Arma 3
SVO-Ammo
25 Comments
HBAOplus 3 Jun @ 6:44am 
for vanilla type 115 (under barrel .50 BW)
https://armedassault.fandom.com/wiki/Type_115#Magazine_compatibility
in your config, looks like this

class arifle_ARX_base_F : Rifle_Base_F
{

class Secondary : arifle_MX_F
{
magazines[] = {"UAS_BASE_50Beowulf_ARX_10Rnd"};
magazineWell[] = {"UAS_BASE_50Beowulf_Rifle"};
};

};

should changed to this:
class arifle_ARX_base_F : Rifle_Base_F
{

class Secondary: Rifle_Base_F
{
magazines[] = {"UAS_BASE_50Beowulf_ARX_10Rnd"};
magazineWell[] = {"UAS_BASE_50Beowulf_Rifle"};
};

};

in short, "class Secondary : arifle_MX_F " shoud correct to "class Secondary: Rifle_Base_F".
same goes to "arifle_ARX_blk_F" and "arifle_ARX_hex_F".
HBAOplus 3 Jun @ 6:44am 
Hello, @HazmatGamer
Some issues of Class Inheritance in the "UAS_Base_Compat_Tweak/config.cpp"
in your SVO-Ammo config, rpk74 in RHS is set like this.

class rhs_weap_rpk74 : rhs_weap_pkp {};

seems RHS has changed this part to:
class rhs_weap_rpk_base: Rifle_Long_Base_F {};
class rhs_weap_rpk74_base: rhs_weap_rpk_base {};
class rhs_weap_rpk74: rhs_weap_rpk74_base {};
milkman08 11 Mar @ 6:42pm 
any ways to fix the slow startup for Eden editor? or is that an issue on my side?
Apricot_ale 20 Feb @ 4:51am 
Does works well with Universal Ammo System Reimagined V1.1.0 ?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2881655712
What-The-Hell-Is-This 27 Jan @ 5:14am 
Russian 3bm is week,especially 3bm60
Mark 31 Mar, 2024 @ 6:50am 
could u remove the strange model on the muzzle of .50 caliber weapons .when i using it with ww2 dlc p47 ,its shows some model impact
Yo Gabba Gabba! 31 Mar, 2024 @ 5:44am 
This is getting better with every iteration. My only concern is that that armour piercing and explosive properties of some ordnance still feels like it's unrealistic, though no specific example comes to mind right now. Keep up the good work.
Koger 10 Feb, 2024 @ 9:45am 
Could you make mine dispenser munition for Jets helicopters and support vehicles wield and tracked Like volcano mine systems and some amphibious mine deployment
stonegodspeed 1 Aug, 2023 @ 6:17am 
well, this mod and its author really pick up mr.berl's torch, constantly updating and getting better, improving gamers' experience.

plz continue the excellent work
Milan [BE] 18 Jun, 2023 @ 8:15am 
want to use this for antistasi plus but server is telling me there's a signature mismatch. Can you add a Bikey for both this mod and SVO_BWMod?
Yo Gabba Gabba! 25 May, 2023 @ 3:13pm 
I just wanted to say, since using that mod that lets you swap vehicle weapons with Zeus, I saw the whole extent of the weapons and ammo you've created - wow! From British low pressure 76mm guns to the high pressure 76mm in the Sherman, AVRE's (both kinds!), any kind of armament to imagine - you've done a great job implementing them all - I had no idea.
PsychosocialPenguin 2 Mar, 2023 @ 1:41pm 
@Rowdied Have you seriously still not read the description? The error is not an issue to gameplay and he doesn't have a fix, nor will he ever. He is not the author of the original mod.
Rowdied 24 Feb, 2023 @ 8:58am 
still get the config bin error below
Rowdied 24 Jan, 2023 @ 10:35pm 
still get the config bin error i posted below
Rowdied 28 Dec, 2022 @ 2:00pm 
getting a config error when starting the game;

no entry 'bin/config.bin/cfgMagazines.'

happens with the other ww2 SVO's as well

no other mods loaded
Yo Gabba Gabba! 5 Sep, 2022 @ 6:22am 
Keep up the good work.
stonegodspeed 20 Aug, 2022 @ 9:30pm 
besides break the maingame launching, after uninstalling and unsubscribing updated svo, the apre rounds in uas 300 blackout and 50 ae calibers are suddenly invalid, and there is some error message about some revolver rounds image missing in uas updated as well.

it's really baffling how the vehicle ammo mod based on uas would mess up the uas itself, or how many more bugs this update caused still hidden
mori me mami 20 Aug, 2022 @ 8:25pm 
so um this is broken i cant load up the game anymore will this be fixed?
stonegodspeed 20 Aug, 2022 @ 7:00pm 
well, after last update adding the chicom atgm, the maingame pop up the error message and can't be launched with svo mod.
Yo Gabba Gabba! 8 Jan, 2022 @ 1:05pm 
Did you set these trying to match real values, or what would you say you set out to do?
Pass_Me_Your_Human_Rights 15 Dec, 2021 @ 8:27am 
dead apison, i have to advise you that UAS did a change of mods because the original creator was gone, new UAS:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2664122754&searchtext=Universal+Ammo+System
Eltaylor2001 3 Dec, 2021 @ 2:53pm 
I don't know if its this mod or UAS that adds the 125mm HE frag but it's currently more effective than Sabot
=_X_=™© 25 Oct, 2021 @ 2:08am 
would be nice if somone addressed the issue universal ammo system , its nice and all but takes forever loading compared to any other mod , too many ammo options
Pass_Me_Your_Human_Rights 23 Aug, 2021 @ 5:53am 
and now i'll keeps asking for a TVO of RHS,and you would be the lord of milsim balance
Pass_Me_Your_Human_Rights 23 Aug, 2021 @ 5:52am 
great idea,is this basicly a UAS for vehicles?