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which doesn't sound like that big of a deal, but beastmen dont have per-turn income gain unless constantly raiding. not sure if its fixable so they doint require upkeep like the rest of the beastmen faction, but if they could, then that would make this mod 100% perfect in my opinion.
ai recruit units from your mod?
For the chaos, can you add the Radious Beastmen, and Heros and Lords,
from the beastmen ^^
I made this mod compatible with the most other mods, because I love playing with a ton of mods
Personal opinion here: you may want to say exactly what units/buildings are included. Your mod does a LOT especially with the absorption of Beastmen Evolved, and you would get a lot more subs if you were more specific with what is included in the description.
https://warhammerfantasy.fandom.com/wiki/Bray
A Bray lord would also be cool, although it'd have to have some kind of custom mechanic to fit the idea that Bray Beastlords dont live long. Maybe constant attrition on the lord, or him just being physically weak. Either way its all up to you if you want too.