Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

ST - No Build Limits
104 Comments
fraezg3 29 Aug, 2023 @ 10:48am 
NO SIRVE
glyndonwells 28 Jul, 2023 @ 6:18am 
SO..........are just throwing 5 stars for garbage broken mods, if so i was misinformed lets rate this this down so it either disappears or creator.....FIX YO CRAP. at least give a detail description of why it does work
Killeroox 16 Jan, 2023 @ 2:38am 
broken
petejackson1996 30 Dec, 2020 @ 10:10am 
"it broke, plz fix"

y'all, this mod was last updated six years ago, i feel like you MAY be waiting a while
Levhan 19 May, 2020 @ 9:58am 
Sadly this Mod doesn't work. I'm not sure if it stopped working due to a game update. but it would be nice to have it working.
balinor_88 28 Dec, 2019 @ 6:19pm 
NOT WORK, FIX IT!!!
Emily Mewens 23 Dec, 2019 @ 10:42pm 
The best fix until they update the mod is to go to your mods folder in the games directory, find this mods folder>data and find the protox.x.xml. Mine is proto2.5.xml, but it doesnt matter. Youll want to change it to proto2.7.xml and it should work after that.
However, know that by doing this you will be overwriting some of the changes the latest patch rolled out. Anything relating to units, buildings, etc will be effected by this.
If you have the time, you could go into the games main data folder, find the proto2.7.xml and copy it, slip it into this mods folder, or into your own new folder and then find the towers, houses, manors, etc that you wish to modify in the file and set them to whatever you want.
MMiz 13 Apr, 2019 @ 11:56am 
Doesn't work for anything :(
Blind360Skater 4 Mar, 2019 @ 12:08pm 
is this mod going be be fixed it would be a nice mod to have
AltRatemos 18 Dec, 2018 @ 10:17am 
PLS FIX!!!
ryan.kaiser 11 Oct, 2018 @ 9:39am 
Such a nice rating, and yet it's broken and doesnt work? HOW???
ZedRo 30 Aug, 2018 @ 1:18am 
Not working
CookieDChan 7 Jul, 2018 @ 4:02pm 
Not working
smiggie balls 30 Mar, 2018 @ 8:16am 
not working
FEFO 5 Dec, 2017 @ 8:44pm 
not working
Velken Iakov 28 Nov, 2017 @ 5:15pm 
not working
Co1475 3 Sep, 2017 @ 7:11am 
Not working
Strawbunneh 10 May, 2017 @ 12:15pm 
Not working :steamsad:
Boomer 9 Jan, 2017 @ 2:01am 
Not working.:steambored:
red_dragon_xd 30 Dec, 2016 @ 5:52pm 
Not working.:steamsad:
Aristoxenus 21 Dec, 2016 @ 3:19am 
Yeah only for houses, towers are still stuck with 20 limit
HappyGame 8 Nov, 2016 @ 7:23pm 
It only work for houses only, but not towers and etc
RoadTo1kmmr 5 Nov, 2016 @ 3:56am 
UPD. dont work
smiggie balls 21 Sep, 2016 @ 11:14pm 
Not working.
Haappy. 19 Sep, 2016 @ 8:25am 
Not working
Zerody 19 Jun, 2016 @ 10:59am 
Not working for me :/
I really hope I'll find one of these mods that do work..
[GER] Qwertzi 4 Jun, 2016 @ 5:44am 
WOw :steamsad:
PRIMALUS 8 Mar, 2016 @ 6:50pm 
Hey buddy, change the file name: protox to proto2.1, and the mod back to work.
After the last update, some game files have been renamed.
Caduceus 23 Feb, 2016 @ 4:48pm 
Please consider updating this excellent mod to work with Tale of the Dragon.
Lord Brimestone  [author] 19 Feb, 2016 @ 12:03pm 
I will havet to update this mod for TOD
Ser Jenkins of Astora 10 Feb, 2016 @ 8:58am 
not working at all for me, (ToD DLC version). is there any way you could fix it? Thanks in advance, was a great mod before ToD messed it up for me.
Simsmax 4 Feb, 2016 @ 3:53pm 
Don't work with the new game update, please fix! this is the best mod in the workshop!! Thanks!!
ellellell1 2 Feb, 2016 @ 4:02pm 
Great! But does this need an update for the protox file to work with The Tale of the Dragon?
Harley_Thor 3 Jan, 2016 @ 11:29am 
Most people does not seem to realize its the BUILDING limit this changes not the UNIT limit :P
Dollynho your little friend 19 Oct, 2015 @ 10:39am 
SkaterPoem are you playing in Conquest mode?
keepsformat 4 Aug, 2015 @ 3:05pm 
When I built a wonder it did not start a countdown. I'm playing offline versus CPU. I try to disable all the mods and then hit the reload assets. I came to last era without cheating and tried again but the outcome was the same. When I build a Wonder the countdown didn't starting. :steamsad:
Avantesma 4 May, 2015 @ 10:42pm 
Updating: I'm now playing the expansion campaign.
Turns out the mod's working... Solely for Antlantean buildings (both towers and manors).
Manors raised the population limit up to the original limit (300), but not beyond.

Why is this happening? Is the mod supposed to work only on the Atlantean campaign?
Fuego Baggins 4 May, 2015 @ 10:02am 
So the pop cap is still limited, but does it increase the pop cap from the normal standard version of the game? If so what does it change it too?
Avantesma 4 May, 2015 @ 6:51am 
Unfortunately, it isn't working for me. =\
I perused the more recent comments and didn't find an answer to an issue like mine.
Are there any additional instructions for installing? Or is it enough to subscribe and have it activated at the mod screen?
Doggy 14 Mar, 2015 @ 1:27am 
Yes for all kiddies they are too silly to play tactical is such mod great. Very poor!
SICKER 3 Feb, 2015 @ 1:05am 
This mod is what I am waiting for
Psychotic 20 Jan, 2015 @ 6:43pm 
great this helps with my tower and pop limit
:D 29 Nov, 2014 @ 9:49pm 
g
RagingPickle 22 Oct, 2014 @ 12:19am 
Worked great up to about four days ago, now it doesn’t work at all... any ideas?
EXL The Hell Raiser 25 Jun, 2014 @ 6:16pm 
it crashed my game when me and my buddy did a comp stomp we both have the mod but when i built my 11th house (went over limit) it came up with sync error or somthing along those lines. can any one explain this to me?does it not work with comps in multiplayer?
Locomotor79 16 Jun, 2014 @ 2:35pm 
and it works in campaign although i tryd stealing the norse building's in the titan expansion doesnt work
Locomotor79 14 Jun, 2014 @ 8:01am 
could make 1 for only whit the 2 mods i like becausse building theft doesnt work in campaign i whould and hope it whill also be working for campaign so i can steal there main City so i can also build there faction
and maybe you can make a mod that makes every thing availeble no matter how the campaign is set on your villagers/builders
thanks in advance
Lord Brimestone  [author] 13 Jun, 2014 @ 11:08am 
@Thomas IX <VII-LXIX-XXIII> you need to mod the protoX.xml file. The proto.xml file is for the original game without the expansion.
Lord Brimestone  [author] 13 Jun, 2014 @ 11:07am 
@iocomotor I have a mod I'm working on that combines all my mods together, along with some texture mods.
Locomotor79 13 Jun, 2014 @ 10:47am 
could make this mod toghetor whit the unlimited buildings mod becausse only 1 file can be modded at the time why not bring these 2 in 2 1 mod
ST - Building Theft+ST - No Build Limits as 1 mod