Starbound

Starbound

Cosetropilis Planets
28 Comments
TMBCyberman the meme dealer 24 May @ 6:57pm 
I have been encountering the issue below, without Planet Generation Overhaul.
Awchen 10 May @ 1:11pm 
Reporting the same problem.

Recursively scanned all of my pak files with a powershell script for the problematic dungeon id.
"ancientbridge" and "ti_ancientpyramid" micro dungeons cause the player to be returned to the ship upon beaming down. Also using Planets Generation Overhaul.

Think this incompatibility could be looked into? The planets look pretty good, but...
Sadly, I really, really want the bigger planets, so, can't really use this at the moment.
Tidalbelt  [author] 2 Aug, 2024 @ 10:38pm 
@Master Anyon that just sounds like a mod incompatibility
Master Anyon 7 Jul, 2024 @ 12:43pm 
I've been having issues similar to others here about not being able to beam down to the planet. After an unreasonable amount of time testing, I've been able to replicate the issue quite consistently with the mod Planets generation Overhaul , and deleting the universe and unsubbing from that mod seems to fix it. I tried some "make all planets bigger" mods and they don't seem to be causing issues, so it seems like something specific to what the generation overhaul mod is doing to this planet that is gumming up the works.
Jesus of Nazareth 10 May, 2024 @ 12:15am 
I know nobody asked for my opinion, and I'm sure you know, but:
The resolution for the starry sky is a bit low.

Regardless of that, the general scenery of the planet is stunning.
I'm really happy people like you make mods such as these,
so that the community can enjoy them in their modded experience.
Tidalbelt  [author] 21 Apr, 2024 @ 9:24pm 
Kinsect

Why would it not?
Kinsect 21 Apr, 2024 @ 9:10pm 
say does this work with Citybound?
MouseBoy 27 May, 2023 @ 4:30pm 
@Vulpes Paradox

I'm having the same issue myself. I'm trying to find what mod I have installed is conflicting with this mod.
Tidalbelt  [author] 1 May, 2023 @ 1:13pm 
@Rnova2

No
Rnova2 1 May, 2023 @ 7:22am 
Is there a terraformer for this mod?
Vulpes Paradox 12 Jan, 2023 @ 6:58pm 
I'm trying to beam down to a Cosetropilis planet and it isn't letting me down, I beam down only for it to place me back on my ship. I have Arcana and nothing should be stopping me from going down as far as I know.
Tidalbelt  [author] 23 Jun, 2022 @ 9:38pm 
@{O|G} Erik the Red
"Arcana is required as some of the music that can play on these worlds is from that mod." it may work without it with some missing music errors in the log
{O|G} Erik the Red 20 Jun, 2022 @ 4:05pm 
I would also like to know if there can be an standalone version sans requiring Arcana? I've been enjoying the other planet mods, and these look interesting too.
Broken Circle 10 Jun, 2022 @ 10:06am 
It appears that the backround for these planets is a lower resolution than the rest of the game...is there any reason for this?
Meteora 13 Mar, 2022 @ 3:01pm 
If I don't care about the music do I still need Arcana or can I use this standalone?
Thanks
Tidalbelt  [author] 28 Nov, 2021 @ 6:15pm 
@COSMICMISTRESS


it should
Astral Mycelium 28 Nov, 2021 @ 3:54pm 
Would this work with FU?
AnonymousShade 21 Nov, 2021 @ 4:38pm 
link? :winter2019surprisedyul:
Tidalbelt  [author] 21 Nov, 2021 @ 1:02am 
@Anonymous Shade

think that already exists
AnonymousShade 20 Nov, 2021 @ 5:57pm 
Hi can I request a mod that makes the night sky super starry and cool?
Tidalbelt  [author] 9 Sep, 2021 @ 1:53pm 
@ryuketsu1192

ya these worlds don't have the watersource blocks that ocean worlds have
Ryu Ketsueki 9 Sep, 2021 @ 1:03pm 
I got to a planet that seemed to be glitched. The background had the city but also a red coloured ocean just without the ocean itself, looking weird with all the land
Tidalbelt  [author] 28 Aug, 2021 @ 12:09pm 
@♫ Tadpole ♫

oh I already know how they did they that, they added an extra layer in the parallax file and had the line "unlit" : true, on said line
♫ Tadpole ♫ 28 Aug, 2021 @ 10:03am 
I like the concept. Maybe you could make it so the city skyscrapers in the background could have lights glowing in the dark? The Earth City Terraformer mod did the same thing, so maybe you could take a look at it to figure out how they did it
Tidalbelt  [author] 23 Aug, 2021 @ 11:09am 
@Oblivion

yes
Cybress 23 Aug, 2021 @ 7:23am 
So they're always dark?
Tidalbelt  [author] 22 Aug, 2021 @ 6:43pm 
@The Fallen Princess

yes
The Fallen Princess 22 Aug, 2021 @ 5:39pm 
sorry to ask,does it work with Frackin' Universe? ^^