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Thanks!
Also when I did turn it on, I get this error with SeedsPlease Lite 1.4 :
[Wild Cultivation - Continued] Patch operation Verse.PatchOperationFindMod(SeedsPlease: Lite) failed
file: D:\Games\Steam\steamapps\workshop\content\294100\2587733212\Mods\SeedsPleaseLite\Patches\SeedsPleaseLite.xml
https://gist.github.com/da1b4a15a077afa04da7f2109d0f6d7e
I added some basic logic to the load order, as well as a check to the patch to ensure the proper product is harvested if using Seeds Please:Lite. It probably could have been solved purely by load order but I wanted to be doubly sure. Thanks Vujuha.
This pretty much just allows your map to spawn "wild" versions of plants/crops.
I may update all these mods if they don't require too much work, I'm swamped with life still. Heh.
Maybe its simple enough to work with 1.4.
If not, is there any way to do that using the console commands?
Also, the Agave plant is made cultivatable like Vanilla Plants Expanded, but they add their own Agave, so there is two growable Agave plants.