Portal 2

Portal 2

Turrets of Time
36 Comments
Hikari 30 Jun @ 7:26pm 
That final move is godly levels of genius.
Guillaume 30 Dec, 2024 @ 3:39pm 
Very clever chamber. Good job!
Reika 27 Feb, 2024 @ 6:34pm 
There is some timing pressure here in two moves, but the concept is extremely innovative.
BehindPortal 28 Jun, 2023 @ 7:07am 
full of tricks, clever i really like the final move. fav:p2cube:
Rooke 27 May, 2023 @ 9:48am 
:steamthumbsup:
SpielSatzFail 20 May, 2023 @ 8:02pm 
Burned the turret - cheered to soon.
Turned the turret - cheered to soon.
Fizzler, help me! Check.
Turret, help me! Check.
Out :D
Great small map with some ideas in it. Thumbs up!
jandlml 1 Apr, 2023 @ 4:12pm 
oh man i hate myself i always forget about that little trick , great map!
Radio Mouth 30 Aug, 2022 @ 7:36pm 
Ingenious!
Brat Haifa 22 Jul, 2022 @ 11:21am 
what a brilliant map. Excellent job
Nobody No-One 14 Mar, 2022 @ 8:24pm 
Fun map. Like DiDo Killer, realizing that I had to fizzle my portals took me a while . I'd definitely say Easy-Medium rather than easy. Thumbs up.
Sloi 11 Mar, 2022 @ 2:42pm 
Nice one, very creative!
[idS]SchwarzeWitwe 3 Mar, 2022 @ 2:50am 
Brillant! Nice work!
Denis [Rus] 21 Jan, 2022 @ 9:43am 
Классно! :lunar2020gigglemonkey::okey:
hub 20 Jan, 2022 @ 10:23am 
:cupup:
kikililou 2 Jan, 2022 @ 4:54am 
Very creative. Unusual use of the turrets. Great! Thank you. Thumbs up!
Andy T 15 Oct, 2021 @ 2:02am 
Nice one, though the turret coverage is an issue, wide enough and far to interfere setting up angle unless player already knew it is a hands-on shot.
shaperones 8 Oct, 2021 @ 11:12pm 
would be interesting if the catcher that summons cube would have been used in solution somehow
shaperones 8 Oct, 2021 @ 11:11pm 
fun little map. i guess this one was inspired by another very interesting map involving turrets ;)
DiDo Killer! 18 Sep, 2021 @ 12:37pm 
I knew I had to use the turret to delay the laser, I just couldn't figure out how to set up the portals in a way I didn't kill the cube. I love how you even thought of a clever use for the fizzler Amazing map.
DanceDown 3 Sep, 2021 @ 3:24pm 
The brilliance behind this level is just incredible! I love it! The creator is a genius! <3
Daddy Sparky420 30 Aug, 2021 @ 7:22pm 
yeah i always get distracted by stuffs i can do in a puzzle if i'm forced to solve it normally (at least personally) it's much more confortable for solving the intended way otherwhise the puzzle itself was smart with the turret's usage
nerdlingnation  [author] 30 Aug, 2021 @ 12:59pm 
@Daddy Sparky420 sorry, not intended. That's the reason for the goo pit. Also even if you can jump over things like that and break puzzles, things like that are just the mapper's way of communicating to the player that that is indeed not an intended action. Perhaps I should make an update and just make that a grated surface. Would be cleaner anyways.
Daddy Sparky420 30 Aug, 2021 @ 11:09am 
jumped through the lazer portal over the acid to solve it felt like it was intended
The MAD Fool 28 Aug, 2021 @ 2:42pm 
Nice use of turrets!
henpitts 25 Aug, 2021 @ 4:39am 
Easy Puzzle? This one nailed me. I did most everything but did not think to using the turret to momentarily interrupt the beam to get to the exit level did not occur to me.
Aneonen 23 Aug, 2021 @ 3:48pm 
Nice puzzle, and aptly named, haha.
Teo 22 Aug, 2021 @ 11:19pm 
Really good map with a unique use of a turret! Great work :)
zul33 22 Aug, 2021 @ 10:02am 
Haha ^^ nice one
bullfrog 19 Aug, 2021 @ 12:42am 
It’s fairly rare to see a good puzzle that contains a turret, but this is one of those rare occasions: intended solution ? Definite thumbs up and also now following.
Psychological Atom 18 Aug, 2021 @ 7:08pm 
Very awesome map indeed! I do agree with @Narkodes. Maybe place a camera pointing at the exit and the screen will show what the camera sees.
EndOfPortal 18 Aug, 2021 @ 3:15pm 
Interesting.
Obitronic 17 Aug, 2021 @ 4:19pm 
Yeah that's a great map, loved the final lift puzzle!
SteemStream 17 Aug, 2021 @ 3:17pm 
Clever simple map, very good flow of a solution, everything fits nicely :)
quatrus 17 Aug, 2021 @ 7:44am 
Nice map - tricky solution. Thanks for creating.
nerdlingnation  [author] 17 Aug, 2021 @ 6:56am 
@Narkodes thanks for playing! Yeah I was hoping the player would be able to experiment a little more with the exit catcher after they had obtained the turret, but yeah I agree a way to see the second lift would be nice. Thanks again!
Narkodes 17 Aug, 2021 @ 5:05am 
An easy, compact map, but I enjoyed every bit of it. Great work!
Maybe it would be better if the player can see the second lift. I was a bit irritated at first.
Blind run: https://youtu.be/JmqM9fwtvYI