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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3257981328
So commenting out the first sequence in the Patch.xml (via xml-commenting: <!-- text -->) should fix this at least. Since the author is apparently not interested in investing the 30sec to upload a proper fix on their end...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878375967&searchtext=horns
This mod adds thrumbo horn genes. I think the alpha genes mod also has a thrumbo horn gene
You can make your own xenotypes using different genes and make them appear in factions ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2891975564&searchtext=xenotype ).
Use character editor to test which horn genes work and which don't. It also lets you make your own xenotypes. Make a xenotype called "thrumbo-folk" or something like that using a working horn gene, the other stuff from this mod and I guess anything else you want thrumboians to have from base game or other mods you use, and then make it so that that xenotype is what appears in the thrumboian faction instead of default thrumboians.
You can supplant and alter the xenotypes of any faction you want like this. Just try not to get into customization hell where you spend all your time customizing things instead of playing the game
Thank you kindly for that :)
Maybe it is for the best.