empire/vampire counts race packs?
If yes then ill not upload them since they are reduntant .
Other mods add the same units and maybe doing a better job
ty though,
Vollhov 17 Aug, 2021 @ 4:45am 
I have two mod files from Lthelis.
For the Empire and for the Vampires.
|/|/573|)|/|006™  [author] 17 Aug, 2021 @ 4:21am 
@vollhov links is removed :"S
|/|/573|)|/|006™  [author] 17 Aug, 2021 @ 2:38am 
@Anax
Lilaeth will be resurected from piercebuster

@Saw It In A Pro Game Once
Iwill reupload in a sec

@alimacdell2209
Which one? he had several unit mods somes are reuploaded here
Anax 17 Aug, 2021 @ 12:09am 
thank you for this
Anax 17 Aug, 2021 @ 12:09am 
can you make lilaeth aswell?
Holidae 16 Aug, 2021 @ 10:09pm 
Thanks for uploading this!
Saw It In A Pro Game Once 16 Aug, 2021 @ 8:08pm 
I think he also had a mod that gave the Brettonian armoury bonus to other factions as well
alimacdell2209 16 Aug, 2021 @ 5:49pm 
Can you reupload Lthelis Unit Mod please? I'd be extremely grateful!