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But you can hear them, and see what they did.
And I'm curious about this change: 'items added by another group of survivors which died', can we actually see any sign of them?
I played this with Winter Wonderland and the snowy environment clashed with the darkness of the campaign. I love it.
Would playing any campaign be cheating?
I replaced the water gimmick with progressive darkness.
Take a look at my swamp fever edit where I took the water out and did not replace the gimmick. People dislike that because its too easy.
원본보다 더 쉬움
Happy to help.
not even credited.
https://www.gamemaps.com/details/28396
Next to that is the FarZ in the fog entity, which decides where the world will stop rendering enitely.
Wanted to ask.. how did you manage to have models rendered at far distance? When I try this in hammer, I can't find an option for it. I mean like all the models... vegetation and prop_physics tend to disappear most likely.
En el último capítulo un amigo apareció fuera del refugio, fue capturado por un smoker y no pudimos ayudarlo, básicamente un bug pero fuera de eso, entretenido.
8/10