The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Rooms Galore!
107 Comments
Seemo 18 Jun @ 10:43am 
This mod breaks greed mode and the challenge rooms due to the new little spawning icons, please fix if possible!
ciao_fiv 2 May @ 8:07pm 
this mod causes the new spawn indicators in greed mode/challenge rooms to not work for some reason. a fix would be much appreciated :)
serkonig 1 May @ 6:19am 
mod causes boss rush/challenge rooms to softlock in the latest version of Repentance+ 😭
CasenWAV3 8 Jan @ 10:55am 
does this add rooms with modded enemies or is that another room pack i have installed?
Dr. Coitus 28 Nov, 2024 @ 3:54pm 
On a way more pressing matter, this mod seems to completely disable the revive machine in local co-op!
Dr. Coitus 28 Nov, 2024 @ 1:45pm 
Hey have you thought about removing the shopkeepers from your crawlspace rooms? If they're destroyed they can spawn spiders or even greed and they look really janky and weird because they're not affected by gravity
Thicc Birb 8 Aug, 2024 @ 7:02pm 
lots of crashes :(
Fork Guy  [author] 17 Jun, 2024 @ 1:39pm 
FUCK
Pombino 17 Jun, 2024 @ 7:51am 
minecraft chase sequence
Vd65_63RUS 7 May, 2024 @ 1:32pm 
It seems I may have the same issue here. Game crashed while attempting to enter one of your rooms while in mother's shadow chase sequence. Tried to continue my run from main menu, but the game keeps crashing. What a shame. I've grown little tolerance towards bugs like these so I unsubbed instantly, however since this mod is fun I'll resub when the matter at hand is resolved
Boigur 11 Mar, 2024 @ 8:29pm 
I have the exact same issue as Ferry.
Ferry 29 Feb, 2024 @ 8:05pm 
iirc this mod used to need Stage API in older versions, and I have noticed some lua files in the room files, dunno if those could be the reason why it crashes when you get to that room in particular.
Ferry 29 Feb, 2024 @ 8:02pm 
Seems like there's a specific Mine Chase room in this mod, I think its room 8178 - A rock landed on the tracks (copy) whenever I enter this room after getting the knife and activating the chase, the game always crashes and the log gives me this:

[INFO] - Lua Debug: Error in "MC_POST_NEW_ROOM" call from "StageAPI": ...tageapi15_1348031964/scripts/stageapi/core/callbacks.lua:763: attempt to index a nil value (field 'Data')
Stack Traceback:
...tageapi15_1348031964/scripts/stageapi/core/callbacks.lua:763: in function 'DetectBaseLayoutChanges'
...tageapi15_1348031964/scripts/stageapi/core/callbacks.lua:1120: in function at line 849

[INFO] - Lua stack trace:
[INFO] - Caught exception, writing minidump...
erkyp3rky 21 Jan, 2024 @ 10:25pm 
still the reigning champion mod
plumbum 13 Jan, 2024 @ 1:13pm 
crashes everytime i enter mausoleum 2/gehenna 2
if i disable/uninstall it, crashes when i start a run
Gokudera ElPsyCongroo 19 Nov, 2023 @ 2:00pm 
@viasec It's easier if you provide the room ID or name of the crashing room (use the Room name Hud mod) and/or the crash log, else Fork would have a hard time finding it.

Do we know if it's compatible with Repentance Boss champions, Reworked Foes and Fiend Folio? (If skins still exist)
viasec 15 Nov, 2023 @ 4:49pm 
it crashes
Scythe 23 Aug, 2023 @ 2:40pm 
I used the seed 3FZN JTWG (move up from spawn) to confirm that this mod adds the room. If you could please remove or change it, so that that problem no longer exists.
reddiamond1 22 Aug, 2023 @ 11:15am 
@scythe i also only use this mod for rooms and so can pretty much confirm that this is the mod that adds that room, and i also don't really like it for the same reason you said
Scythe 22 Aug, 2023 @ 4:56am 
I run very few extra rooms mods and found a treasure room which does not contain an item but instead a button which spawns the item. Problem is, that I was Tainted-Lazarus and because the item got spawned in from the button it didn't have a ghost version, so I basically got robbed of 1 item.
Do you know if this room is part of your mod and if you could fix that or do you know of a way to find out from which mod that room is?
eltiolavara9 (Neutral) 22 Jul, 2023 @ 12:07pm 
is there any way to edit this to just have the void rooms? the void rooms are really cool but i prefer the regular enemies in the main and alt paths
raisin bran 23 May, 2023 @ 8:39pm 
FINALLY, THE D10 WORKS!! THANK YOU SO MUCH!!!
reddiamond1 23 May, 2023 @ 9:23am 
I don't know about the other person, but d10 works perfectly fine for me
raisin bran 22 May, 2023 @ 9:44pm 
The D10 still don't works with this mod enabled...
Estudador_Games 7 May, 2023 @ 10:03am 
@black_rose skill issue?
black_rose 5 Apr, 2023 @ 9:00pm 
cause crash on ab+ :(
Buuhg_Dann.X3DZS 22 Jan, 2023 @ 11:40am 
stg if its this mod that made the Loki arena with stones that shoot bullets im going to skin you alive
ButterPult 10 Jan, 2023 @ 9:17am 
beefschurger
CarterG4 10 Jan, 2023 @ 5:47am 
What was he cooking?
撒批都来忏悔 7 Nov, 2022 @ 8:40am 
有添加天使房与恶魔房布局吗?
Fork Guy  [author] 28 Oct, 2022 @ 8:33am 
I makea da rooms
erkyp3rky 24 Oct, 2022 @ 3:37am 
so i opened your rooms up in basement renovator and holy fucking shit i have no clue how on gods green earth you manage to keep a coherent workflow (i dont even know if you DO have a workflow) because this is ridiculously unorganised but my god do my sides hurt from laughing
thelemonlimebrony 15 Oct, 2022 @ 7:48am 
"Got something cooking for fiend folio fans..."
ooh...
Gokudera ElPsyCongroo 14 Sep, 2022 @ 1:40pm 
Crawlspace with ID 8002's key block is slightly misaligned and unopenable. Not sure if intentional
Revalopod 21 Aug, 2022 @ 4:49am 
"Wake me up when fiend folio reheated drops"
hello you can wake up now
Gokudera ElPsyCongroo 19 Aug, 2022 @ 10:05am 
Yooo Fiend Folio changelog says "Repentance-Folio crossover rooms galore" I thought there was a crossover with Rooms Galore already!

Anyways will be looking forward to what epic rooms you'll do with all these new enemies, Isaac 2 is here!
Dunkleosteus :3 5 Aug, 2022 @ 3:17pm 
Is there any way to enable the song that was added to the void before?
I liked that song better :,(
Tw1ntend0 11 Jun, 2022 @ 9:42am 
What exactly is the distribution of the new rooms? I would love to know some stats
on sale 17 dollar 10 Jun, 2022 @ 11:53pm 
Noticed how many rooms are seemingly set to dummied out, and all the unneeded sprite replacements. Are there plans to use some of the dummied out rooms and remove some of the unused sprite replacements?
Gokudera ElPsyCongroo 5 Jun, 2022 @ 8:31pm 
Small oversight in Mines' Chase, encountered the room 8183 named Test Room
Chuckles 2 Jun, 2022 @ 2:55pm 
"Necropolis Default 8097 scrat on that sus (group -1)" is a softlock room. It has two eggy enemies behind rocks, but if you have anything that can kill something behind rocks, they'll just spawn their little spiders, behind the rocks, which cannot jump over the rocks. Thanks for reading :resmile:.
Mola 17 Apr, 2022 @ 7:52pm 
I hope this finally convinces the mod creator the viability of this method, if not I give up and will just stick with deleting the monsters folder of this mod every time it updates I guess.
Mola 17 Apr, 2022 @ 7:51pm 
This is how Mr. Mines still look in the drowned caves with this mod active:
https://cdn.discordapp.com/attachments/513132900049485834/965441327951118426/unknown.png
This is how they look in the scarred womb:
https://cdn.discordapp.com/attachments/513132900049485834/965441814511353886/unknown.png

This is how my ab+ monsters folder looks with my suggestion for how this issue with Mr.Mines specifically can be solved:
https://cdn.discordapp.com/attachments/513132900049485834/965442040265601044/unknown.png
(ignore all the other files those are compiled from other mods and such)
This is how Mr. Mines look in the drowned caves with this solution:
https://cdn.discordapp.com/attachments/513132900049485834/965442432458182656/unknown.png
This is how they look in the scarred womb:
https://cdn.discordapp.com/attachments/513132900049485834/965442536124592159/unknown.png
Mola 17 Apr, 2022 @ 7:51pm 
Alright I see that Mr. Mine scarred womb rooms have been disabled in the recent patch. However this does not actually fix the issue since the files still exist in the mod folders and are thus causing Mr. Mines in the drowned caves to still look scarred. It also frustrates me a tiny bit that the patch states that vanilla floor tags don't exist when I've been trying to explain that they clearly do and apparently have just been ignored this whole time.

So let's break it down with images
Mola 11 Apr, 2022 @ 7:45pm 
@Standing Cirno Fumo oh i forgot to sub to this thread but the solution is renaming regular Mr.Mine as mr_mine.png and rename the scarred womb variant to mr_mine_scarred_womb.png

This suggestion goes out to the mod creator as well, please consider it as it not only solves the issue here but can avoid causing any other issues when combined with other mods
Standing Cirno Fumo 26 Mar, 2022 @ 5:25am 
Unfortunately I can't really answer that accurately because I have *far too many* things that edit entities2.xml, and I cannot pinpoint the exact one that causes problems
Fork Guy  [author] 25 Mar, 2022 @ 5:37pm 
Having any mods that change the entities.xml file will cause
some skin issues
If you could name any mods that have one, could you tell me so I could try to talk to their respective creators about compatibility issues?
Standing Cirno Fumo 24 Mar, 2022 @ 6:32pm 
@Mola apologies for the ping, but what did you do to fix the Mr. Mines? I've had the same issue
MOTS0 22 Mar, 2022 @ 5:41pm 
The lump sprites are wrong, the shooting sprites are different in the unused corpse lump sprite.
Which the updated lump sprite is based on.
LimeAnura 21 Mar, 2022 @ 10:57pm 
Love this mod, the new rooms add some much needed variety, challenge and fun to my runs. However, I do wish there was an option to turn off the new enemy graphics. Some of them look nice and fit well, but other times it makes it harder to tell the difference between some enemies or makes them blend in too much with the scenery. Other than that, great mod :)