Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Russia Campaign for Mother Russia
39 Comments
raimondas.vaitkeviciu37777 28 Apr @ 12:12pm 
blue people running around
Hans 15 Nov, 2024 @ 12:49pm 
дерьмо собачье
AK SOAP 3 Nov, 2024 @ 12:21am 
updaet
invisible*Moravian 11 Dec, 2022 @ 2:21am 
Update please this, the mission is unplayable, there are mostly only blue spiders everywhere
Lone Trooper 5 Jul, 2022 @ 8:11pm 
update please some of the models have no textures and are completely blue
ch95729 4 May, 2022 @ 8:13pm 
german solider textures strange
Воин дорог 3 Jan, 2022 @ 11:42am 
наркоманское дерьмо
mrkedrovsky 17 Nov, 2021 @ 9:47am 
Залупа.
Blitzkriegrekrut 12 Sep, 2021 @ 8:16am 
Ugly textures on ground.
Stratos_1212 7 Sep, 2021 @ 10:38pm 
Very hard ending. thanks for missions.
hd2 6 Sep, 2021 @ 4:16pm 
Thank you very much for your help and this information. indeed, the maps are superb and the work considerable. pity that with this little bug it darkens the result a little.
Homuya 6 Sep, 2021 @ 11:50am 
As bad your previous one and you sadly dont listen to criticism but delete comments instead. Thumbs down from me once again.
Atom 6 Sep, 2021 @ 10:06am 
@hd2: Btw there is another problem: when the medic heal a unit, it become a.i. managed as well, ... so be carefull to loose soldiers. Missions worth to be played, so, do this till the fix comes ;-)
Atom 6 Sep, 2021 @ 10:06am 
@ hd2: I have some suggestions that could help you. It seems that the infantryget off from the veicle, because the shootings; I'm still at the first mission (in "easy" level), so i don't know if you can apply it to every next mission: When the game start, call in all the infantry you can, before the first hord/spam of ennemy will come. You will be able to call at least 14 squads. During the game, start, step by step, to go farer from your base ... so you will intercept all the hords when they are still far. Get 3 veicles and 3 mortars; it should be enough to kill all the ennemies at a certain distance. You will then have more periods where there are not shootings, and so you will be able to call infantry that won't get off too early, becoming a.i. managed. I just got the 2nd enemy base and it worked for me.
Воин дорог 5 Sep, 2021 @ 7:50am 
зачем эти флаги ?ты как на штурме 2 всякое говно создавал так и тут
他妈的这BGM吓我一跳,也太响了:eagleangry:
hd2 2 Sep, 2021 @ 1:13pm 
What a disappointment, so much work for in the end an unplayable campaign because of a small bug in the landing of the infantry which would surely be easy to fix ... short mod useless in the current state
FunkyShit 2 Sep, 2021 @ 11:20am 
can this be used with 3d sounds + realism damage?
Pz.IV.H 2 Sep, 2021 @ 6:55am 
How to reduce music volume in main menu and video?
Audie 2 Sep, 2021 @ 5:28am 
love it brother...only thing is how tough it is to see soldiers in the type of grass used ...did you notice that?
theelusiveman 1 Sep, 2021 @ 6:20pm 
the infantry dismount and turn green cant control them
Immaluckez 1 Sep, 2021 @ 3:13pm 
Mission 7 crashed too
Immaluckez 1 Sep, 2021 @ 3:09pm 
The intro needs to be skippable, the loud music is unnecessary
Immaluckez 1 Sep, 2021 @ 3:07pm 
Game crashed loading mission 8, spawn 20%+ stuck
hd2 1 Sep, 2021 @ 1:15pm 
I confirm after further trials, the infantry automatically disembarks at the edge of the field and becomes an AI uncontrollable by the player. So the parts cannot be played
hd2 1 Sep, 2021 @ 12:48pm 

great work, well done. But there is a bug: the infantry automatically disembarks trucks and is no longer controllable and remains inoperative which makes this mod partly unplayable. shame.
Zee  [author] 1 Sep, 2021 @ 9:49am 
since the patch this comes automatically the Inf on fire get out
Zee  [author] 1 Sep, 2021 @ 9:47am 
is this the Tag for the vehicles? ("emit when enemy or fired")
Moisesjns 1 Sep, 2021 @ 9:41am 
@stratos is this when they are shot at when spawning?? Zee might want to remove "emit when enemy or fired" from the ables of the infantry truck. Because if the enemy is spotted the units get out and stay as AI.
Zee  [author] 1 Sep, 2021 @ 8:26am 
ok
Stratos_1212 1 Sep, 2021 @ 8:14am 
Thanks for the missions. In hardcore mode, infantary unit turn to green sometimes.
Zee  [author] 1 Sep, 2021 @ 7:16am 
ohhh ok
Uwo 1 Sep, 2021 @ 7:13am 
@HenningNordic: do it self :) ? only a new good big map needs more than 100h ;) i work on a german campanie mod and for the moment i have over 300h spend for this (2maps at time). ever port old shit to this game is not the option. to creat new stuff needs time. thx at Zee for leting us play his work.
Zee  [author] 1 Sep, 2021 @ 6:40am 
ok thx
Moisesjns 1 Sep, 2021 @ 6:33am 
The games been out for only like 3 months guy, a german campaign will be released soon enough, especially now with the new German unit mod, Cant rely on mod makers to just churn out mods for you, it takes time, and real life is always more important than the free weekend mods you make for free so others can play. ZEE here is churning out mission after mission,

THank you ZEE im glad you are not burnt out on mod making :)
Soap 1 Sep, 2021 @ 6:03am 
乌拉~
Blitzkriegrekrut 1 Sep, 2021 @ 5:27am 
I'm so sick of this modder community, no one make a german campaign.
Immaluckez 1 Sep, 2021 @ 2:27am 
very nice