RimWorld

RimWorld

Xenohumans Expanded
112 Comments
Average Genestealer 6 Jul, 2024 @ 7:07am 
@Plummet Damage probably because biotech does exactly this now
ILuvSilicon  [author] 12 Jun, 2024 @ 1:17pm 
@Miss Bonafide
Add me as a friend and we can talk about it.
Miss Bonafide 15 May, 2024 @ 6:11pm 
I think I may be interested
Miss Bonafide 15 May, 2024 @ 6:11pm 
Did anyone contact to yet to commission a biotech update for this mod?
hpcat 15 Jan, 2024 @ 10:28pm 
The RadWorlder's body texture is broken on children, and the colour doesn't work, please fix
ILuvSilicon  [author] 11 Jan, 2024 @ 10:07am 
@Stokeling9701
Add me as a friend so we can discuss it further
Stokeling9701 11 Jan, 2024 @ 9:54am 
Could I make a xenotype version of this for radworlders?
cyanobot 31 Jul, 2023 @ 9:47am 
The custom skin colours don't seem to be working right now, possibly because they're being overwritten by skin colour endogenes from Biotech.
Plummet Damage 30 Jun, 2023 @ 8:04am 
So...why isn't this more popular?
Miss Bonafide 28 Jun, 2023 @ 2:19pm 
@ILuvSilicon Oh, wow! I didn't really think that was an option. Once I get my summer job, I'll look into it!
ILuvSilicon  [author] 28 Jun, 2023 @ 4:01am 
@Miss Bonafide
Go to rimworld mod market discord (link in description) and commission someone to make a xenotype extension for these, I'll be happy to support it, just make sure the commissioned modder contacts me so I can talk to him about how it will be published.
Miss Bonafide 28 Jun, 2023 @ 2:41am 
Who do I have to pay to turn these into xenotypes?
xXfentanyl$banditXx 13 Apr, 2023 @ 2:29pm 
plot twist: this man is doja cat
|dvh| 4 Dec, 2022 @ 2:04pm 
Can we get a non-HAR version that uses vanilla genes?
ILuvSilicon  [author] 4 Dec, 2022 @ 11:15am 
updated to 1.4
Gratuitous Lurking 22 Nov, 2022 @ 12:00pm 
Even if this doesn't get to biotech, I'd love to see this updated to 1.4. While there's the occasional overlap I do like some of the extra touches, like the Glitterworlder's unique skin or rad-worlder's body changes, and having more different pawns never hurt anything either.
Kokorocodon 5 Nov, 2022 @ 10:45am 
In a certain way, this is now vanilla, so congrats on being a visionary.
ILuvSilicon  [author] 2 Nov, 2022 @ 5:36am 
@76561198140891672
Sorry to disappoint, but these will not be integrated into the biotech dlc

They will stay as alien races, but if anyone wants to make them biotech compatible, feel free to contact me.
76561198140891672 1 Nov, 2022 @ 9:28am 
I cant imagine playthroughs without the radworlders and glitterworlders now ^^
76561198140891672 1 Nov, 2022 @ 9:27am 
I hope there will be a way to integrate this lovely mod with the Biotech DLC somehow :(
Casio DW290 23 Oct, 2022 @ 1:44pm 
-_-7
Dovenius 22 Oct, 2022 @ 11:51am 
F
kdandsheela 15 Oct, 2022 @ 3:56pm 
I'm really hoping the author or someone else can make a biotech genes version of these guys, bc I love the canon-compliance of the different human types <3
ILuvSilicon  [author] 15 Aug, 2022 @ 8:38am 
@GVLT
No, firstly bcs it was a commissioned mod and secondly bcs I don't know how.
GVLT 15 Aug, 2022 @ 7:17am 
I do, but I can't say that about everyone. Can you feed that into mod options?
ILuvSilicon  [author] 14 Aug, 2022 @ 11:30am 
@GVLT
only if you know how to edit xml
GVLT 14 Aug, 2022 @ 10:05am 
Is it adjustable?
ILuvSilicon  [author] 14 Aug, 2022 @ 6:07am 
@GVLT
roughly 1/4 of the population should be xenohuman
GVLT 14 Aug, 2022 @ 5:47am 
Hi, thanks for the interesting mod. How rare they are?
ILuvSilicon  [author] 9 Aug, 2022 @ 1:58pm 
@Seanggang
Its not about what i believe, I don't plan on publishing it so there is no reason to check it out.
Seanggag 9 Aug, 2022 @ 1:31pm 
If you don't believe me, I'll just upload the translation to the workshop.
Seanggag 9 Aug, 2022 @ 1:29pm 
@ILuvSilicon I've uploaded a this translation link to the Korean Rimworld community before. I'm just telling you that I've translated this mod.
ILuvSilicon  [author] 9 Aug, 2022 @ 1:22pm 
@Seanggang
I don't upload translations and clicking on links sent by strangers isn't wise I hear.
Seanggag 9 Aug, 2022 @ 1:21pm 
ILuvSilicon, I made a Korean translation. I have no plans to upload translations to the Workshop. I would like to pass it on to you directly. here : https://drive.google.com/drive/folders/1HiC_Q0zcCj2YJ6y_iNX2RExl5A_gbVCy?usp=sharing
76561198074305245 9 Aug, 2022 @ 1:02pm 
ah ok
ILuvSilicon  [author] 9 Aug, 2022 @ 12:49pm 
@Sheol
No, these races are integrated into the vanilla factions.
76561198074305245 9 Aug, 2022 @ 12:28pm 
is this a playable faction?
Dingus 8 Jul, 2022 @ 8:12pm 
I don't know if this is some bug that I am experiencing, but the Gravity Dwarfs do not have more hp than humans (iirc they should have 48 torso hp, 36 leg hp, etc) They do have 1.20 size though. Am I experiencing a bug of some sort?
Demon Zboża 15 May, 2022 @ 11:47am 
@Boo! A Madea Halloween try to use HAR Restriction Unlocker: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2688158835
Boo! A Madea Halloween 18 Apr, 2022 @ 6:10pm 
@ILuvSilicon yes, thank you! Expanded Prosthetics and Organ Engineering (EPOE) has some sort of compatibility issue preventing any operations to add parts. I can still remove pieces and administer drugs through operations, just nothing additive (limbs, organs, etc)
ILuvSilicon  [author] 15 Apr, 2022 @ 2:03am 
@Boo! A Madea Halloween
Are you using any mods that add prostetics or operations or alter how they work into the game?
Boo! A Madea Halloween 14 Apr, 2022 @ 3:22pm 
has anyone experienced issues with glitterworld and gravity dwarf humans not accepting prosthetic operations? ty kings any help appreciated
Red Jones 12 Apr, 2022 @ 9:57am 
Sorry to be clear, my issue IS NOT THIS MOD. The comment section of the 'Xenohumans facial animation patch' is turned off so I came here just in case. This mod works perfectly and Ive now taken the Facial animations and patch's off my modlist, as if I cant get it to work with Xenohumans, its not worth it for me.
ILuvSilicon  [author] 12 Apr, 2022 @ 7:07am 
@PeasantUnit
Yes i am sure bcs in vanilla eyes are just textures on the head.
Meanie 11 Apr, 2022 @ 11:47pm 
I also have the problem of pawns missing eyes. The code present in GlitterWorlderRaceBase.xml is different from the two Gravity Pawns, which seem to be the only ones suffering this issue. Are you sure that's an incompatibility issue and not missing code?
Red Jones 8 Apr, 2022 @ 12:48pm 
Is anybody using this with facial animations and the xeno patch? My radworlders and glitterworlders spawn with no eyes and its killing me lol Also thank you creator! Great races, these and androids are my essentials.
dabeek 15 Mar, 2022 @ 11:44pm 
Silicon, can you re-add me on discord? I'd like to forward the code of this project to a certain Oskar.
dabeek#9301
Random 7 Mar, 2022 @ 2:49pm 
Nevermind, issue fixed
Random 7 Mar, 2022 @ 2:17pm 
As soon as I add this to my game, it seems I started to get some errors, any idea why? This is the log: https://gist.github.com/ba48248c8d515c92ed9eac47bade7d30