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The DoubleBed mod currently throws a System.TypeLoadException in the latest build of Oxygen Not Included (Build U55-663500-SCR).
This occurs when a duplicant attempts to use the bed, triggering the OnSpawn method of the mod.
Error Message (excerpt):
Exception in: Worker.StartWork(Sleepable)
System.TypeLoadException: Could not resolve type with token 0100001a
(expected class 'Worker' in assembly 'Assembly-CSharp')
Root Cause:
The mod references the Worker class when calling Workable.StartWork(...), but this class is no longer resolvable in the current game build.
The error indicates a broken typeref token inside the mod’s compiled assembly, possibly due to game API changes or missing context in the current DLC configuration.
I will do some tests but what i think is the cyborg sit on bed to "focus" and that maybe cant happen on this .... and then bums
░█░░░░░░░░▀▄░░░░░░▄░Tom wants to take over Steam.
█░░▀░░▀░░░░░▀▄▄░░█░█He needs your help.
█░▄░█▀░▄░░░░░░░▀▀░░█Copy/paste Tom to help him.
█░░▀▀▀▀░░░░░░░░░░░░█If not, he will use the Legendary Artifact's power. On you.
█░░░░░░░░░░░░░░░░░░█
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Exception in: (Minion).SleepChoreMonitor.root.checkforbed.
System.NullReferenceException: Object reference not set to an instance of an object
I spend a lot of time testing that which mod that I used is causing the game to crash and it was this one.
some how tasking any dupe to dig will crashes the game for some reason. even though the Double Bed didn't even built yet.
раньше работало