Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You should realy put a clue for the button ( indicators or a picture) as it not realy noticeable what it does.
You can get stuck between the light bridge and the exit door, making you to restart the game. Always find and fix places where you can get stuck.
puzzle difficulty : counfusing and agility testing :3
puzzle length : solved within 3 - 10 minutes xD
puzzle map : a bit larger than usual size :3 ( you should minimize it a bit xD )
puzzle bug : flipable wall bug
conclusion:
+ remember xD there's always a big diffrence between challenging and confusing xD
+ well, it's quite confusing to know what is the function of a button xD ( try to put a clue )
+ and remember... tester musn't ever restart by clicking the restart game in the esc button xD ( if they screw up / stuck, kill them instead of making them clicking the restart button ( e.g. : when they want to take the reflect cube while they forgot to open the wall / activate the blue gel...)
overall : 7.5/10 xD
~ Totoro_Rush / トトロ_ラッシュ ~
post your map here xD