Barotrauma

Barotrauma

Bernkastel A50
27 Comments
Krzeszny 12 Oct, 2023 @ 5:26am 
AI gets stuck on waypoint 1358 when entering ballast A
Théotime 6 Jan, 2023 @ 2:56pm 
Parts of the cables are locked by default. Not very convenient for a multiplayer campaign.
rei 16 Jul, 2022 @ 12:21pm 
Drones swim, but they cannot shoot.
BleekBips 14 Jul, 2022 @ 1:33pm 
You can fix the sub by rewiring the balancebattery, just unplug the imput and do some efficiency and power comsumption upgrades. You also need to manualy change the rechargerate on the guns supercapacitators. :captainsinful:
Schrödinger's Cat 5 Jun, 2022 @ 1:51pm 
Now we need a clown ship Lambda-Delta
rzapi_ 6 May, 2022 @ 3:01pm 
Did someone solve the problem with insanely fast switching balance battery supercapacitor next to the reactor which is causing reactor to act weird and losing power of the gunnery system?
PlaTaro 1 May, 2022 @ 10:45pm 
It just low fps when i play mode pirate And Inside is too dark I hope it update again
pedro.ferrari1 16 Apr, 2022 @ 9:52pm 
I can't use drone weapons, can anyone help me? orange ammo bottom bar
BleekBips 1 Apr, 2022 @ 6:02pm 
I think there is an issue with the power that flows to the guns, the supercapacitators don't recharge and with the gunlights on will actually drain power! Noticed this in one of my campaigns, we always run the bernkastel its just too much fun. Tried the sub on a sandbox match and the issue still remains. :diverhusk:
ihatetrolling 26 Mar, 2022 @ 11:04pm 
i absolutely adore the deep blue color scheme in this thing
it looks so cold but so calm
pf01 18 Jan, 2022 @ 11:40pm 
Could you at least make the submarine more friendly to anyone's eyes, I mean it's dark as heck. You could maybe add a light option I guess, if we want the submarine to be dark on emergency mode or something like that.
thatcodyguy  [author] 2 Jan, 2022 @ 2:12pm 
Update - Fixed AI & Drones
SKCalmBar 28 Nov, 2021 @ 6:26am 
I hope there is tea on this sub :leaSmug:
pyr0kid 1 Nov, 2021 @ 10:54am 
any chance the text could be made bigger? its very small. [imgur.com]
Overmorth 31 Oct, 2021 @ 8:40am 
i like many aspects of it
Seppy Beppy 29 Oct, 2021 @ 3:55pm 
Yeah the Ship needs help with AI pathfinding, i tried to fix it my self and only partialy did it, they would run left and right like headless chickens
Chino 22 Oct, 2021 @ 12:09pm 
Ai will stuck everywhere.
Insert Multiple Insults 2 Oct, 2021 @ 2:31pm 
Nevermind, a reload allowed me to undock drone 2, however the reloading issue remains
Insert Multiple Insults 1 Oct, 2021 @ 5:33pm 
It also appears impossible to reload the nuke charge into one of the boys.
Insert Multiple Insults 1 Oct, 2021 @ 5:01pm 
I believe the docking systems on drone 2 may be faulty, doesn't have an undock button when it's switched to, making it unoperable
Tweevie 21 Sep, 2021 @ 10:23am 
Cool sub, but the greenhouse placement is not really good. If the nearest outer door is broken, all the plants are instantly flooded. Also, could you please add a feature to only access the armoury/medbay cabinets by certain roles?
Zhukov 20 Sep, 2021 @ 6:10pm 
Excellent submarine in every aspects, exept bots get stuck everywhere to the point of being almost totally useless. Only use if you play with a fully human crew, in which case it is delightful.
Kirby 3 Sep, 2021 @ 1:39pm 
woah
thats so cool!
kai 3 Sep, 2021 @ 7:26am 
for some reason it doesn't show up for me in the editor or game
Doomich 2 Sep, 2021 @ 6:02am 
definitely like
苏大妈 31 Aug, 2021 @ 8:26am 
Awesome!:steamhappy:
Pedro Alcântara 30 Aug, 2021 @ 7:38am 
Now thats a space ship, underwater. :cozywowsship: