RimWorld

RimWorld

Variety Matters Improved (Continued)
50 kommentarer
lintence91 28. juni 2023 kl. 20:56 
That's great to hear! :)
Mlie  [ophavsmand] 26. juni 2023 kl. 13:32 
@lintence91 Its on the (rather long) todo-list
lintence91 26. juni 2023 kl. 12:33 
Hey hey, @Mlie, any thoughts?
lintence91 16. juni 2023 kl. 23:07 
Hello @Mlie, pinging you again on this. It's been about 7 months since 1.4 came out, and about 18 months since @Cozar last updated any of their mods. Would you consider re-listing this mod and updating it to 1.4? It seems unlikely @Cozar is going to return to modding anytime soon.

Thank you as always for supporting discontinued and unsupported mods!
Mlie  [ophavsmand] 8. dec. 2022 kl. 22:08 
@lintence91 Usually mods that I have updated before and the author returned is treated as low prio. Id rather use my time to update other mods where I dont have to remove it a week later
lintence91 8. dec. 2022 kl. 21:42 
Hello @Mlie, how long without an update on the original mod by @Cozar would we have to wait before you considered updating this one? I'm asking for both this mod and another by @Cozar, Water is Cold (Continued).

We always appreciate your work for bringing us content so fast! Thank you!
Mlie  [ophavsmand] 22. okt. 2022 kl. 5:08 
@Max No, see the notice at the top
Max 22. okt. 2022 kl. 4:54 
Any chance this could be updated? It's a mod I've very much enjoyed.
Mlie  [ophavsmand] 23. nov. 2021 kl. 4:39 
@Plump Pig Studios You would have to ask the author of the mod that.
Captain Spaulding 23. nov. 2021 kl. 4:30 
@Mlie does the original one show a list of foods eaten or just the last one?
Mlie  [ophavsmand] 22. nov. 2021 kl. 22:53 
@Plump Pig Studios This is no longer updated as the original version is active again
Captain Spaulding 22. nov. 2021 kl. 19:44 
Any way to see a list of all the last items my pawns ate? I can only see the last one right now
FlorestNerd 27. okt. 2021 kl. 12:43 
Thanks for everything
Mlie  [ophavsmand] 24. okt. 2021 kl. 23:46 
Original updated, mod set to unlisted
PearificPear 23. okt. 2021 kl. 14:00 
@Mlie I get it, you seem to have been pumping out continued versions of mods for a while now. It's not really a biggie, just putting it out there.

Man, you should take some time to play and enjoy the game that you're putting down work in to keeping alive!
Mlie  [ophavsmand] 23. okt. 2021 kl. 13:50 
@Pearific Not sure, I havent had time to play since the release
PearificPear 23. okt. 2021 kl. 13:48 
Hey! Any chance we could get a precept to add to an ideoligion, "Variety matters - Required, preferred, acceptable" and so on?
Persomnus 11. okt. 2021 kl. 20:30 
Thank you for updating this, the game feels so hollow without it, especially if you use food mods!
Mlie  [ophavsmand] 6. okt. 2021 kl. 11:09 
@uu @созерцатель @Telethia
The issue with 'Use ingredients and meals when tracking variety' should be fixed now, thanks for the reports!
Splaetos 5. okt. 2021 kl. 8:13 
More than a dozen ingredients across Veg, Fruit, Meat, Fish, Dairy/Eggs; yet more than half of colonists have the awful diet debuff. Not one has a buff. That's more variety than the average first world diet.
Telethia 5. okt. 2021 kl. 4:21 
@uu Same issue. I tested this with only this mod enabled and the "Use ingredients and meals when tracking variety" disabled. Loading into a brand new map, I am unable to cut any stone. It just says "need material".
созерцатель 2. okt. 2021 kl. 14:10 
+ uu. I had that problem in the original mod, so I just started to use Real Dining instead. I tried it right now. And it's all the same. No errors, no other mods installed. If you uncheck "Use ingredients and meals when tracking variety", all bills become unavailable. If you check it, it works. But I want only meals for variety so it doesn't fit me. Sorry for my English.
Mlie  [ophavsmand] 1. okt. 2021 kl. 11:15 
@uu I tried this and I cannot recreate it. Can you describe it in detail?
uu 1. okt. 2021 kl. 8:55 
When I deselect "Use ingredients and meals whe tracking variety" in the setting, all worktable lists become unavailable and prompt "lack of materials", including slaughtering and stone cutting. This problem was raised in the original mod.
Mlie  [ophavsmand] 14. sep. 2021 kl. 12:13 
@[SV] Judging from the description Id say they are in order from low to high simplicity
[SV] 14. sep. 2021 kl. 12:06 
so, between all 3 options, which one is the hardest and which one is the easiest?
qux 13. sep. 2021 kl. 12:43 
great idea thanks
IceMaverick 13. sep. 2021 kl. 12:42 
Neato. Thanks Mlie
Mlie  [ophavsmand] 13. sep. 2021 kl. 12:30 
@tomena.flatt @IceMaverick Asectic pawns, prisoners and slaves should now at most require low variety
IceMaverick 9. sep. 2021 kl. 10:06 
Any chance we can get a little Ideology integration where Slaves with "Slave Expectations" don't mimic the expectations of full blown colonists? Currently, my colony has Sky High so they all expect crazy variety, but the slaves are also looking to have the same kind of variety despite having a different expectation level applied to them through their slavehood.
Mlie  [ophavsmand] 8. sep. 2021 kl. 10:47 
@qux Should be added now, thanks!
qux 8. sep. 2021 kl. 8:55 
Hi !
Can you add this french translation please :):) ?
https://drive.google.com/file/d/1TOUmEnE4wcODOQ4RlZlwrNLcu2K63bkR/view?usp=sharing
Zairya 31. aug. 2021 kl. 11:28 
I don't know how but I tweaked the settings in a way that made workbenches unsuable. I verified that it's this mod by selectively disabling and reenabling it. the woodworking bench of expanded woodworking (adventurer) won't recognize logs anymore and my pawns won't cook an gloomy's fueled stove. Since I don't know anymore what teh default settings was, I can't give you more info. The log is clean in regard to it too.
Skele₊ 31. aug. 2021 kl. 7:37 
Ye
Mlie  [ophavsmand] 31. aug. 2021 kl. 7:24 
@SkeleMann From description above "For example, a pawn with an expectation of 10 that eats 10 fine rice bowls, each with a unique type of meat, will have 11 varieties (rice + 10 meats)."
Skele₊ 31. aug. 2021 kl. 7:21 
I see, I assumed this would ask for also different food groups, I suppose not
Mlie  [ophavsmand] 31. aug. 2021 kl. 7:10 
@SkeleMann There should be multiple types of vegetables/meats to make meals from right?
Skele₊ 31. aug. 2021 kl. 7:06 
What if your pawns are carnivores or vegetarians because of an Ideology (or probably some mods out there tbh)
Tomenator 29. aug. 2021 kl. 13:27 
Really enjoying this mod. However, my ascetic pawn is constantly unhappy because he prefers eating raw food, but eating different types of raw food does not meet his variety need. Is there a solution here?
Mostwood 28. aug. 2021 kl. 18:28 
I assume that if it was the mod, you would've known straight away. So chanses are it is some kind of conflict but I can't imagine going through disabling almost 300 mods one by one considering the time it takes Rimworld to load after each adjustment. RimPy shows no errors. Maybe it's just acting like this on an existing save and I just need to redo all my bills cause it acts like I have none on any of my workbenches.
I wouldn't bother with this unless it becomes an issue for greater amount of players, no one else seems to be having any problems so far. Anyways, thx for your work, I successfully use a bunch of your other mods!
Mlie  [ophavsmand] 28. aug. 2021 kl. 10:02 
@Mst Well without knowing if it this mod or a conflict with another mod there is little that can be done
Mostwood 28. aug. 2021 kl. 9:33 
I don't see any relevant errors in the log. I just disabled the mod and everything works fine, don't really care. Just thought someone might use this info
Mlie  [ophavsmand] 28. aug. 2021 kl. 6:56 
@Mst Please see ”Reporting issues” above
Mostwood 28. aug. 2021 kl. 6:50 
Mod blocks all benches from working
Alexandr 26. aug. 2021 kl. 22:06 
OH SNAP. What an excellent resurrection, Mlie! Thanks!

@Ninja Kitten There's an option to disable that.
Mlie  [ophavsmand] 26. aug. 2021 kl. 21:47 
@Ninja Kitten No idea, never used either mod
Eclipse 26. aug. 2021 kl. 19:21 
common sense mod adds random ingredients to worldspawned meals

what will happen with this mod when it adds a mystery ingredient to those meals? one more ingredient will be added to the list?
is there an option to disable mystery ingredient?
SkyLarkBlue 26. aug. 2021 kl. 16:44 
Doing god's work, thank you!
Panda 26. aug. 2021 kl. 15:43 
Thanks for your hard work in bringing this mod back to life.
Lugaru 26. aug. 2021 kl. 14:27 
Really happy to see this one come back.