Arma 3
Black Legion Imperial Assets Mod
82 Comments
Squirrel 19 Jun @ 6:21am 
@Dungeon Master We do have a faction made, its in OPFOR > Galactic Empire (Black Legion). The faction does mostly have our Black/Red IBL colours, but it does feature also the standard lore colours for each of the units.

HOWEVER we have not made squads for the faction. So I am not sure if it would work super well, but if you have time to configure it I am sure you could make it work?
Dungeon Master 19 Jun @ 2:43am 
is it a selectable faction? I'm trying to use it with dynamic recon ops but I can't find it. I'm able to use it with RIS tho
Squirrel 2 Apr @ 2:37pm 
@Avibird For now we have decided to move the T7 inside the internal mod while it is still in development and being updated often to avoid problems like that happening until its fully done.

Once the weapon is fully finished we will upload it back into this mod. :GalacticEmpire:
Avibird 2 Apr @ 11:31am 
@squirrel no I did not use the mod yet. So it's fix and the T7 ion weapon has been removed for updating to fix it with your internal group members then you will update again with the I7 or will it be removed all together. Thanks Avibird
Squirrel 2 Apr @ 9:28am 
@Avibird the fix was pushed on Monday already and we moved the T7 which was the only thing to get updated on the mod for a while into our own internal one. Are you still having the issues? :shockedbs:
Avibird 2 Apr @ 3:45am 
Hi do you have an estimated time frame for the fix of this mod.
Squirrel 29 Mar @ 7:28am 
@John Helldiver that is correct, we request you do not retexture our content. Apologies if this impacts the democracy of Super Earth :ASadMoon:
Squirrel 29 Mar @ 7:26am 
@Avibird yeah thats what we come to realise as well as its running scripts to fire and such. We will be moving the weapon to our internal mod until its fully finished with its dev work.

To avoid having "user problems" for our Operations today and on Sunday we are going to delay the fix until Monday though. Apologies for the delay :CW_ArmyChicka:
Avibird 29 Mar @ 5:40am 
I definitely think it's the t7 ion weapon that's causing the issue. All weapons now have a weird auditory and visual disturbances as well as be able to shoot multiple grenade rounds with unlimited rounds. The same issue that occurred a few weeks ago.
Garuda XIII 29 Mar @ 3:36am 
"Therefore you are not allowed to make ANY edits of our content." Just wanted to clarify, but does this mean retextures are NOT allowed?
Squirrel 28 Mar @ 1:40pm 
I have an inkling what the issue can be, our Dev didn't note anything specifically but we will try something to see if it helps.

The update will be pushed on Monday (31/03/25). Apologies for the inconvenience and time sink :47_thumb_up:
Avibird 28 Mar @ 1:00pm 
Still still getting the same auditory and visual disturbances with the mod. You guys fixed it last time it occurred but it's back and it's definitely this mod.
Squirrel 27 Mar @ 10:48am 
I can't seem to be able to reproduce the same thing, loading the mod on its own & then with ACE both seem to work as intended. But I'll have our Dev team look into it to see if they can notice anything.
Squirrel 27 Mar @ 10:43am 
@Avibird I'll have a look into it right now o7
Avibird 27 Mar @ 9:47am 
hey its back The mod has a major issues with weapons now. It seems that you have unlimited rounds and can shoot rifle grenda unlimited and its makes a wired sounds with some visual lines on the screen. Can anymore else confirm this issue ? hope you can fix.
Darth Melon 23 Mar @ 2:49pm 
You should put the words "Star Wars" somewhere in the description so it actually shows up in search results
Squirrel 17 Feb @ 7:14am 
No problem! :CW_ArmyChicka:
XIII HandyAndy506 17 Feb @ 7:13am 
@Squirrel thank you so much for this
Squirrel 17 Feb @ 7:06am 
@XIII HandyAndy506 & @Avibird thank you for your report! Our dev team have updated the mod and it should all be working now as intended.

The issue was a new weapon created that was in testing stages during our Main Operations, we didn't notice the error as it was "hidden" by our other internal mods. Either way because you pointed it out, it was quickly fixed. Thank you for your time and reports :GalacticEmpire:
XIII HandyAndy506 16 Feb @ 8:09am 
im having the same issue @AviBird is having. it affects all weapons not just from this mod
Avibird 15 Feb @ 6:55am 
The mod has a major issues with weapons now. It seems that you have unlimited rounds and can shoot rifle grenda unlimited and its makes a wired sounds with some visual lines on the screen. Can anymore else confirm this issue ?
Shutss 3 Jan @ 6:22am 
wa wa wa WA waWA WA waWA wa wa wa WA WAWA WA WAWA
Lufian 15 Nov, 2024 @ 9:47am 
Oh okay, glad to be of help!
Squirrel 21 Oct, 2024 @ 4:22am 
Yes! Apologies, our Dev team is working on a fix for that while also tweaking other things we wanted done with it... so its a little late in being fixed.

The error was due to a dependency we weren't aware of when the vehicle was made and only discovered it because of you. :47_thumb_up:
Lufian 21 Oct, 2024 @ 4:09am 
Any luck on fixing the Tie Reaper?
Lufian 23 Sep, 2024 @ 2:56am 
Perfect :WH3_clasp:
Squirrel 16 Sep, 2024 @ 6:34am 
@lufian Oh... I just tried it with just the Assets mod and you are right. That is very strange as we use it weekly no problem. Could be a fix was accidentally uploaded to the wrong mod when we did it last.

We will look into this right away! :steamfacepalm:
Lufian 15 Sep, 2024 @ 6:16pm 
Can confirm 100% that the Tie Reapers main weapons do not fire, even with or without the dependencies. Only the rockets fire.
Lufian 15 Sep, 2024 @ 12:33pm 
I will double check, sorry for late response
Tavi 13 Aug, 2024 @ 2:39pm 
@lufian They should fire, not aware of any issues with them not doing so. Perhaps an error on conflict on your end?
Lufian 14 Jul, 2024 @ 3:16pm 
The Tie Reaper's wing guns don't fire
Rinzler 31 Mar, 2024 @ 11:11am 
Would be cool to see patrol troopers, by far my favourite looking trooper armour
demitre2014 2 Mar, 2024 @ 4:24pm 
ever thought about triton squad troopers from the force unleashed on ps2?
Squirrel 16 Jan, 2024 @ 3:33pm 
@Belette Je suis désolé mais nous n'avons pas de TIE défenseur dans notre mod, passez une bonne journée.
HermineBZH 16 Jan, 2024 @ 12:39pm 
hello, est ce que c'est dans ce mods qu'il y avait le TIE defenseur? et pourquoi les chasseurs volent il si lentement d'autant que leurs maniabilité laisse a desiré.
CommieCrusher 8 Dec, 2023 @ 11:41am 
How can I use the dark trooper jump pack?
Scorch052 27 Nov, 2023 @ 12:49am 
Bless you for releasing this shit without a goddamn ace dependency
Squirrel 24 Dec, 2022 @ 10:42am 
Lies don't believe this man
ArcticTemper 24 Dec, 2022 @ 10:02am 
Scouts get all the bitches
Gargslayer 3 Jul, 2022 @ 10:01pm 
Great mod, I just wish there were more assets available without the unit logo on them (such as the ISB Agent has it on their belt and all officers have it on their shoulder and belt, and officer vests have it, etc). I fully understand this is a Unit's mod, they're welcome to put logos where they want. Just personally would like some more "generic" things without a logo on it as it no longer is generic with a unit logo on it. Could be a just me thing but I feel like it's not.
Lufian 18 Feb, 2022 @ 8:22am 
Can anyone do a compat patch so the rank badges fit onto Long Live the Empire uniforms?
Squirrel 3 Feb, 2022 @ 2:38am 
There shouldn't be dependencies. We are using it right now with no real issues.
Steele 31 Dec, 2021 @ 12:01pm 
@Squirrel Thanks mate
Squirrel 30 Dec, 2021 @ 5:25pm 
@maddogdm007
If you don't have Kobra loaded it is under Bluefor and top blank category. If you do have it loaded it is under [K] Kobra > Helicopters.
Steele 30 Dec, 2021 @ 1:50pm 
Is the Tie reaper removed in the last update? Can not find it in the Eden ed under any obvious description now
Imperial Black Legion  [author] 17 Nov, 2021 @ 9:11am 
@ItZ Magic
Sorry for the late response. There is no other mod required to load this mod! However, if you want to use all of its functionality, you should load CBA, ACE and TFAR
ItZ Magic 5 Nov, 2021 @ 9:45pm 
hey mate, are there any dependencies?
Painmace 9 Sep, 2021 @ 2:52pm 
@Dutch Plan Der Linde
No promises, but it is something we might maybe possibly be looking into ;)
Sleepy 5 Sep, 2021 @ 1:26am 
i left cream on my seat
Darth Tytherous 4 Sep, 2021 @ 7:28pm 
Rebel Scum