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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3272451634
Hope it helps anyone!
Is it usable now in 1.5?
I tried doing a toughness cycle from this mod on a pawn with the delicate trait and it results in the pawn having both tough and delicate traits simultaneously - should it be changed to remove delicate?
You can use a growth vat to to speed up the growth of babies.
I'll see if I can trigger the growth event after an aging cycle when I have some time to mod.
I don't have the time to test it right now, I'll update Steam when I'm done checking everything is fine
Background to this is, that I currently set the regular job to x10 (without making it faster) to rejuvenate some old paws but my younger ones obviously can't get the same treatment, since it takes an entire quadrum and someone needs to keep the colony running after all.
That message is used when a pawn already has the trait you are trying to add. If the pawn is not already tough are you perhaps using a mod modifying traits ? Might be a conflict.
Well, there is the Barber Pod (Continued) mod. That should definitely do what you want, and then some. Unfortunately, Mlie is a very, very busy modder and hasn't gotten around to updating that one to 1.3 yet.
Well, there's also Surgical Body Shaping (SBS) as well as Plasteel Surgery . However, those mods just aren't the same. And those are surgeries instead of being anything like a BioSculpting Pod.
BioSculptingPlus v2.2.1 [github.com]
BioSculptingPlus v2.2.0 [github.com]
@Carny Senpai Thanks for the info, that sped up the update process. I'm not really familiar with Rimworld codebase.
@Sir Buggles "biological optimization", I'm stealing that name.
Working with hediffs was the plan, but the traits were just way easier to implement.
@lbens12 If you put a wimp through a ToughCycle it will become a tough wimp.
this way,you could even use it on body purists, since technically they weren't given any artificial parts.