Teardown

Teardown

Moddy Weapon
133 Comments
zarovy.owen 30 Mar, 2024 @ 7:13am 
I would highly recommend this mod! if you want to make a weapon easily then you should definetly get this mod!
mentally unstable clown 26 Dec, 2023 @ 7:53am 
Gmod toolgun lol :steamthumbsup:
X-CRY 3 Nov, 2023 @ 5:54pm 
thank you very much.
FerdiBerdiii  [author] 3 Nov, 2023 @ 10:40am 
It has been fixed. It had to with the final hit check going twice because it let health hit -1 before deleting the shot. Causing this double final hit. This actually happened with non explosive shots too but it was less noticable.
FerdiBerdiii  [author] 3 Nov, 2023 @ 10:30am 
@X-Cry, sorry for the late response. (Busy with life etc)

I got it the bug to happen. I'll see if I can figure out why this is happening. Thanks!
getrekt.exe 1 Nov, 2023 @ 3:24pm 
my game crashed using this!:steamhappy:
X-CRY 10 Oct, 2023 @ 9:46pm 
I turned on tracers and shot though 2 ceilings and it blew up on the second one but it was still going and when it came back down it blew up again. I think it was on 1 bullet health.
X-CRY 10 Oct, 2023 @ 9:42pm 
not sure how to send it, but even changing the default pistol to final hit explosion (final hit and bullet health 1-3 only) it still does it. usually on things like thin walls.
FerdiBerdiii  [author] 10 Oct, 2023 @ 5:45am 
Would you be able to take a screenshot of your setup so I can replicate what is happening?
X-CRY 9 Oct, 2023 @ 1:55pm 
I love this update, but there is a problem where the final hit explosion goes off twice and blows up whatever is behind the target as well.
FerdiBerdiii  [author] 20 Jul, 2023 @ 1:36pm 
A feature like that would take some time tho, have to rework a large part of the list. But its definitely doable.
FerdiBerdiii  [author] 20 Jul, 2023 @ 1:35pm 
It's definitely possible with save file editing. But I don't recommend that. Any incorrect XML and it corrupts. (Backups are essential).

That has been an issue for me too tho, as I currently have 32 profiles. :P
☭ god of weird ☭ 20 Jul, 2023 @ 7:34am 
could you add way to change order of weapons (so you can arrange them by type of gun or smth) or is that possible with file editing?
thanks for updating btw.
☭ god of weird ☭ 18 Jul, 2023 @ 1:51pm 
wait waht
FerdiBerdiii  [author] 18 Jul, 2023 @ 1:49pm 
Well I felt inspired out of no where:

Final hit explosions added, these use final hit multiplier and such too.

And laser seeking option to hit moving targets.
☭ god of weird ☭ 14 Jul, 2023 @ 4:10am 
sad, but it's fine, its good as it is.
FerdiBerdiii  [author] 14 Jul, 2023 @ 2:40am 
@☭ god of weird ☭

I'm sorry I only just see your message, but as you probably figured out I currently have no plans for the mod.
FerdiBerdiii  [author] 14 Jul, 2023 @ 2:39am 
I mostly use freesound.org . It may be that Stormworks also used it. But I didn't copy it from there.
MRX 13 Jul, 2023 @ 5:14pm 
Minigun sound from stormworks right :)
Silly 13 Jul, 2023 @ 6:18am 
this is one of the bet weapons ive ever used
☭ god of weird ☭ 15 Dec, 2022 @ 12:51pm 
Have you considered updating the mod or are you working on something else?
Toad. 16 Oct, 2022 @ 5:42am 
thanks :)
FerdiBerdiii  [author] 16 Oct, 2022 @ 5:19am 
I've added support for rebindable keys.
FerdiBerdiii  [author] 11 Oct, 2022 @ 9:04am 
Wow that is so simple, why didn't I think of that lol. I'll get to it when I have time.
Toad. 10 Oct, 2022 @ 5:52am 
You can't, understandable but i have a solution!
Why don't you update the mod so the players can change the keybinds?
FerdiBerdiii  [author] 17 Sep, 2022 @ 9:14am 
I cannot develop for azerty keyboards properly because I don't have one. And it's a considerable investment into getting a keyboard I won't use for anything else. So I am afraid I cannot reasonable support azerty. Sorry.
Toad. 17 Sep, 2022 @ 5:55am 
Can these mods support azery keyboard coz it keeps switching and it's annoying
the1992boss 29 Mar, 2022 @ 8:35pm 
cool
FerdiBerdiii  [author] 13 Mar, 2022 @ 11:29am 
Thanks, I do get that it can always be better and I agree with that.
☭ god of weird ☭ 13 Mar, 2022 @ 11:28am 
ok. its a good mod even as it is rn.
FerdiBerdiii  [author] 13 Mar, 2022 @ 11:26am 
I mean if someone wants to pickup this mod and continue I'm cool with it.

Right now I'm more focused on the Minecraft tool. Wanna get that into a final state first.
☭ god of weird ☭ 13 Mar, 2022 @ 6:00am 
will proper armour peirce explosive/frag happen or is this the final product?
☭ god of weird ☭ 8 Jan, 2022 @ 9:30am 
fair enough, no pressure. kinda happened to me too but i look forward to any future update plans.
FerdiBerdiii  [author] 8 Jan, 2022 @ 8:09am 
Yeah, I kinda got burned out at some point. :P
☭ god of weird ☭ 8 Jan, 2022 @ 8:04am 
ooh that explainhs thge lack of updates
FerdiBerdiii  [author] 8 Jan, 2022 @ 5:01am 
Hmm, (impact) fragments. I'll add it to my notes. (Which is starting to pile up, having not played Teardown in a while.)

As for the model, maybe some point in the future. But right now the only way would be to locally change it.
X-CRY 8 Jan, 2022 @ 5:00am 
sorry wall of text, but that's my review. my 2 questions are at the end.
X-CRY 8 Jan, 2022 @ 4:57am 
This mod is amazing. I've made a sniper, minigun, future overpowered minigun, an assault rifle, and a shotgun, all with realistic drop, damage, spread, speed, bounce, and most importantly PENETRATION. Including none gun weapons like an airburst missile, white phosphorus airburst and launcher using the fire extinguisher as a base, and a grenade launcher. All with sounds to go along. I've got a lot of ideas for weapons, but can't make them. Is there a way you could do things like make a round do something on impact or after a certain amount of time. like the molotove mod that send other particle out when it hits or I could make an actual air burst projectile or cluster bomb? also will we be able to change the model?
☭ god of weird ☭ 27 Dec, 2021 @ 1:50pm 
turn off subscribe to thread just above where you type comments. simple.
Joeydnuets 27 Dec, 2021 @ 7:52am 
WHY DO I KEEP GETTING STEAM NOTIFICATIONS HERE
Catatonic 4 Dec, 2021 @ 3:37pm 
When you can spawn voxels, i hope someone makes a configurable fortnite style building swep.
Raym 30 Nov, 2021 @ 12:09pm 
ok
FerdiBerdiii  [author] 28 Nov, 2021 @ 12:40pm 
That is a good idea. But not for this mod.

Mayhaps in the future when it's finally possible to spawn stuff in I'll give that a shot though.
Raym 28 Nov, 2021 @ 12:11pm 
can you make it spawn npc.
FerdiBerdiii  [author] 26 Nov, 2021 @ 3:16pm 
It's already possible to import custom sounds, making a local copy allows you to move in your own sounds. Folders are also possible. I just opted not to at the time. And updating that right now could lead to potential profiles losing sounds.

(I'll see if I can find an easy fix for that.)
☭ god of weird ☭ 26 Nov, 2021 @ 3:03pm 
maybe you can seperate weapon noises into loading and firing noises and maybe a folder to store custom noises(or all noises if easier). thought that would make it more appealing to people who care about the noise of their weapon. i've had plenty of times where i wanted this so i hope it can happen.
FerdiBerdiii  [author] 10 Nov, 2021 @ 10:07am 
You don't really have to know too much about coding, for the most part its just moving over your settings into a seperate settings lua file, then adding that settings file to the list lua file.
Catatonic 10 Nov, 2021 @ 9:30am 
except i dont know the slightest thing about coding and have never made a workshop upload before. :P
Catatonic 10 Nov, 2021 @ 9:29am 
I LOVE THIS MOD
Catatonic 10 Nov, 2021 @ 9:29am 
wait, i can upload a version!? BRUH. I HAVE LIKE 3 DOZEN SEMI REALISTIC AND MISCELLANEOUS WEAPONS THAT ARE AWESOME.